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01-30-11, 02:53 AM | #16 | |
Kaleun of U-3
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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Quote:
Hi megadan, No it is a lot more than just graphical, for gwx unfortunately no because if you coupled my assets with the GWX assets together then you computer will go BOOM! Game resolution is stock so far but i might consider it later but even at 1024X768 it look gorgeous and don't forget that lower res also mean a lot more 3d assets and smooth gameplay. My computer is on widescreen so i would say yes. Best regards Hans |
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01-30-11, 02:56 AM | #17 | |
Kaleun of U-3
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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Quote:
I am glad that you like what you saw and those videos are not showing everything Believe me some will have a big surprised when they will see the interior! Best regards Hans |
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01-30-11, 03:03 AM | #18 |
Commodore
Join Date: Jul 2010
Location: U-142
Posts: 624
Downloads: 62
Uploads: 0
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double install
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01-30-11, 03:18 AM | #19 |
Kaleun of U-3
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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Thank you very much Firewall i am deeply touch because i just put all my 15 years of experienced in 3d and 2d all in that mod and specially because i love the people here at subsim you are my only friends and i am not joking.
Best regards Hans |
01-30-11, 03:44 AM | #20 |
Seasoned Skipper
Join Date: Aug 2006
Location: Germany
Posts: 663
Downloads: 22
Uploads: 0
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Hi Hans,
i am speechless! Will this great piece of work be able to be integrated into every Supermod? Will your release special Versions? LSH/GWX/WAC This work has to be given to every SH3ler who plays our game untill now. Thanks in forward. Best regards |
01-30-11, 04:17 AM | #21 |
Admiral
Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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OMG!
Ja, isset den shchon wieder Weinacht! Wooohoo! I dont know what to say! Really. Saying Good work sounds so generic and little! I did expect some serious cool stuff, but this is so much more. The Boot, the Buildings, the Props, sky, environment. Mein guter Herr Witteman, superb work. And a bit crazy. I cant imagine the countless hours of work!
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SH3+GWX SH5+WoS Still Sailing....still Deep |
01-30-11, 04:40 AM | #22 |
Pacific Aces Dev Team
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Stickied
Impressive work Hans, this lays the foundation not just for a lot of good Sh3 stuff, but for porting it with your permission to SH4/5 with top quality
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One day I will return to sea ... |
01-30-11, 06:42 AM | #23 |
中国水兵
Join Date: Jan 2010
Location: RUSSIA-Siberia
Posts: 278
Downloads: 401
Uploads: 0
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Hi Hans,
Oh mein Gott, es ist fantastisch! I'm shocked...great work...really great !... Screenshots:
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01-30-11, 07:30 AM | #24 |
Swabbie
Join Date: May 2009
Location: Austria
Posts: 8
Downloads: 5
Uploads: 0
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@Hans Witteman
Looks like an awesome Work...wow... Regarts, Ottibald1963 |
01-30-11, 07:48 AM | #25 | |
Silent Hunter
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Best regards, Magic |
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01-30-11, 08:13 AM | #26 |
Argentinian Skipper
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@ Hans Witteman:
Simply, I´m speechless. When watching the videos, I think in the poor and boring SH5... Hans, you maked the SH6!!! SH3 seems an all new subsim. It´s awesome. Congratulations! Of course, I´ll have a new installation of SH3 for your mod. But - as all the friends tell you - all we want to know if some aspects of the new mod will be applicable to other supermods (GWX, LSH3...). I think all the friends want the environment part of your fantastic mod, and the Wilhelmshaven constructions. The memorial for the subsimers in eternal patrol is a great great detail. Now, some questions: The environment is a 8 Km, 16 km or some other range? When you tell about the widescreen resolution...Use you some patch for that? SH3 in stock resolution appears elongated (oval periscope, etc), in a WS monitor. You know: all we want the new mod, but also we want "parts" of your mod for other installations of SH3. How to play with a Type VIIC without your graphics candies? After your mod, for me it´s impossible return to SH3...All we want your new SH6 with the complete campaign and subs!!! My best regards and take all the time you need for finishing the mod (but we want the mod NOW!!!). Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
01-30-11, 10:28 AM | #27 |
Sea Lord
Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
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As much as I admire your obvious skill and talent,its amazing what you have achieved
Isn't some of the detail a bit OTT at the start?? A lot of the 'Eye Candy' seems a bit wasted on the dockside,you don't actually spend that much time there so why go overboard on detailing it You mentioned that the high detail precludes this from being added to other super mods,perhaps if some of the detail was toned down a bit it might not be such a problem Your work truely deserves a wider audience,and compatibility with other 'Supermods' would give it the audience it rightly deserves You have a rare talent and much skill,it needs to be properly appreciated by as many as possible
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01-30-11, 11:00 AM | #28 | |
Kaleun of U-3
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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Quote:
I'm in shock i didn't expect to see my thread sticky already because i tough it was suppose to be upon release only, but all i can say is thank you very much and now i have the task of honoring my duty or let's recall it my silent service I am just waking up so for all the questions ask i will answer all of them as coffee fired up my neuronal system . Best regards Hans |
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01-30-11, 11:09 AM | #29 |
Hellas
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Oh.......Hans ......lets ...Rock 'n' Roll it !!!!!
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01-30-11, 11:12 AM | #30 |
Argentinian Skipper
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About compatibility, I think a good idea to have the mod divided in optional submods (as some of the auxiliary mods in GWX and LSH3). The crew clothes, environment, and Wilhelmshaven candies are examples of posible optional submods. First, in this way the user activate the submods the PC can run, second, with the submods, via JSGME, we can activate they in others supermods. I think the clothes, faces, environment will be compatible with supermods.
I don´t know the structure of the mod, but the possibility of optional submods seems a good chance for application in others supermods. And of course, I think Hans - the author - should make this submods, before others make they, "cannibalizing" the new and awesome Type II supermod. Best regards. Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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