SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-22-18, 07:04 PM | #16 |
Captain
Join Date: Oct 2004
Location: AZ & DC
Posts: 487
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Needs more background Intel. Which ports do what, which countries are actively involve and in what manner. The Soviet scenario is simple in this manner.
Just seems that this is a coalition environment in comparison. I am not sure how smuggling and blockade runners are identified. Unless that is a part of the sonar frequency database for individual ships. |
04-23-18, 12:23 AM | #17 |
Electrician's Mate
Join Date: Jul 2011
Posts: 131
Downloads: 2
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looks amazing, guys. still wish they'd put in high poly models though.
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04-23-18, 08:32 AM | #18 |
Samurai Navy
Join Date: Nov 2005
Location: Atlántico Sur
Posts: 557
Downloads: 384
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I saw this bug too.
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Cold Waters 1968 Campaign LINK a lista de Youtube My Blog: www.marenguerra.blogspot.com |
04-26-18, 09:44 AM | #19 |
Silent Hunter
Join Date: Apr 2002
Location: standing watch...
Posts: 3,810
Downloads: 344
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so my game downloaded a 50 mb update and the game is now version 1.13. Is there a changelog?
p.s.: never mind, saw it is posted on STEAM.
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Last edited by Bilge_Rat; 04-26-18 at 11:10 AM. |
04-26-18, 12:32 PM | #20 |
Soundman
Join Date: Oct 2017
Location: The land of the free with a glorious military history (France)
Posts: 141
Downloads: 15
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HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!
I love you so much, devs! |
04-26-18, 01:33 PM | #21 |
Navy Dude
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04-26-18, 05:25 PM | #22 |
Bosun
Join Date: Jan 2012
Location: United States
Posts: 62
Downloads: 57
Uploads: 0
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A lot of very nice improvements.
Aside from a few of the things many have mentioned, I am curious to know why when my SeaWolf class submarine gets waxed, why another is not available to choose from at the port screen after choosing to abandon ship? I have all of the other boats available to choose from, though. Is it a bug, or is it in line with the few SeaWolf class submarines that were produced? Oh, yeah, a big shout out to KFG for adding this campaign free of charge! Most companies would include such a thing for a few as DLC. Great game! Great job of fixing and adding!!
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Then out spoke brave Horatius, the Captain of the Gate: to every man upon this earth death come soon or late. And how can man die better than facing fearful odds, for the ashes of his fathers, and the temples of his gods. |
04-28-18, 11:08 AM | #23 |
Stowaway
Posts: n/a
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The USS Connecticut should be available in the pool of ships too as she was active by the time of the Y2K scenario IIRC. Not sure if it's a random chance to get another shot at commanding another Seawolf-class sub or if it's bugged.
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04-28-18, 05:46 PM | #24 |
Ocean Warrior
Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
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Looking at the files, It looks like the Seawolf is only boat available of the class. Connecticut could be added but that still only leaves you with 2 boats.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
04-29-18, 05:16 AM | #25 |
Watch
Join Date: Nov 2017
Posts: 19
Downloads: 10
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Yesterday I was in Seawolf up against a Kilo, it fired a TEST-71M at me. My Mk48 sunk it but we had been so close that its torp still acquired me some 4 min later probably at the very edge of its acquisition cone. Nothing worked on it: it homed straight onto the decoys and didnt care at all about knuckles, and there was not enough depth to outmaneuver it. In hindsight I should have just fired the MOSS when I realized there was a risk of being acquired.
I have previously been able to avoid wire guided torps even when their firing platform was still alive, whats up? Reading the game files, the torpedoes of the two Kilos have nothing special... |
05-01-18, 08:52 PM | #26 |
Electrician's Mate
Join Date: Jul 2011
Posts: 131
Downloads: 2
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i need dat!
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05-01-18, 09:18 PM | #27 |
Captain
Join Date: Oct 2004
Location: AZ & DC
Posts: 487
Downloads: 48
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Great Pic!
In other News...I created another Seawolf named the Delgard. Pretty easy. |
05-02-18, 08:18 PM | #28 | |
Cold Waters Developer
Join Date: Aug 2012
Posts: 274
Downloads: 0
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Quote:
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