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03-31-08, 02:52 PM | #16 | |
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Quote:
I know OLCE doesn't look like real life. It just looks as good as I've been able to make it look within the constraints of the engine (and the constraints of my skill :p). I just captured a combimod vid... should give you a better idea than the screens, so you can throw more wrenches :p Uploading to youtube now...
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03-31-08, 03:14 PM | #17 |
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YouTube res is rubbish as always but here it is.
http://uk.youtube.com/watch?v=nHdvxwDUkdM BTW, wind speed is 9m/s in that video.
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03-31-08, 03:37 PM | #18 | |
Ocean Warrior
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its looking good and sounding good but....
Quote:
(must stop quoting wierd texts)
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Gruß |
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03-31-08, 03:41 PM | #19 | ||
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03-31-08, 03:53 PM | #20 |
Old Gang
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This is more the kind of stuff I was talking about. First time I looked at this water, I said to myself "this looks wrong"... But after comparing with some RL shots, this looks more realistic then that reflective gray. But still, this looks like sh!t, I'm not happy with the color, a little more black is necessary (actually a little less blue, a little more black). But what can I say, I never tried screwing around with Env Colors or scene.dat, this was my first attempt, and it was kinda lucky, coz I was not sure what I was doing on those 2 minutes of tweaking. You are right, there are inifinite colors to tweak, its insane. I'm Glad I've chosen to make sound packs.
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To each his own Last edited by Philipp_Thomsen; 03-31-08 at 04:11 PM. |
03-31-08, 03:57 PM | #21 | |
Old Gang
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Now I think I found the problem to silk like water. Take a look on your video. Observe that when you start spinning the binoculars away from the sun, the water over there have no reflection at all, so it REALLY looks like a freakin ocean. I've got all wet here. Now when you look towards the sun, theres much reflection on the water, almost 100% of it is covered with this silky reflection, looks wrong. Perhaps tunning down the reflection could get you closer to perfection.
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03-31-08, 04:18 PM | #22 | ||
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03-31-08, 04:35 PM | #23 |
Commander
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Are you willing to push out what you have now and then add the reflection tweaks later if you decide to go down that route?
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03-31-08, 04:49 PM | #24 | |
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03-31-08, 06:37 PM | #25 | |||
Ocean Warrior
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but i put it on WaW for the one's that do use it good luck on your project
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Gruß Last edited by Kaleu. Jochen Mohr; 03-31-08 at 09:16 PM. |
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03-31-08, 07:13 PM | #26 | |||
Old Gang
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To each his own |
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04-01-08, 02:19 AM | #27 |
Helmsman
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gday all,
im convinced we all have a new fairdinkum modding guru in OLC.... i recall someone asking about flatness in the scope view a long while ago and the general reply to that observation was "its undo-able without the SDK".... i wonder how much more "undo-able" stuff can be "done":hmm: once again sir i commend ur fantastic mods mick |
04-01-08, 05:23 PM | #28 |
Stowaway
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@OLC
Very impressive mate. I play over at WaW and will definately be picking this baby up when its available. |
04-01-08, 05:47 PM | #29 |
Old Gang
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Still april's fool?
Ok... Guys, there's two huge mods that will make SH4 looks like SH!T, and it's coming on this weekend!
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04-01-08, 09:54 PM | #30 |
Commander
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^^^
Free hookers and cocaine? |
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