SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-16-11, 03:51 AM | #16 |
Silent Hunter
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03-16-11, 03:59 AM | #17 | |
Ocean Warrior
Join Date: May 2007
Posts: 2,689
Downloads: 34
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Quote:
"I am satisfied..." hardly counts
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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03-16-11, 04:37 AM | #18 |
Seaman
Join Date: Mar 2010
Posts: 37
Downloads: 117
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Is it possible to change the bearing, depth and speed by clicking on the indicators at the bottom left (left click to increase and right to decrease, for example) ? If not, is it possible to do so ?
Great job |
03-16-11, 06:19 AM | #19 |
Seasoned Skipper
Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
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Hi DrJones!
When you exit the navigational map is constantly disclosed TAI - it's not always convenient. And yet - although I never use teleportation, I do not find the teleport to the bridge.
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... |
03-16-11, 08:43 AM | #20 | |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
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Quote:
Regards DrJones |
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03-17-11, 10:33 AM | #21 |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
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New Update. See post 1
Regards DrJones |
03-17-11, 02:20 PM | #22 | |
Silent Hunter
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Quote:
Best regards, Magic |
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03-17-11, 02:57 PM | #23 |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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A Version for MO Why not....
But at least I should finish this work first as a stand alone first and than i think there is nothing in the way to put it in MO Regards DrJones |
03-17-11, 03:41 PM | #24 | |
The Old Man
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Quote:
When Surfaced, the "Unstuck" command takes your to Bridge. When Submerged, the "Unstuck" command takes you to Control Room. |
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03-17-11, 04:21 PM | #25 |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
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Yes the "unstuck" order is what I also found out.
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03-18-11, 11:06 AM | #26 |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
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Construction Area Persicope
This is how the Periscope may look like...
We have a working ujagd chrono and the gyro dials upper left are also working. ....will see how far this will going this weekend.. Regards DrJones |
03-18-11, 12:34 PM | #27 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
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You are doing excellent work DrJones! Love this old and rusty look! You will also change the UZO interface?
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U-552 Tiger IDF Last edited by Sepp von Ch.; 03-18-11 at 02:45 PM. |
03-18-11, 01:17 PM | #28 |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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03-18-11, 01:29 PM | #29 |
Soundman
Join Date: Aug 2010
Location: Istanbul,Turkey
Posts: 144
Downloads: 65
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DrJones amazing progress , congratulations!
i will definetly go for a 2nd patrol with your mod after periscope release.
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03-18-11, 02:47 PM | #30 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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You like the modern digital clock in the WWI U-Boat? I do not like it.
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U-552 Tiger IDF |
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