SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-13-13, 08:57 AM | #16 |
Watch
Join Date: Jun 2005
Posts: 16
Downloads: 94
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How about we take our ideas about a game that's not going to happen (I certainly hope it doesn't) and pick up on the excellent work of modders in this forum and actually do a single-stable-super-duper-subsim-mod-release?
Maybe just the most essencial ones, or whatever. As with everything in the modding world you just have to know where to look. Then there's getting mods to work with each other, then there's tweaking, then there's enjoying the game as it should be. Me I'm still trying to work around my nVidia's limitations on the game engine (SH5, that is). I have already posted about this somewhere. This mighty fine community was able to turn the lousy releases Ubisoft named Silent Hunter IV and V into full-fledged, entertaining, good "money for value" sub warfare sims. And that alone should be reason for all of us "mortals" to thank the modders and dudes who spend their own time doing this...
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It's a long way to Tipperary...yeah, but how far is it? |
12-10-13, 10:09 PM | #17 |
Flying Fish
Join Date: May 2013
Location: Podunk,AR
Posts: 4
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I for one, would shell out a few bucks for a sub sim put together by the subsim modding crew. I know you are all different people but you still already work toward a common goal, and do so without pay at this point, when there seems to be more than enough talent here to create a full sim.
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12-10-13, 11:28 PM | #18 |
Mate
Join Date: Jul 2013
Location: Indonesia, Jakarta
Posts: 56
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To me : sh5 with a very superb mods (OHII, tdw ui, and other superb mods) = SH6
But yeah, i miss crew management and other sh3 feature that are missing in sh5
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12-10-13, 11:55 PM | #19 | |
Silent Hunter
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
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Quote:
^ Count me in. |
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12-11-13, 08:37 AM | #20 |
Samurai Navy
Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
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12-11-13, 10:41 AM | #21 |
Ocean Warrior
Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
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Anybody seen my necrothread picture???
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
12-11-13, 02:23 PM | #22 |
Navy Seal
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"Some ships are designed to sink...others require our assistance." Nathan Zelk |
12-11-13, 02:57 PM | #23 |
Navy Dude
Join Date: Sep 2013
Location: Bergen (Norway)
Posts: 171
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Dang it all!
This thread really got my hopes up, and I was like: New Silent Hunter game ?! YES finally. Then I start reading.... Thread starter--->you troll, you |
12-11-13, 03:20 PM | #24 |
Watch
Join Date: Jan 2008
Posts: 17
Downloads: 13
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Im guessing since SH:O is still "Beta" there is a long wait ahead - if there even will be a SH6
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12-12-13, 11:04 AM | #25 |
Watch
Join Date: Oct 2011
Posts: 17
Downloads: 66
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12-12-13, 11:25 AM | #26 | |
Sonar Guy
Join Date: Aug 2009
Location: Matalava Island
Posts: 378
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Quote:
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12-13-13, 04:32 AM | #27 |
Watch
Join Date: Oct 2011
Posts: 17
Downloads: 66
Uploads: 0
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I agree...
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12-13-13, 10:00 AM | #28 |
Best Admiral in the USN
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12-13-13, 11:41 AM | #29 |
Ace of the Deep
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Is there a shotgun in this world for zombie threads?
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12-13-13, 11:49 AM | #30 |
Nub
Join Date: Nov 2013
Posts: 2
Downloads: 26
Uploads: 0
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springbok
Can u guys remember Aces Of The Deep ? If im not mistaken it was the first serious sub sim. Then came The Command Edition. All put out by SERRA. In my option Aces , Silent Hunter by SSI were great simms. Through in Silent Service by Micropose. All great sims no cr--p about having to play on line. I think UBI have gone too deep this time.
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Tags |
silent hunter 5, silent hunter 6 |
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