SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-13-08, 12:34 AM | #16 |
Old Gang
|
:rotfl:
You dog... competing with me for the busiest modder? Great work! My computer cant run SH4, but I bet theres a ton of good stuff that we can bring from SH4 to SH3...
__________________
To each his own |
04-13-08, 12:42 AM | #17 |
Grey Wolf
Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
|
With such modders, there's still plenty of life left in the ol' SH3.
|
04-13-08, 02:55 AM | #18 | |
Pacific Aces Dev Team
|
Quote:
|
|
04-13-08, 08:18 AM | #19 | ||
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
|
Quote:
__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
||
04-13-08, 08:20 AM | #20 | |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
|
Quote:
Hi mate. As I said on the first post this one will the last one or my family will just left me.
__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
|
04-13-08, 09:15 AM | #21 |
Navy Seal
Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
|
Most Very Imopressive!
__________________
|
04-13-08, 09:30 AM | #22 |
A-ganger
Join Date: Feb 2008
Location: Italy (Florence)
Posts: 77
Downloads: 3
Uploads: 0
|
Where i can download this mod??
|
04-13-08, 09:44 AM | #23 | |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
|
Quote:
I will return to my computer in 6 hours. See you then!
__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
|
04-13-08, 09:45 AM | #24 | |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
|
Quote:
__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
|
04-13-08, 10:25 AM | #25 |
A-ganger
Join Date: Sep 2006
Location: Malta,The Unsinkable Aircraft Carrier
Posts: 75
Downloads: 91
Uploads: 0
|
Those lifeboats add an extra touch of realism,however i wonder if small boats populated with sailors could be used instead.
|
04-13-08, 10:33 AM | #26 |
Chief of the Boat
|
This looks very promising Rubini
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
04-13-08, 10:37 AM | #27 |
Lieutenant
Join Date: Apr 2005
Posts: 256
Downloads: 0
Uploads: 0
|
Great job Rubini! I was always hoping for this one.
One suggestion... since you said you could add many different variants of lifeboats and control when they are activated, wouldn't it be cool to extend this mod into a CDPWSS (a.k.a Complete Destruction Package When a Ship Sinks)...? So in addition to lifeboats, you could also add couple dozen floating debris parts (wooden crates, maybe some floating cargo, some wood from the deck, etc.) + some swimming sailors, and maybe 1 floating life ring per ship? I think this would be a major step in immersion for this game especially if they do not disappear after couple minutes like the default wooden crates. Just an idea. |
04-13-08, 10:50 AM | #28 | |
Engineer
Join Date: Mar 2007
Location: I think I'm lost?
Posts: 206
Downloads: 4
Uploads: 0
|
Quote:
__________________
"YES! Everything I do is a surprise! EVEN TO ME!" "Laws are like sausages, it is better not to see them being made." ~Otto von Bismarck "I thought so little, they rewarded me by making me the ruler of the Queen's Navy." ~Sir Joseph Porter (HMS Pinafore) |
|
04-13-08, 11:22 AM | #29 |
Engineer
Join Date: Aug 2007
Posts: 205
Downloads: 7
Uploads: 0
|
Yet another fantastic and immersive mod from the Master ! I agree that just a few different models of lifeboats/rafts would suffice. I don't know how "do-able" it would be to have them scaled and matched to the ones that are shown attached to the ship that is being sunk. I like the suggestion of manned boats, including one or two capsized with men hanging on. The inability to shoot them or rescue, in my view, is not a downside. From reading Torpedo Junction it appears very few uboats gunned crews in lifeboats and, as I understand it, there were KM orders not to pickup survivors.
__________________
Spectre |
04-13-08, 12:08 PM | #30 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
|
|
|