SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-10-10, 10:41 PM   #2971
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by Stormfly View Post
same here (sh3 UI)

...question, does the button "damage report" of the weapons officer have any function ? Currently no. I'm hoping that it will get fixed by Ubi sometime in a patch.

...automaticaly following a selected target with the scopes isnt working here. (options set) Works just fine, just tested it myself. How are you trying to make it work?

...the nomograph wont display on my TAI map (SH3UI), not via hotkey or after gamestart. (options set) TAI map has to be a certain size to 'hold' the nomograph or it won't display it. Grab the edges of the TAI and resize it and then you'll see the nomograph appear.

...some labels of the tube panel have only english text:
Correct. Until I release v3.0.0 for everyone and then when people translate the new menu items into the respective languages only then will you see different languages.

Salvo = Fächer

TDC Mode = VHR Modus
All = Alle
Minimal = Minimal
Spread = Fs-Winkel
see above.
TheDarkWraith is offline   Reply With Quote
Old 06-11-10, 12:15 AM   #2972
Capt Jack Harkness
Samurai Navy
 
Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
Default

And on that note, in the current version the sound and radio men have their photos reversed on the officer's order bar.
Capt Jack Harkness is offline   Reply With Quote
Old 06-11-10, 12:24 AM   #2973
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by Capt Jack Harkness View Post
And on that note, in the current version the sound and radio men have their photos reversed on the officer's order bar.
do they really? If so I'll have to fix that.

I don't know if I disabled these a LONG time ago or if they have always been disabled but they're back now: the torp icons for when you launch a torpedo. Every torpedo you fire will add another torpedo icon. Clicking on the icon will show the estimated time to impact (based on your solution when you fired the torp) in the chrono with red hands:
TheDarkWraith is offline   Reply With Quote
Old 06-11-10, 02:40 AM   #2974
Capt Jack Harkness
Samurai Navy
 
Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
Default

Nice! That's so much more useful than the watch just showing time of impact for one (presumably the first?) torpedo in a salvo.
Capt Jack Harkness is offline   Reply With Quote
Old 06-11-10, 08:22 AM   #2975
Mithrandir
Bosun
 
Join Date: Sep 2002
Location: Roma, Italia
Posts: 64
Downloads: 199
Uploads: 0
Default BUG?

Hello Darkwraith,
I think it should be a bug. I nstalled you MOD version 2.9.1 without any modification to it (even the parameters).
I noticed that with it installed the following problems:
When underwater the following actions (at least) are performed but not feedback from crew is received (sound is heared but no text appears, even if the rows are added blank):
1) get depth under keel;
2) open/close torp doors;
3) change course;
4) give meteo situation;
5) Sonarman report contacts.
As soon as you surface the commands restart the normal behaviour. Maybe some check you added to remove underwater messages (smoke on the horizon or similar) or the journal had some strange side effect? I clarify that I correctly modified the main.cfg as you described in the txt file...

UPDATE: The feedbacks from crew are present in the *.dat file of the Journal but are not visible in the text window and in the journal in the game...

Bye,
Mith

Last edited by Mithrandir; 06-11-10 at 08:58 AM.
Mithrandir is offline   Reply With Quote
Old 06-11-10, 09:03 AM   #2976
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by Mithrandir View Post
Hello Darkwraith,
I think it should be a bug. I nstalled you MOD version 2.9.1 without any modification to it (even the parameters).
I noticed that with it installed the following problems:
When underwater the following actions (at least) are performed but not feedback from crew is received (sound is heared but no text appears, even if the rows are added blank):
1) get depth under keel;
2) open/close torp doors;
3) change course;
4) give meteo situation;
5) Sonarman report contacts.
As soon as you surface the commands restart the normal behaviour. Maybe some check you added to remove underwater messages (smoke on the horizon or similar) or the journal had some strange side effect? I clarify that I correctly modified the main.cfg as you described in the txt file...

UPDATE: The feedbacks from crew are present in the *.dat file of the Journal but are not visible in the text window and in the journal in the game...

Bye,
Mith
at what depth were you at when this happened? What depth do you have set for not receiving radio contact reports? I'm trying to figure out what could cause this...
TheDarkWraith is offline   Reply With Quote
Old 06-11-10, 09:44 AM   #2977
Mithrandir
Bosun
 
Join Date: Sep 2002
Location: Roma, Italia
Posts: 64
Downloads: 199
Uploads: 0
Default

Dear Darkwraith,
I opened the log.dat file with the application you provided to edit the journal. What I discovered is that all crew feedbacks reported after having submerged (EVEN AT PERISCOPE DEPTH) are marked in the application. The ones after surfacing are not marked.
This let me understand that you (or UBI?) have marked in some way all the texts received underwater...
Such messages are exactly the ones that are not reported in the text box.
I think that probably you wanted not to have submerged entries in the journal and the side effect was that, being the textbox managed in the same way, they do not happear also on it.... At least this is my feeling.

Let me know,
Bye,
Mith
Mithrandir is offline   Reply With Quote
Old 06-11-10, 10:00 AM   #2978
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by Mithrandir View Post
Dear Darkwraith,
I opened the log.dat file with the application you provided to edit the journal. What I discovered is that all crew feedbacks reported after having submerged (EVEN AT PERISCOPE DEPTH) are marked in the application. The ones after surfacing are not marked.
Yes, when viewing the ship's journal saved with the ship's journal editor app entries that are checked are ignored - i.e. not displayed in the messagebox. I know in v3.0.0 everything is working correctly and I might have corrected the error in v2.9.1 about this. I'll look over v2.9.1 to see if it contained that error or not.
TheDarkWraith is offline   Reply With Quote
Old 06-11-10, 10:14 AM   #2979
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Torp door switches added to nav map.

Only thing left to do for v3.0.0 is code in the realistic torp firing feature

TheDarkWraith is offline   Reply With Quote
Old 06-11-10, 10:39 AM   #2980
oscar19681
Admiral
 
Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
Default

Quote:
Originally Posted by TheDarkWraith View Post
Torp door switches added to nav map.

Only thing left to do for v3.0.0 is code in the realistic torp firing feature

Have you ever been considered for the nobile prize by any chance?
__________________
we live we die but death does not ends it.

Jim Morrison 1943-1971
oscar19681 is offline   Reply With Quote
Old 06-11-10, 10:40 AM   #2981
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: Canada. The one and only, East Coast
Posts: 10,801
Downloads: 946
Uploads: 5


Default

Looking good here
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 06-11-10, 10:59 AM   #2982
Mithrandir
Bosun
 
Join Date: Sep 2002
Location: Roma, Italia
Posts: 64
Downloads: 199
Uploads: 0
Default

Very good, indeed.
So we will have the new version very soon!

Bye,
Mith
Mithrandir is offline   Reply With Quote
Old 06-11-10, 11:02 AM   #2983
blkdimnd
Planesman
 
Join Date: May 2010
Location: Vermont, USA
Posts: 186
Downloads: 492
Uploads: 0
Default

For some reson I dont see The Bearing Plotter Overlay on my Nav or TAI map.
It doesn't matter how far in ot out I zoom, no overly.

But when I switch from the TIA to the Nav map for the first time in a game, the plotter pops up for maybe a half second during the switch.

I have disabled all mods except for the the 3.0 Beta version of this mod.

What other information do you require??

SH5 1.2 patch
Windows 7 Ultimate X64
1920X1200 res.
blkdimnd is offline   Reply With Quote
Old 06-11-10, 11:35 AM   #2984
Mithrandir
Bosun
 
Join Date: Sep 2002
Location: Roma, Italia
Posts: 64
Downloads: 199
Uploads: 0
Default

Hi Darkwraith,
I have made a very preliminary test and I can say that:
1) The torp doors work well. The only thing is that if you cycle from a tube to another the game first closes the old tube and then re-opens it. I think this is a workaround you found to assure that the tubes does not closes...
2) The messages work well. No more underwater disabling of text messages;
3) the maximize/minimize button for text MessageBox does not work (only maximizes, no minimization is possible by button). You have to manually drag it to minimum size.
I will continue testing it.

Thank you,
Mith
Mithrandir is offline   Reply With Quote
Old 06-11-10, 12:04 PM   #2985
M1Thompson
Watch
 
Join Date: Apr 2010
Location: US state of ILLINOIS
Posts: 23
Downloads: 20
Uploads: 0
Default help please

to enable mods do i have to be in port or what. cant get any to work
( this is my first time moding)
M1Thompson is offline   Reply With Quote
Reply

Tags
dbrn, favorite, new ui


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:57 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.