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02-26-12, 08:34 PM | #271 | |
Commander
Join Date: May 2004
Location: Texas, USA
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Alright, I know I'm dense, TDW, so pardon me for this question :
Got just about everything else about my sh5.exe patched to my specs (thanks to YOU! ), but there is one of the color alterations that I don't understand the description of: Quote:
Which tool? I know. I'm probably not paying attention here, but my hair is turning grayer by the minute
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Ansonsten, Herr Lutter, ist alles in Butter Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU |
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02-26-12, 08:41 PM | #272 |
Black Magic
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Any tool. When you add a new mark, ruler, compass, etc. this is the color of the tool (icon) before clicking and adding a new one of it to the map.
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02-26-12, 09:04 PM | #273 |
Commander
Join Date: May 2004
Location: Texas, USA
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Ahhh... You mean the color of the tool on the toolbar on the left (currently yellow when highlighted, I think)?
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Ansonsten, Herr Lutter, ist alles in Butter Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU |
02-26-12, 09:14 PM | #274 |
Black Magic
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Nope. After you click the tool in the toolbar on the left your mouse cursor turns into the tool's icon. The color of that icon (your mouse cursor) is what is being changed with that memory address.
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02-26-12, 09:50 PM | #275 |
Commander
Join Date: May 2004
Location: Texas, USA
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Thanks for your patience. Now I see what you mean (after having opened the sim to check it out). I need a slap myself upside the head smiley here
Because the lines for protractors, rulers etc. are red while you're drawing them, I had somehow gotten into my little head that the tool icons themselves were too. Which they're not, of course. Now it all makes perfect sense. Thanks again! (Oh, and as a word of "advice" to other people tooling around with changing the colors with TDW's patcher, and you should, I'd recommend making your chosen colors a bit darker than you might at first want. It seems that the sim itself "brightens" your chosen color a bit as compared to what the color selector shows when you're patching. For instance, the nice, bright red that you see in the stock game when drawing new lines is represented in the patcher as something much closer to dark reddish-brown. I just noticed that as the nice, green color that I'd chosen in the patcher almost burned a hole clear through my retina in the actual game Experiment. It's dead easy to change if you don't like it).
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Ansonsten, Herr Lutter, ist alles in Butter Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU |
03-06-12, 05:39 AM | #276 |
Watch
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It might allready been told but since Im a girl, I take the shortcut and just ask.
You tell that to patch the sh5.exe file you open it with a hex editor (like http://www.ntcore.com/exsuite.php) and edit the address, save and start the game. But you keep talking about the patcher (SH5 Patcher v1.0.21.1)? Should you do both? |
03-06-12, 06:40 AM | #277 | |
Ace of the deep .
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Quote:
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03-28-12, 10:38 AM | #278 |
Helmsman
Join Date: Mar 2012
Location: Stockholm, Sweden
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Can someone please explain to me what the "Change 7" does? I don't really understand the description
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03-28-12, 02:16 PM | #279 |
Black Magic
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03-28-12, 02:18 PM | #280 |
Helmsman
Join Date: Mar 2012
Location: Stockholm, Sweden
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So sorry
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03-28-12, 02:50 PM | #281 |
中国水兵
Join Date: Jul 2011
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TDW,
I didn't go to high school for nine years for nothing but I'm still having a devil of a time understanding the color change options in the SH5 patcher. What I'm trying to do is to select one color for each tool, i.e. protracter, compass, ruler, NAV mark, etc., and my initial use of the selected tool will leave the appropriate mark on the TAI and NAV map in the that chosen color. Then after using the tool the selected color will remain on the map mark until it is erased and not turn to a thin, almost unreadable, black line as soon as a different tool is used. How can I accomplish this? Yes, I've read this entire thread regarding this subject but I guess I'm probably a poster child for the effects of ignorance. Thanks |
03-28-12, 03:03 PM | #282 | |
Black Magic
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Quote:
- go to address 0x103F95 and change the 4 bytes to the color wanted for the marks - go to address 0x105095 and change the 4 bytes to the color wanted for the ruler - go to address 0x105945 and change the 4 bytes to the color wanted for the compass - go to address 0x1063E5 and change the 4 bytes to the color wanted for the protractor Those will set the color of the tool after you have placed it on the map. The patcher exe can set these also |
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03-28-12, 06:46 PM | #283 | |
中国水兵
Join Date: Jul 2011
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Quote:
When you've got a moment perhaps you could tell me, step-by-step, "Dick, Jane, and Spot" style, how to do it for one tool with the patcher. Thanks, Quink Last edited by quink99; 03-28-12 at 07:06 PM. |
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03-28-12, 07:56 PM | #284 | |
Black Magic
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Quote:
For changes 8, 11, 13, and 15 under Map colors double click Enabled to enable/disable, double click IsColor to pick color. |
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03-29-12, 02:50 AM | #285 |
Commander
Join Date: May 2004
Location: Texas, USA
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Quick question, TDW:
As we all know, excessive fiddling with the mod soup can lead to necessary reinstalls of SH5. No problem, as the computer does most of the work. Go have a cup of coffee or a beer and wait for it to finish. However, I was wondering if I could save myself some time by copying the patched version of sh5.exe to the desktop before uninstalling, then replacing the "fresh" sh5.exe with that one after reinstall? Just to save me some time running the patcher and choosing colors and all that after each reinstall.
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Ansonsten, Herr Lutter, ist alles in Butter Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU |
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