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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#271 | |
Argentinian Skipper
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BTW, many thanks for the update. I´ll download it this weekend; wonder if I´ll see the changes in the CT in my boat via saved game. Now I´m in the Arctic Campaign chapter. Best regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#272 |
Argentinian Skipper
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Hi GrenSo.
Trying 2.1.1. My modlist in this first test: Generic Mod Enabler - v2.6.0.157 [E:\SH5\TWoS_Parts] TWoS Campaign Advance Verifier_Testing TWoS FX_Incr. Flooding via Zones TWoS Harbors Chimney Smoke TWoS Missing Nav Map Coordinates_Fix TWoS Remove Sub Flags TWoS Ship Auto Recognition TWoS Wooden Lifeboats GSE v2.1.1 by GrenSo silentmichal's interior mod 2.0.5 by GrenSo GSE - QR1 + QR2 Fix GSE - alternative Periscope and OBS Pascal-sh5-Crew-Uniforms_version14 TWoS Map Contacts Colors All working well, including the splash guard (VIIC/41 snorkel not tested yet). No problem with antenna. I have a little issue in the hatch between CR and bow quarters (radio room, hydro, etc). Seeing ONLY from the quarters, as you see in the images, there are two awful black and moving sectors in the hatch. When move the camera, the sectors move too. This is not seen from the CR, only from the side of the open hatch. The hatch to stern of the CR doesn´t have the problem. I tried with and without Pascal Uniforms, but the problem persists. No flickering textures in any sector of the boat. The cameras out of sector issue is present with silentmichal interiors. ![]() ![]() This is the only visual problem I see in the interior. Now I´m navigating at night, I´ll see with daylight if the problem continues and report. Many thanks for the work. Must have. ![]() Fitzcarraldo ![]() PD: It´s the same in the day: ![]() Same issue without silentmichalinterior. Regards.
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. Last edited by fitzcarraldo; 05-10-24 at 08:16 PM. |
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#273 | |
The Analyst
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Hi fitzcarraldo my friend. Thanks for your feedback. Yes, I know the error with the hatch. I'm not quite sure at the moment whether the problem is also present with TWoS, with the combination of changes in the interior. I would have to test it again completely without mod and only with TWoS. But I know, because I had already looked closely at that in the past that the polygons are present and that everything fits in the 3D model. I think the problem is caused by changes in the interior. Just like the "out of sector" problem. I'll try to look at it in detail when I have time. But I can't promise anything because I don't use the SH5 stock as a basis, but an already heavily modified one verrsion called TWoS. ![]()
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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#274 | |
KapitainLeutnant
Join Date: May 2010
Location: GlanerBrucke
Posts: 409
Downloads: 247
Uploads: 0
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![]() Great update Grenso Thanks ![]() Michael |
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#275 |
The Analyst
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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#276 |
Argentinian Skipper
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The issue of the hatch is present in pure TWoS without TWoS (I play it for years and now I noted this...
![]() All working fine with GSE 2.1.1. Many thanks! ![]() Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#277 |
The Analyst
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I have created new textures for the clouds and would like to ask for feedback on whether you like the clouds used by GSE better or these new ones here:
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() You can download and test the new clouds as an add-on “GSE - alternative clouds” here: https://www.mediafire.com/file/kmz5y...louds.zip/file Please give me feedback on whether I should replace the clouds or I should offer both variants by using the add-on.
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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#278 |
Argentinian Skipper
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Like this!
Down loading now to try. Many thanks for the work. Awesome ![]() Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#279 |
Watch
![]() Join Date: Dec 2023
Location: Indiana
Posts: 21
Downloads: 49
Uploads: 0
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New update and clouds look great! Am I fine installing mid patrol or should I be in the bunker?
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#280 | |
Argentinian Skipper
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Regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#281 | |
The Analyst
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If you already use GSE you can update and activate the new version on patrol and have not to wait until you are in bunker again. The activation in bunker is the better way if you will use GSE for the first time. The alternative clouds are just an image file and can activate any time.
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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#282 |
Seasoned Skipper
Join Date: Jan 2002
Location: Freeman Missouri
Posts: 1,741
Downloads: 1375
Uploads: 0
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Looking good 👍
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I'll tell you what bravery really is. Bravery is just determination to do a job that you know has to be done. Audie Murphy |
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#283 |
KapitainLeutnant
Join Date: May 2010
Location: GlanerBrucke
Posts: 409
Downloads: 247
Uploads: 0
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I like the new clouds better Grenso
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#284 | |
Sea Lord
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![]() amicalement Kal Maximus U669 |
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#285 |
The Analyst
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New version v2.1.2 is ready for download. Updated first post.
Changelog: - replaced the texture of the clouds - add labeling of electric engines in TRA from type VIIA - added the smoke effect of sinking ships from TWoS again - replaced type VIIA deck texture with a modified version from Pascal's "Pascal_sh5_deck_VIIA_version5" - revision of the deck texture from type VIIB deck
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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