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04-19-11, 05:46 PM | #271 |
Ocean Warrior
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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up to date
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS] Magnum_Opus_v0_0_1 (patch1+2) A Fistful of Emblems v1.51 NewUIs_TDC_6_4_0_ByTheDarkWraith FX_Update_0_0_16_2_ByTheDarkWraith FX_Update_0_0_16_2_UHS_Fix Remouve flare IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting AirTorpedoes Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith Equipment_Upgrades_Fix_1_0_byTheBeast Equip_Upgrades_AFFOE stoianm upgrade available mod compatible a fistfull of emblems&Equipment_Upgrades_Fix_1_0_byTheBeast JD Realistic Depth Charge Damage and Shaking 1.0 U-boat Historical Specifications 1.7 for TDW Mods Church's SHV 1.01 Keyboard Commands v1.1 Church's NavMap v1.0 - Illyustrator's Version Church's Compass Dials Mod v2.2 - Option Two Black_Skin_albrecht AOB slide ruller for TDW UIs and MO by stoianm 1 degree bearing RibAr EQuaTool 01.01 by AvM - double set - Large plus Flat Style Kriegsmarine Grid Map for MO and TDW UIs by stoianm Naights skins Nauticalwolf's_Torpedo_Textures_v1.2 noir decks Old Style Explosions V1.1 Patch1_Terrain_harbour_flags_Mod_v1_2_1 Progress Bar for Fuel Batt Air CO2 and Push Buttons By Torpedo v1 SD_MapCourseLine_tiny_arrows_ocred SD_MapLocationNameFix_v1_1 soan SteelViking's Sky Banding Mod Stoianm Scopes 16x9 TDC Graphics by Naights v1.0 TDW Round Fire Button by Torpedo TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Torpedo Splash Trevally Automated Scripts v0.5 (test) Trevally Harbour & Kiel Canal Pilot patch Trevally Tutorials - All v0.2 (for TDW UI) Icebergs v2.4 Lite Campaign with Ice EnahncedFunnelSmoke1.2_SH5 Shadow Improvement Mod German U-Boat Crew Language Pack stoianm Gramophone Grossdeutscher Rundfunk Trevally TDC Help v2 Window_Lights_Redone_V1 gap - SH5 Torpedo Textures for Nauticalwolf's D&TUI Naights Submaine Textures (internal) v1.2(test) nVidia missing lights Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz Stormys DBSM SH5 v1.3 optional NavMap babelling Stormys DBSM SH5 v1.3 additional crew sounds beta4 Stormys DBSM SH5 v1.3 optional louder engine sounds Unterseeboot II SFX DBSM_Music_1_0_4 das boot settings NewUIs_TDC_6_4_0_Real_Navigation sh5.exe patch (hydro) v0.0.3 stoianm key commands Dynamic Environment SH5 (normal) Dynamic environment SH5 Sounds Dynamic environment SH5 Undersea Dynamic Environment SH5 Sleet for winter campaigns stoianm lights Antilag Speech Recognition_MiTons_NewUI_Editon_v0.3_english |
04-20-11, 03:04 AM | #272 |
Helmsman
Join Date: Sep 2009
Location: Melbourne, Australia
Posts: 107
Downloads: 213
Uploads: 0
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Hmm..my mod order must be wrong or something as i tried playing a single mission today and everything works fine until i encounter some action (lots of battleships vs enemy ships) explosions and gunfire and i keep getting CTD!
I'll try uninstalling all my mods and re-install them according to stoianm's mod order in your recent post. By the way stoianm i have watched your tutorial on installing magnum opus mod and have got it exactly done the same as described in your tutorial. So not sure whats causing these CTD's but its making it impossible gameplay.. |
04-20-11, 03:06 AM | #273 | |
Ocean Warrior
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
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04-20-11, 03:48 AM | #274 |
Ocean Warrior
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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Please take note about these factors each time when i am posting my mod soup:
1) My computer spec: Win 7 64 bits (without SP1) 4 gb Ram vga Nvidia gtx 465 - driver 8.17.12.67.24 monitor resolution 1920x1080 (60 Hz) Onboard sound Cpu dual core E5500 2.8 GHz 2) Some of the mods that i am using i changed before i installed 3) I use msi afterburner to control my vga temperature 4) Sound in game settings: 5) Video in game settings: 6) i do not like to play at HIGH Time Compresion... the max time compresion that i am using when i play is TC32 I play the game sometime days in row without quiting the game... I let the game playing when i sleep or when i am not home... i never had CTDs... and because of the max TC32 i am still in Total Germany campaign... but my game is very stable and i enjoy playing like this So if you want to build your MOD SOUP considering my SOUP MOD you must to think at all this factors... Each computer is diferent and because of this if you use the same mods like me in the same order not means necesary that you will not have problems EDIT: When is to much trafic, to manny animations or to manny high effects i have lags time to time |
04-20-11, 04:12 AM | #275 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
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the most lag i had came from TDW`s red distress flares (part of MO or FX update mod)
...my system couldnt take it i think, so if you think you have the most lag or performance problems while a ship blows up, try to disable this red distress flares: edit X:\SH5\Data\Zones.cfg using notepad (make a backup and move the copy somwhere save) search for sections, [DistressFlareWarship] [DistressFlareMerchant] i changed them by removing the Effect2 line of both sections, they look like this now: ;Modified by TheDarkWraith [DistressFlareWarship] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=130 Destructible=No Critical=No Effect1=Command_room_crewman_splinter_explosion_es cort, 40 FloodingTime=59.999996 CargoType=None [DistressFlareMerchant] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=65 Destructible=No Critical=No Effect1=Command_room_crewman_splinter_explosion_me rchant, 40 FloodingTime=59.999996 CargoType=None ...result is a much more stable game and lag free explosions for me. ...by the way, i see you use the sound collection i putted together. This sound collection is eating much memory but is tested to be stable if using it without other sound mods. That can also be a reason for a CTD for some systems
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Stormy...... Last edited by Stormfly; 04-20-11 at 04:38 AM. |
04-20-11, 09:44 AM | #276 |
Helmsman
Join Date: Sep 2009
Location: Melbourne, Australia
Posts: 107
Downloads: 213
Uploads: 0
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Hi again and thanks for the reply, I'll post up my mod soup and PC specs tommorow, but since posting about the CTD in this thread I have re-installed mods according to the order you have them in, and I watched your VGA tutorial video and installed and setup MSI afterburner program and did a test on my video card. Btw it's only a nvidia geforce 9600gt..probably why it's overheating and can't take much, will be getting this new PC soon built specifically to run sh5 at it's highest settings possible, so just trying to make do with the PC I have now
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04-23-11, 02:51 PM | #277 |
Planesman
Join Date: May 2010
Location: Vermont, USA
Posts: 186
Downloads: 492
Uploads: 0
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My Mod List
Here's what I'm using.
Generic Mod Enabler - v2.6.0.157 [C:\Program Files (x86)\Steam\steamapps\common\silent hunter 5\MODS] Magnum_Opus_v0_0_1 Magnum_Opus_Patch_2 IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting AirTorpedoes TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Equipment_Upgrades_Fix_1_0_byTheBeast Speech Recognition_MiTons_NewUI_Editon_v0.3_english NewUIs_TDC_6_3_7_ByTheDarkWraith U-boat Historical Specifications 1.7 German U-Boat Crew Language Pack Speech fixes and additions (german version) Unterseeboot II SFX U-Boat Watch Crew Routine SFX U-Boat Propulsion SFX U-Boat Ballast Tanks SFX Trevally Tutorials - All v0.2 (for TDW UI) SteelViking's Interior Mod V1.2 sobers no footstep sound mod SM20 Real Environment - Revision_2 MightyFine Crew Mod 1.2.1 Alt w beards MFCM 1.2.1 OPTIONAL crash_dive workaround No magic skills v1.5 MCCD compatible NewUIs_TDC_6_3_7_Real_Navigation EQuaTool - Elite Quality Map Tools for SH5 v. 01.01 by AvM More_crew_commands_dialog_v1.04 McHub532s SH4 German Stopwatch v 1.0.0 Manos Scopes-patch for 8x5 Luftwaffe Combat Radio Frequency 88.00 MHz Lite Campaign LC 1.2 FX_Update_0_0_16_2_UHS_Fix Equip_Upgd_LowerRodAntena Accurate German Flags Does anyone see any problems or have any suggestions? |
04-23-11, 03:20 PM | #278 | |
Ace of the Deep
Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
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Quote:
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. Last edited by jwilliams; 04-23-11 at 05:47 PM. |
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04-23-11, 03:46 PM | #279 |
Black Magic
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04-23-11, 05:32 PM | #280 | |||
Ace of the Deep
Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
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Quote:
Quote:
http://www.subsim.com/radioroom/showthread.php?t=168012 Quote:
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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04-23-11, 05:56 PM | #281 |
Planesman
Join Date: May 2010
Location: Vermont, USA
Posts: 186
Downloads: 492
Uploads: 0
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Thanks for the input
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04-24-11, 09:33 AM | #282 |
Mate
Join Date: Mar 2011
Location: Boston, MA
Posts: 52
Downloads: 90
Uploads: 0
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ok this is my stew...looks great but occasional ctd, not too bad though
will be adding Open Horizons, IRAI (removing Damage Assessment), AirTorpedos, Real Nav, and the like Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] A Fistful of Emblems v1.51 A Fistful of Emblems v1.51 (Weathered) Accurate German Flags Enhanced FunelSmoke1.2_by HanSolo78 Elite German Black & Copper Torpedo Sub_Exhaust_1_0_5_byTheDarkWraith SubFlags_0_0_6_byTheDarkWraith Better Torpedo Graphics Window_Lights_Redone_V1 Grossdeutscher Rundfunk Muss I Denn Bunker Music sobers 3D deck spray mod V7 sobers real trees U-boat Historical Specifications 1.7 for TDW Mods Real Environment - Revision_2 NewUIs_TDC_6_4_0_ByTheDarkWraith Fog For Campaigns Trevally Automated Scripts v0.5 Trevally Harbour & Kiel Canal Pilot v2.4 Trevally Tutorials - All v0.2 (for TDW UI) Krauters Automated Scripts (v5_0_0 compatible) SKIN_SH5_Type-VIIC_North_Atlantic_Grime_Weathered Dooms Decks for VIIABC41 1.4 SteelViking's Interior Mod V1.2 MightyFine Crew Mod 1.2.1 Stock w beards MCCD_1.04_MFCM_1.2.1_compatible MightyFine Less Annoying Footsteps 1.0 Reboot's Water Drips 1.1 Terrain_harbour_flags_Mod_v1_2_1 Cerberus62 Additional Merchant Ships 1.1 (Part 1) Cerberus62 Additional Merchant Ships 1.1 (Part 2) Cerberus62 Historical Ship Equipment 1.3 Icebergs v2.4 Lite Campaign with Ice Speech fixes and additions (english version) Shadow Improvement ModLR FX_Update_0_0_16_2_ByTheDarkWraith Kriegsmarine Grid Map for MO and TDW UIs by stoianm Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120 Capthelms SH5 Audio Mod SteelViking's Sky Banding Mod TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 nVidia missing lights Capthelms Lighting Effects mod for sh5 Damage assessment Wooden_Lifeboats_Mod_1.1 Equipment_Upgrades_Fix_1_0_byTheBeast Equip_Upgrades_AFFOE Last edited by Kapitan_Kaput; 04-24-11 at 09:58 AM. |
04-24-11, 04:00 PM | #283 | |
Ace of the Deep
Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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Quote:
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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04-24-11, 04:23 PM | #284 |
Mate
Join Date: Mar 2011
Location: Boston, MA
Posts: 52
Downloads: 90
Uploads: 0
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04-27-11, 04:44 PM | #285 |
Swabbie
Join Date: Nov 2010
Location: Belgium
Posts: 7
Downloads: 178
Uploads: 0
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Hey,
These are the mods I’m using, if someone can check it for know issues and give some advice I would be grateful. Suggestions for other mods are also welcome. Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Accurate German Flags A Fistful of Emblems v1.51 (Weathered) Grossdeutscher Rundfunk SubFlags_0_0_6_byTheDarkWraith No Damn Bubbles, No Damn Halo Mod MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible MightyFine Less Annoying Footsteps 1.0 NewUIs_TDC_6_3_7_ByTheDarkWraith EQuaTool 01.01 by AvM - Kriegsmarine Regular Style FX_Update_0_0_16_2_ByTheDarkWraith FX_Update_0_0_16_2_UHS_Fix IRAI_0_0_30_ByTheDarkWraith MRP 1.3+OPCF light SIM FOR====TDW_Depth_Keeping_Problem_UHS_patch_HB_1_0_ 0 Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120 Critical hits 1.1 Torpedos Critical hits v 1.2 AirTorpedoes Real Environment - Revision_2 Environment Sounds Cerberus62 Additional Merchant Ships 1.1 (Part 1) Cerberus62 Additional Merchant Ships 1.1 (Part 2) Lite Campaign LC 1.2 Open_Horizons - No Damn Bubbles, No Damn Halo Mod ==> not working in this load order, please advice on where to place it. - SH5.exe edited so the hydrophone works ==> used “TheDarkWraith SH5 Patcher” for this. |
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