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01-20-11, 09:16 PM | #2821 |
The Old Man
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I want "Rapt0r's Uniforms V2.0 [Black - All Leather] Patch" from SHIII converted for SHIV.
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01-21-11, 01:06 AM | #2822 |
Stowaway
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How do I set the predetermined course for the Keil canal? Wasn't there a part of OM that allowed you to do that? Or am I remembering GWX again?
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01-21-11, 01:35 AM | #2823 |
Eternal Patrol
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I wish I could help, but I never even used it in GWX.
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“Never do anything you can't take back.” —Rocky Russo |
01-21-11, 11:12 AM | #2824 | |
The Old Man
Join Date: Jan 2007
Posts: 1,441
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Quote:
Regardless of how much eye-candy you pack into this sim, in reality you spend the vast of your time staring at the map screen, and periscopes. Happy Hunting!
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Wilcke For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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01-21-11, 12:56 PM | #2825 |
Stowaway
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Ah ok guess I was remembering GWX again. Well hope it won't to to much of a colossal pain in the stern tubes. Just hate that it takes so long to get through there. Can't set the route perfect and tc doesn't work and it always awesome to run aground after a successful patrol. Takes all the fun out of playing out of Kiel.
Not meaning to be harsh just some constructive criticism. Since lurker is gone is nobody else taking up the mantel? |
01-21-11, 01:19 PM | #2826 | |
Eternal Patrol
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Quote:
[TIME COMPRESSION] TimeStop=0 RealTime=1 LandProximity=4 CriticalDamage=1 CrewEfficiency=128;1 AirEnemyDetected=1 SoundEffects=2 CharacterAnim=4 EnemyDetected=1 RadioReport=1 Particles=8 PrayState=32 HunterState=32 3DRender=32 Maximum=8192 I reset LandProximity to 128, zoom in on the map and lay out a few miles, run through that section and do it over again. It still takes awhile, but I'm careful and have never run aground. The biggest danger after that is when you are submerged in shallow water.
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“Never do anything you can't take back.” —Rocky Russo |
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01-21-11, 05:19 PM | #2827 |
Stowaway
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Hey now that's handy there! That will certainly help, thanks.
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01-30-11, 10:39 PM | #2828 |
Nub
Join Date: Apr 2009
Posts: 2
Downloads: 39
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Depth keeping ...
Ok, I think I have isolated my problem down to OM, I have tested with other mods including TMO and RFB on multiple game installs the US subs work OK. When i load OPMonsun any and all boats won't go to the correct depth when given the command to go to periscope depth (5M too deep). If I order to go to any other depth the boat keeps diving. Its really frustrating, I've been trawling forums and google for an answer to my problem and have found no joy... :-/
Here is my load order: SH4 V1.5 om 705 om to 720 om 720 patch 5 omegu v300 ANy boat, any year and any flotilla... any ideas? Update: OK, I know it isn't supposed to work but I have a new load order that works SH4 V1.5 TMO2 TMO_RSRDC_V502 RSRDC_V5xx Patch1 om 705 om to 720 om 720 patch 5 omegu v300 omegu v300 patch7 I'm looking for comments on this load order, is it gonna be a problem in the future? Last edited by Nebelwerfer057; 01-31-11 at 05:34 AM. |
01-31-11, 03:13 PM | #2829 | |
The Old Man
Join Date: Jan 2007
Posts: 1,441
Downloads: 234
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Quote:
WARNING SPECIAL Note for TMO and RFB users Because of recent changes to TMO v19 and RFB 2.0, OM is "NO LONGER COMPATIBLE" with TMO/RFB. If you do so you will "Break" the mods. FAILURE TO FOLLOW THESE INSTRUCTIONS WILL CAUSE OM NOT TO RUN CORRECTLY & SH4 TO CTD.;' End of Quote I run OM and OMEGU in its own dedicated install via MultiSH4 with no periscope issues. Sometimes depending on sea state you have to adjust your depth to get the head up above the swell.
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Wilcke For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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01-31-11, 10:43 PM | #2830 |
Nub
Join Date: Apr 2009
Posts: 2
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Thanks for the quick reply, I'm going to try the regular load order once again. I completed a patrol a few minutes ago with the load order I mentioned before without any major issues. The one thing I am doing differently too though is running SH4 with admin permissions in Win7, I'll update when I know whether it works.
UPDATE: Facepalm, looks like running SH4 as admin solved the issue. Thanks for the help anyways Last edited by Nebelwerfer057; 02-01-11 at 02:18 AM. |
02-17-11, 05:18 PM | #2831 |
Electrician's Mate
Join Date: Jul 2008
Location: Cochranton, Pennsylvania
Posts: 139
Downloads: 226
Uploads: 2
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There's a bug with this mod.
When I play in Kiel during the game using this mod, it crashes to desktop in Windows 7 64 bit operating system. I click on the binoculars and while I'm in Kiel, it crashes to desktop. Any explanation for this strange occurance? I can't find any. I'm frustrated by this. Is there a fix for Windows 7 or something? |
02-17-11, 06:39 PM | #2832 |
Ace of the Deep
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Would you mind testing the LAA patch?
Download the LAA application here http://forums.techpowerup.com/showthread.php?t=112556 - just point it to your SH4.exe and try running OM again. The app creates a backup of your SH4, but otherwise just run it again to "unhack" your exe. In this thread you can see one advantage of its use especially in OM... http://www.subsim.com/radioroom/showthread.php?t=177503 A report back will be highly appreciated! |
02-17-11, 07:06 PM | #2833 | |
Argentinian Skipper
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Quote:
Many thanks for the links! Best regards Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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02-17-11, 09:58 PM | #2834 |
Ace of the Deep
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Both set the LAA-bit in an exe-file.
Don't know why it's called the 4 GB patch though? The LAA application will do this... "When a 32-bit application is Large Address Aware, it can access up to 4 GB on x64 operating systems and up to 3 GB on x86." Have been running the patched exe since first tests 30/11-2010. No problems, can load everything, never had a crash. Including OM + Museum. And OM harbours btw. Lurker's comment... 2. “WARNING” if you decide to “start” a campaign “in port” your system is going to take a “major” FPS hit. Strongly recommend that you start “at sea” vice “in port” Highly recommended! |
02-18-11, 12:48 AM | #2835 |
The Old Man
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4 GIG Patch
To complete that 4 gig patch you need to run the following command as Administrator and restart system.
"BCDEDIT /set IncreaseUserVA 3072" |
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