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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2731 |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
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It is Red Orchestra, the first one.
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Current Eastern Front status: Probable Victory |
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#2732 |
Stowaway
Posts: n/a
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Dwarfistan Transport, turning Vienna into a Convoluted mess since 1920!
Were known for our expert tram drivers who know just where to park to not get in anybodies way! Our safe and stylish metro trains... ...capable of carrying you safely to work... ...and back home smoothly and efficiently!! New to the Dwarfistan Transport family is our small fleet of ex-military transport helicopters! Flown by our expert Ex-Lolwaffle pilots, we can get you to your destination in safety and style! Safety not guaranteed Dwarfistan Transport, We'll get you there! ...Eventually. (Cities in Motion) |
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#2733 |
Lucky Jack
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#2734 |
Rear Admiral
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![]() ![]() So how is SE V2? HunterICX
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#2735 |
Lucky Jack
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It feels very much like SE1, not much has changed. You have a cover system
now (same as in other games that have it), which is useful at times but at the same time kinda useless overall, I find it easier to not use it. On my 3rd mission atm and so far 2 of them has involved somewhat tight in-door areas you have to fight/sneak through. That, of course sucks as the rifle becomes quite useless in those situations. Nice thing they added is a small indicator that pops up when there is enough noise to conceal your shot, not so nice thing is that I've only seen it on mission 2. I hope they use sound concealement more later. As far as I can tell, only bullet drop is modeled, no wind. You can hold your breath, or if you're calm enough, you can go into a bullet time mode for a short time which slows the game down significantly. All in all, it's very much like SE1. ![]() |
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#2736 |
Rear Admiral
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That's good enough for me might look into it when if it comes on sale this summer....and I've noticed there's a Coop mode included?
HunterICX
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#2737 | |
Lucky Jack
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hope there's missions that involve more sniping later on. ![]() Yeah, there's a Co-op mode, from what I can tell it's the whole campaign that you can play with a mate. ![]() |
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#2738 |
Rear Admiral
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The Story is 1 time playthrough...its that online part where a round can last 15 - 20 minutes without a shot fired if you can recall our games in SE1
![]() but coop sounds nice too. ![]() HunterICX
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#2739 |
Silent Hunter
![]() Join Date: Sep 2006
Location: Sweden (I'm not a Viking...)
Posts: 3,529
Downloads: 5
Uploads: 0
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More sound masking comes up later on in the campaign, there is more sniping, and, as far as I'm aware, wind is indeed modeled on the highest difficulty!
Yet to play Co-Op yet, haven't had the time tbh...
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#2740 |
Lucky Jack
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#2741 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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More beans, Mr Taggart?
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#2742 | |
Silent Hunter
![]() Join Date: Sep 2006
Location: Sweden (I'm not a Viking...)
Posts: 3,529
Downloads: 5
Uploads: 0
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Well Wikipedia claims:
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![]() [edit] My avatar! What happened?! D: From the game, when you choose difficulty, one can take the "custom" difficulty level. Ballistic Realism, under "Realistic" it says: "Gravity and WIND will affect your bullets." It seems to be there somewhere, the game claims so at least...
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#2743 |
Lucky Jack
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Oh wait, there is a wind meter on the top part of the scope.
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#2744 |
Rear Admiral
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Sniper Elite 2 is a lot of fun, though i find my level of concentration is so high, that can only play so long before i have to take a break.
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#2745 | |
Lucky Jack
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Like in the end of the 3rd mission, you blow up the bridge, kill the russians and then germans spawn to the area you need to exfil via, you kill them move forward 20 meters or so and another batch of them spawn. ![]() Why not just have a static number of enemies and an alarm mode ala Metal Gear Solid? That worked fine. Another thing I dislike is the way enemies react to you. It seems like you can shoot once without them seeing you. This all good, but there's a lot of areas where you simply can't relocate thus forcing you to fight your way through. EDIT: Or in other words, the 3 first missions don't really reward you for acting like a real sniper would. That's what I hate, especially if the game is called "Sniper Elite v2". But I do like the killcams, nothing like good video game gore and it's surprising how much work the put to it. It's not just headshots, you also see lungs, heart and other stuff being hit. Hell, even saw an eyeball pop out earlier today! Amazing! Wish I would've screenshot'd that, it looked hilarious. X-ray vision like in the shots above, but with eyeballs. Hit the guy to the left temple and from there the bullet continued behind his left eye which just popped off. ![]() |
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