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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#256 | ||
Grey Wolf
![]() Join Date: Apr 2005
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Don't forget the germans are europes masters of language abbreviation. Wonder why :hmm: Kaleun, u-boot. BdU. LkW. Great examples.
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#257 | |||
Helmsman
![]() Join Date: Jul 2005
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Try if you can find these on the web ![]() GeZi FdU GröFaZ UvD OvWa KzH OFähnr EK Lfz FlaRak EloKaEloOffz OHG AbküFiBw ![]() btw that doesn't even come close to what I've seen in the US' military lol. They are really crazy in that department *g* |
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#258 |
Grey Wolf
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And lest we forget, the much used flak is short for FlugAbwehrKanone. Somehow the anti-tank variety never got the same foothold in language. Well maybe with nintendo, but I don't think they were thinking about german war material when they used it for their NES cartrides. Can you guess it?
But the german language in general is fond of shorting things up. I know people who live in Kaki. Eh? Kalten Kirchen. Oh. There.
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"The power of the executive to cast a man into prison without formulating any charge known to the law, and particularly to deny him the judgment of his peers, is in the highest degree odious, and the foundation of all totalitarian government whether Nazi or Communist." - W. Churchill |
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#259 | ||
Ocean Warrior
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Iirc, wasn't a four man watch the standard in real life ?
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#260 | |
The Old Man
![]() Join Date: Apr 2005
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#261 |
Ensign
![]() Join Date: Apr 2005
Location: Poland
Posts: 226
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NYGM crew, could you add more fire on ships?? My last sunked ships moustly dont fire (even tankers), or smoke a little. And could you add a bigger oil sticks?
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#262 | ||
Ocean Warrior
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As to the heavy rain/seas at night example, sure, but then: a. that extra member wasn't performing watch duties per se. b. "standard" would not necessarily include such non-standard conditions as heavy rains/seas at night.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#263 | |
Blade Master
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#264 | |
Helmsman
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About stuff that's been written, I've also read about a case when they had one additional soldier on the bridge just to watch the sky while the others concentrated on the horizon. But as I said, there are many possibilities and if the commander thinks it is necessary or gives him an advantage then he will simply do it. Not everything in the military is done as it is written somewhere or standard procedure. =) |
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#265 |
Ace of the deep .
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Any chance of a NYGM 2.2 darker night sky?
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#266 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
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A darker night would be really great. I hope the NYGM team will make some statement about this.
Cheers, LGN1 |
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#267 |
Silent Hunter
![]() Join Date: Aug 2006
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Here's Brest at night in NYGM 2.2 in a storm. Dark enough?
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#268 |
Helmsman
![]() Join Date: Jul 2005
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The best night sky&water combination I've ever seen is definately the one found in this thread by Beery:
http://www.subsim.com/radioroom/showthread.php?t=83723 ![]() ![]() |
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#269 | ||
Ocean Warrior
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![]() Now I can keep using him without feeling "guilty" ![]()
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#270 | |
Commander
![]() Join Date: Dec 2001
Location: Großbritannien
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Noooo whatever you do NYGM team, please, for the love of god and all things sacred, do not, i repeat, do not mess with the night sky. I've only just started, thanks to your mod, being able to even see my watch crew, let alone enemy ships. Don't make it darker again! Please! hehe
If you have to, can you perhaps do a darker nights add in for those that want it, but please leave it as is atm for people like me. ![]() ![]() gets up off his knees ![]()
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