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Old 10-06-10, 02:02 AM   #256
Karle94
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Quote:
Originally Posted by James Cook View Post
hello guys.
what about the graney-class karle94 introduced some time ago?
did he quit working on this project?

cheers.
Rest asured, I haven`t quit on this project. I just make 3D models. I kinda stay in the shadow of ETR3(SS)`s and jhaprich`s work.
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Old 10-06-10, 10:03 AM   #257
HMCS
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Do I see a Cold War-era campaign in our future?
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Old 10-12-10, 11:34 AM   #258
Forensicman101
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Default Skipjack SSN mod mod

Here's a link to my mod of Toma Gabriel's Skipjack SSN mod. It's only a small file but it modifies the campaign and flotilla files to enable the player to start at Pearl Harbor. It makes more sense to play from Pearl as the waters that the Pearl subs operated in tended to be nice and deep compared with the subs down in the South West of the Pacific theatre.

Link:

http://www.filefront.com/user/forensicman
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Old 10-19-10, 04:37 PM   #259
jhapprich
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Default Los Angeles AI Sub

Some Pics of my first attempt of an AI Submarine. capable of submerged running and armed with the torpedospawner by darkfish.i´ll try to enhance it´s accuracy. so far acoustic torpedos do only work non-homing.scene from "Battle off Samar" with Sovremenny DD`s enabled.
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Old 10-30-10, 10:21 AM   #260
jhapprich
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Default Projekt 949A/Oscar II

Meet the "Krasnodar"... 6 Tubes/40 torpedoes/ 24 guided missiles deployed on 6 launchers/ 16 knots surfaced/32 knots submerged/ max depth 600m.
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Old 10-30-10, 11:04 AM   #261
Hotmanandre
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Quote:
Originally Posted by jhapprich View Post
Meet the "Krasnodar"... 6 Tubes/40 torpedoes/ 24 guided missiles deployed on 6 launchers/ 16 knots surfaced/32 knots submerged/ max depth 600m.
You Best!!!
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Old 10-30-10, 06:24 PM   #262
Marka Ragnos
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please release it
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Old 10-30-10, 06:45 PM   #263
Schwieger
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I'd really like to meet the Kursk.
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Old 11-03-10, 04:14 AM   #264
jhapprich
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Default Projekt 949A/Oscar II

Some pictures of a SS-N-19 launch. I`ve resized the upper aft stabilizer and the sail to the appropriate size and added the extensibles. the launcher bays still need to be reworked.
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Old 11-03-10, 03:18 PM   #265
Marka Ragnos
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wow just wow


who needs silent hunter 6? it's right here!!!
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Old 11-04-10, 02:41 AM   #266
Sledgehammer427
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Jhapprich, you never cease to amaze me!

I remember seeing you were working on a Triton a long while back. I was thinking of how cool it would be to have that thing, massive radar set and all functioning!

it's probably really easy, once you build the 3d model of the set, add the radar to the .dat that contains the radar sets and add in the proper .upc stuff.

Wouldn't it be cool to detect a tack force from so many miles away?
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Old 11-04-10, 03:54 AM   #267
jhapprich
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Yap, I guess that would be pretty cool indeed. Seems I have to get back to work with Triton as soon as that new Russian beast of mine is done...
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Old 11-04-10, 10:05 AM   #268
Marka Ragnos
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Yap, I guess that would be pretty cool indeed. Seems I have to get back to work with Triton as soon as that new Russian beast of mine is done...
Any idea when?
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Old 11-04-10, 11:45 PM   #269
jhapprich
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you mean the Oscar? well, i can make a download available within the next days, but that`l be a german campaign standalone.
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Old 11-05-10, 05:09 AM   #270
jhapprich
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Default Cold war mod

I just found some nicely done free models of modern airplanes and ships.As they are non-commercials, i hereby want to thank their creators as i intend to use them.so this is what will try to send you to the bottom in CWSS :
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