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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#256 |
Planesman
![]() Join Date: Jan 2008
Location: Maryland, USA
Posts: 185
Downloads: 119
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Looks good - but I could still do with a better deck texture. It just seems real dull - just adding some black lines to indicate planks would spice it up a lot.
I've always wanted some of these super-surface subs...finally some serious deck gun firepower ![]() |
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#257 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
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Just got your PM keltos, I am going to extract the hull and import it into my both guns working narwhal
looking purely awesome!
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#258 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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thanks ![]() the deck is a separate 3d model from the hull, it sits in the last node called details. as for the hull I still have to make those 2 fore torpedo tubes. the rear facing ones are easy : just a door to be added under the guns platform. also : the deck has a new texture and O01 files. glad you like it Sledge ! keltos |
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#259 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
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Heres the coords I have for tubes 5 and 6.
Put them in and tell me waht you think Tube 5 X:.241 Y:.3 Z:2.1 tube 6 is the same, but make the X value negative.
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#260 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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I'll do it. but for those I still need to make a dent in the hull for each tube ![]() rear tubes doors visible in picture in post #227 and post #231 I have to check one of the pictures I posted earlier of the Nautilus I think, where the bow and both tubes are visible to see where they go. I like my 3d model a lot so far (see latest pictures in post 255). ![]() still have to add those two platforms sticking out of the tower on either side, I wonder what they were for ? also I just noticed that the guns deck railing isn't cables and posts but iron tubing all the way (see rl pictures in post 231..) keltos Last edited by keltos01; 08-05-09 at 03:04 AM. |
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#261 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
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hmmmm, the platform we have is just a little too small compared to that picture, methinks. Every time I load it up into SH$ I get to that deck platform and try to imagine Marines doing pushups enroute to the Makin raid.
Also, I have a 6 inch gun kinda ready, its loaded into its own .dat, just needs to be looked at and readified We will also have to extend the bottom of the conning tower into the hull, because the tower IS basically just sitting atop the deck, with no structural connection to the hull
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! Last edited by Sledgehammer427; 08-05-09 at 03:38 PM. |
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#262 |
Lucky Jack
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Keltos,
The deck is really coming together and it looking more like the real deal with evey hour you put into it. Nice work! ![]() |
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#263 | ||||
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() ![]() there are NO cables on that submarine ! two very thin lines visible : thin radio wire ? ![]() Quote:
![]() ![]() maybe move the tower aft a bit ? Quote:
sounds like a pilgrimage to me ! don't imagine, look here above . Quote:
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@AVGWarhawk : thanks for the compliment ![]() I have made the tripod cable base, just need to insert it, but I might give it its own obj and node too. keltos |
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#264 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() ![]() Narwhal damage model : added a sphere to the zon file and modified the boxes Thanks a bunch Skwasjer for this marvelous tool ! keltos Last edited by keltos01; 08-06-09 at 09:19 AM. |
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#265 |
Lieutenant
![]() Join Date: Jul 2009
Location: Tacoma,Wa
Posts: 253
Downloads: 97
Uploads: 1
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Keltos how soon till we can break out the champagne?
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#266 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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Narwhal version 1.1.6 (near final)
Starboard : ![]() port : ![]() tower : ![]() guns platform and tower : ![]() AA view : ![]() stern : ![]() submerged : ![]() Narwhal : ![]() New loadout picture : ![]() - Antennas and cables have been updated with own texture and AO map - new tower AO map (might've to be redone sometimes in the future) - tower base is lengthened and fits in the hull - various details deleted - reversed AA guns [edit] fixed the AO map for the fore starboard plane known issues : still only one DG... I consider this version the near final one, unless some item comes up ![]() [edit] flipped some face back on the tower since upload. made new AO map for the periscope standarts and uv map. @Sledge : time to texture my friend @Neal : new version sent your way for a look-see Keltos Last edited by keltos01; 08-07-09 at 04:06 PM. |
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#267 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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#268 |
Helmsman
![]() Join Date: May 2009
Location: Essex, England
Posts: 107
Downloads: 87
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Sir you are a genius. Congrats and thank you for all you have done so far
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#269 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() Last edited by keltos01; 08-07-09 at 05:33 PM. |
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#270 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
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WooHoo!
Texture Time! and to get that second gun working
__________________
Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! Last edited by Sledgehammer427; 08-07-09 at 10:08 PM. |
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