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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#256 | |
Black Magic
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#257 | |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
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#258 | |
Engineer
![]() Join Date: Mar 2007
Location: I think I'm lost?
Posts: 206
Downloads: 4
Uploads: 0
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That looks SO Painful!!! However, the one with his teeth showing, lookslike he's smiling almost. Kinda sick. Other wise, that is increadible!!
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![]() "YES! Everything I do is a surprise! EVEN TO ME!" ![]() "Laws are like sausages, it is better not to see them being made." ~Otto von Bismarck "I thought so little, they rewarded me by making me the ruler of the Queen's Navy." ~Sir Joseph Porter (HMS Pinafore) |
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#259 |
Stowaway
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RB's mod is not 100% compatable with GWX 2.0
I will assist him to insure it will be at a later date. It's all about the Game people. Let's drop the bad and carry on. |
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#260 | |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
Downloads: 0
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I appreciate very much the work of Racerboy (Literally: PERIOD). And I also like the work of all those other modders putting the word "realism" to a true meaning! I would VERY MUCH like to see the started work to be continued! This is sooooo much we all can loose and such a NOTHING that anybody can win ![]() I do not know the background and feel that it is something not to be discussed in public. I feel the VERY STRONG NEED to recognize the doing, idea spending, or at least providing the right mindset for ANYBODY who took part in providing what we all admire today! Thank you all for your time reading this and thinking about it. ![]()
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SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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#261 | |
Loader
![]() Join Date: Jun 2007
Location: WI
Posts: 89
Downloads: 1
Uploads: 0
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Your Honor Student Is Nothing But A Pawn In My Black Lab's World Domination. |
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#262 | ||
Black Magic
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And in an effort to bring all together to remember that we mod for the game, not for individuals ![]() He speaks with good words is all. |
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#263 | |||
Loader
![]() Join Date: Jun 2007
Location: WI
Posts: 89
Downloads: 1
Uploads: 0
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Your Honor Student Is Nothing But A Pawn In My Black Lab's World Domination. |
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#264 |
Stowaway
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Why...
I outta......... :rotfl: All is cool People! ![]() Please carry on with assigned Patrols. BE MORE AGGRESSIVE!!! ![]() |
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#265 |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 277
Uploads: 51
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RB and Privateer:
Pleae, don't forget to release the 2.03 for GWX 1.03 first. That was all. Thank you guys!!! ![]() CapZap
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#266 | |
Helmsman
![]() Join Date: Jun 2003
Location: North Wales (UK)
Posts: 104
Downloads: 57
Uploads: 0
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Fear is the mind-killer. |
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#267 | ||
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,813
Downloads: 11
Uploads: 0
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Anyways - lets not hijack RB's thread. |
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#268 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Hi Racerboy,
I agree with the earlier posts. Please release an updated version of your effects for GWX 1.03 and for other mods first. I guess there are quite a few people who like to use your mod without using GWX 2.0. Anyway, thanks for your great work. ![]() Best, LGN1 |
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#269 |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
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I to would like an update for 1.03,I've got careers to finish so not moving to 2.00 just yet
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'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
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#270 | |
Black Magic
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I hope to have v2.03 available this weekend (or sooner). It's getting the liferaft to work correctly that's holding things up. If I don't get it working the way I want by this weekend I will release 2.03 without it and make another version with the liferaft. I can already assure you that there will be a 2.04 as I have some ideas from Rubini's mod that I would like to incorporate into mine plus some other ideas of my own that have come to light ![]() |
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