SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-11-10, 07:02 PM | #256 | |
中国水兵
Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 231
Uploads: 0
|
Quote:
|
|
09-11-10, 07:24 PM | #257 |
Engineer
Join Date: Dec 2009
Location: Virginia
Posts: 202
Downloads: 572
Uploads: 0
|
Thank you, Sasha. Glad to hear it. I hope you are using the latest version--the first one I made was a little Goofy. In fact, I'm going to remove the two early version from Mediafire and Filefront.
|
09-12-10, 05:28 PM | #258 |
中国水兵
Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 231
Uploads: 0
|
How to get rid of it, when loading every time be off, but it had enough already! or how not?
Thanks What no one knows how to do this? Last edited by SashaKA001; 09-13-10 at 06:34 AM. |
09-13-10, 07:50 AM | #259 |
Mate
Join Date: May 2010
Location: South of Heaven
Posts: 60
Downloads: 72
Uploads: 0
|
Hi, I want to use Church´s Key Commands along with Ui 2.0 but it says the commands.cfg has been altered. I tried to install Key Commands first. What should I do?
__________________
Frantic8882, das muss das Boot abkönnen |
09-18-10, 09:08 PM | #260 |
The Old Man
Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
|
Hey Reaper, you have not posted in a while. Is everything ok?
__________________
He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
09-20-10, 11:21 AM | #261 |
Swabbie
Join Date: Sep 2010
Posts: 9
Downloads: 51
Uploads: 0
|
Really awesome mod, I like it alot. I have a question though;
I use churchs keyboard commands http://www.subsim.com/radioroom/show...light=commands layout since he released it, I do not like the stock layout an I am really used to it now, is there a way I can merge his commands into this mod? Commands.cfg is conflicting. Thanks for any help. Last edited by eagleFMJ; 09-20-10 at 11:32 AM. |
09-20-10, 12:03 PM | #262 | ||
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
|
Quote:
I appear to have a connection today again but its very slow and falls out every so often. On top of all this I've being unable to Mod SH5 due to the DRM issue, why you need a connection to access the Menu Editor is beyond me. Anyway I'm able to access it again now and shall resume work on the mod. I'll try to get the Night masks finished up and release a new version. Sorry for the delay on getting a new version out, but its great to be back online. Quote:
Yes just add whatever new entries I made in my commands.cfg to his commands.cfg and install his mod over mine. Ignore any conflict warning, that will get them working together. |
||
09-20-10, 12:08 PM | #263 | |
中国水兵
Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 231
Uploads: 0
|
Quote:
Greetings to you, there is such a program SH Keymapper and there can be configured for all the keys. SH_KeymapperManual |
|
09-20-10, 12:38 PM | #264 |
Swabbie
Join Date: Sep 2010
Posts: 9
Downloads: 51
Uploads: 0
|
Ok using winmerge here I think I got it, still toying around tho.
Last edited by eagleFMJ; 09-20-10 at 01:10 PM. |
09-21-10, 03:07 PM | #265 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
|
Just an update to keep ye in the loop, since my Broadband Disconnection .
I finally got internet access again yesterday, and have been working on the Nighmask user activation since yesterday. I have got it working the way I want, and have also redone the method that some of the backgrounds switch to night time on button press. What this means when you enter an optic screen the nightmask wont be visible for that split second like it was in previous versions. I was going to package this up and release as is, but I've decide to make a fix for the AOB and Speed reset to 0 stock bug when setting the Range via stadimeter. It will be a fix similar to my stadimeter fix, so will include a button for both the Speed and AOB Dials in the TDC to send the current values to the Temp Dials (These are the ones that are set to 0). This way when the values imputed at the TDC can be sent to Temp Dials and therfore not reset to 0. All going well I should have this finished tomorrow evening. |
09-25-10, 07:47 AM | #266 |
Soundman
Join Date: Feb 2006
Posts: 144
Downloads: 99
Uploads: 0
|
Hi Reaper, seems the stopwatch can not be staredt and stopped at will. Can we have this functional?
|
09-26-10, 03:40 AM | #267 | |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
|
Quote:
Press O to access the stopwatch. I may make a button for that one. Update on next version: Having trouble implementing a reset to zero fix May upload the latest version without it and release as a patch if I get working. Last edited by reaper7; 09-26-10 at 04:12 AM. |
|
09-26-10, 07:28 AM | #268 | |
Loader
Join Date: Mar 2007
Posts: 86
Downloads: 40
Uploads: 0
|
Quote:
|
|
09-26-10, 10:15 AM | #269 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
|
Version 2.1.0 released
Download From: http://www.subsim.com/radioroom/downloads.php?do=file&id=2773 Changes:
Last edited by reaper7; 09-26-10 at 02:46 PM. |
09-26-10, 12:29 PM | #270 |
The Old Man
Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
|
__________________
He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
|
|