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11-06-11, 02:02 PM | #2641 |
Admiral
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I thought to make p0 for magnetic smaller, since magnetic already has more duds/failures.
Phew. This was a hard day. No programming. Only writing. |
11-06-11, 05:41 PM | #2642 |
Ace of the Deep
Join Date: Mar 2006
Posts: 1,138
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Hi,
I just realized that we can get a deeper insight into the devs work by looking at the SH4 files! For SH4 you can access all the values for the German torpedoes in the torpedo.sim file. I guess some parameters are not present in SH3, but in general the SH4 file should provide a good idea about the torpedo failure chances in SH3! Cheers, LGN1 |
11-06-11, 06:03 PM | #2643 |
Admiral
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should we take the dev's work as reference?
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11-06-11, 06:13 PM | #2644 |
Navy Dude
Join Date: Mar 2005
Posts: 174
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Hi all,
Still not sure if wolfpacks are working for me as intended. With my original setup playing through SH3Cmdr, i did not recieve any of the messages in the new en_menu.txt as mentioned above, i did however when sending a convoy contact report have the convoys speed and course displayed in my contact report. The situatuion i have now,( i have re-installed SH3Cmdr, but the results are the same with or without it) is that the new messages are now showing, and i can send and recieve messages to Bdu fine. However in my sent contact report i have. convoy course: xx convoy speed: xx so i have two x's appearing for both course and speed and not the numerical values i set on the bearing and speed dials. Will this make a difference? I have tried the single mission about 6 times now, and i have not yet had a wolfpack attack order. I have recieved the messages below ; BDU orders to attack alone 4863=Full freedom of manoeuvre granted. 4864=Individual attack recommended. 4865=Attack at discretion. 4866=Attack on your own. Good luck. ; BDU responses on 1st contact report 4867=Good work! Maintain contact. Homing signals every hour. 4868=You are the contact holder. Transmit hourly. Other boats on way. 4869=Curb your impatience! Support is on way. Hourly transmissions needed. 4870=At last a convoy! Stick with it until pack arrives. Request hourly updates. ; BDU responses on 2nd and later contact reports 4871=Signal received. Continue hourly transmission. 4872=Signal acknowledged. Continue holding contact. 4873=Good work. Hourly transmissions needed. 4874=Continue holding contact. 4875=Shadow the convoy. Transmit hourly. 4876=Signal received. Hold contact. Good luck. 4877=Hold contact. Beware of escorts. 4878=Contact report received. Hourly transmissions needed. 4879=Pack is on the way. Homing signals every hour. 4880=Other boats are on the way. Continue hourly transmission. sometimes up to about 5 or 6 reports but then i finally recieve one of the messages below 4863=Full freedom of manoeuvre granted. 4864=Individual attack recommended. 4865=Attack at discretion. 4866=Attack on your own. Good luck. am i just unlucky so far? or is this a problem with my convoy contact reports showing xx for course and speed and therefore no targetting information is available for the wolfpack? Any help appreciated regards slipper |
11-06-11, 06:14 PM | #2645 |
Ace of the Deep
Join Date: Mar 2006
Posts: 1,138
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I don't think that's a good idea because they do not penalize shallow torpedo depths (which in reality would not be possible because this would result in surface runners). In addition, they don't include the fact that real commanders did not know about the problem's roots. I think the main advantage of looking at the SH4 file is that one understands the current model. For instance, the file clearly shows that you can have a failure rate of close to zero by using the impact pistol in SH4. And it helps us to estimate the premature rate for the magnetic pistol
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11-07-11, 03:12 AM | #2646 |
Admiral
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@slipper:
1) First, during bug searching, please always try without SH3-Cmdr. 2) Please look into your en_menu.txt and search for the entries responsible for convoy course: xx convoy speed: xx Your GUI mod surely has added some 'xx' to these lines. Please change these lines back to their initial state. 3) Since you are at least once ordered to shadow the convoy, the AI-Subs are installed correctly. Seems you had bad luck. 4) Thus, activate the easy option "Wolfp Less contact" option. Then, an attack should occur earlier and more often. Hope, this helps. Last edited by h.sie; 11-07-11 at 03:42 AM. |
11-07-11, 04:55 AM | #2647 | |
Navy Dude
Join Date: Mar 2005
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hsie
Thanks mate, yeah i did disable SH3Cmdr, but was getting the same results with or without it, sorry i probably did not make this clear. Thanks for the advice Quote:
many thanks slipper |
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11-07-11, 06:07 AM | #2648 |
Navy Dude
Join Date: Mar 2005
Posts: 174
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update to the above
i changed the following entry in en_menu.txt 4195=Contact Reported. %s %s , %s , Course xx, Speed xx KTS! to 4195=Contact Reported. %s %s , %s , Course %s, Speed %d KTS! but i still get convoy course xx convoy speed xx when i send a contact report, this is running sh3.exe and not sh3Cmdr i checked settings in en_menu.txt after game and they have not changed back, ie they are still 4195=Contact Reported. %s %s , %s , Course %s, Speed %d KTS! Will this afect wolfpacks making contact? or is it just cosmetic? thanks slipper |
11-07-11, 06:22 AM | #2649 |
Admiral
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it is for your information only and should not affect the movement of the wolfs.
but I advise to anyhow search and eliminate that issue. |
11-07-11, 07:08 AM | #2650 |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
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H.sie,
Some comments/doubts yet about wolfpack. With wolfpack installed my "contact reports messages" will now only "work" for wolfpacks? I mean, if I'm at english channel 1942, near brest, and find some ships, small convoys, I then try a contact report. Prior to wolfpack, sometimes, i had german air raid over the ships by the german airbases in france. But now seems that I don't have more the message reported (don't appears on my messages sent page) and then, no more air raids. Is it to be this way or can be something wrong at my end? Or in others words - will the wolfpack mod alter totally the way that contact report messages are handle by the game?
__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
11-07-11, 07:12 AM | #2651 |
Navy Dude
Join Date: Mar 2005
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Thanks hsie, i will keep trying to find the problem, if not though i can live with it as long as i get your excellent wolfpacks working.
Funny thing is, if i switch to German language i get course and speed displayed as it should be, unfortunately i do not speak German. Cheers mate slipper |
11-07-11, 07:19 AM | #2652 |
Admiral
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that shows that there is definitely something wrong with your en_menu.txt
search for more 'xx' in it, maybe you changed the wrong entries.... |
11-07-11, 07:21 AM | #2653 |
Admiral
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@Rubini:
I ADDED my code to the existing code without deleting anything. Thus, it does not change the behaviour of aircraft in game. you still risk of being detected and can order some help from german aircraft. but I didn't test that. any experiences from others? h.sie |
11-07-11, 08:29 AM | #2654 | |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
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Quote:
Anyhow: - if I send a contact report (single ship or convoy) without that directions (heading&speed) the game will also process it like the stock game or this will make bdu confuse because the new code that is waiting for that directions info? - with wolf pack installed can I only send a message per hour now even if I can't have a intention to use wolfpack but call for aerial help for example? (near land, near german air bases) Excuse me for the insistent questions but the idea is to know better and well how the wolfpack code works to make better observations on the mod behaviour and then, also, better feedbacks!
__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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11-07-11, 09:09 AM | #2655 |
Admiral
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@Rubini:
You can always send hourly now, independent from your intentions. The wolfpacks mod and the stock code will act in parallel without knowing about each other. that means: if you send a contact report - and both aircraft and wolfs are available - both will be sent to the convoy. BUT: there are no wolfs near land and there isn't aircraft far from land, AFAIK. I don't know whether the aircraft needs the correct course and speed of the convoy or this was only cosmetic. thus, I recommend to put in course and speed every time. h.sie |
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