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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#241 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
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Have just started up and everything seems to be as it should the full names are now back
![]() ![]() JScones Thanks for your advice in your last two posts. Will be taking you up on your suggestion of a backup install. Also thankyou for SH3 commander adds so much you the game. ![]() Now back to some patroling ![]()
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#242 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Open your SCR in notepad and find "Class=ItalianBB" Change that to "Class=BBRoma" I believe there are around 6 entries to change Make a back up before you do and only while in port Oh and remember to rollback SH3commander if you have already used it ![]() |
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#243 |
Watch Officer
![]() Join Date: Aug 2006
Location: Abu Dhabi
Posts: 338
Downloads: 46
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I'd like to give me deepest thanks to Kpt. Lehmann, JScones, and everyone who contributed to GW and SH3 Commander. I've been playing SH III since the day it was released, however being very poor when it comes to modding I've toiled away with a variety of mods cobbled together - albeit rather fruitlessly. I've most recently been using RuB 1.45, which I appreciated but often found vexing (especially the fatigue modelling) so after hearing about GW a few days back I went and installed that along with SH3.
Gentlemen you've practically developed a new game, and certainly breathed more life into the old girl than I thought possible. And upon seeing you're doing a further expansion for the Far East ... you're out doing yourselves. Lets hope they look your ways for helping develop the sequel. |
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#244 | ||
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
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SCR which file is this? Thanks for your help ![]()
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#245 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Ah Mr Chris
The Campaign.scr is located in C:\Program Files\Ubisoft\SilentHunterIII\data\Campaigns\Campa ign Open with notepad and make the changes above Then you can delete the ItalianBB ![]() Hope you get to see the Roma after all you have been thru ![]() |
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#246 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
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![]() I hope i get to see all the new ship i have installed even the ones i have tryed to add to my home port ![]()
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#247 | ||
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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#248 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
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The other ships i was talking about are:
CVGrafZeppelin=Aircraftcarrier Graf Zeppelin BCGneisenau=Battleship Gneisenau BBHood=Battlecruiser Hood CAPrinzEugen=Heavy Cruiser Prinz Eugen
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#249 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Search thru the scr the same as the Roma for the other 3 Taking the names from the englishnames.cfg IE [Group 5] GroupName=Hood (Revenge7) <-------- Delete the bracketed stuff CommandUnitName=Hood Category=0 RandStartRadius=0.000000 DeleteOnLastWaypoint=true EvolveFromEntryDate=true [Group 5.Unit 1] Name=Hood Class=BBRevenge <--------- Change to BBHood Type=11 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 |
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#250 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
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Thanks bigboywooly you help have been fanstasic with problem of mine.
![]() I owe you.
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#251 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
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Sink em all ![]() |
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#252 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
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All sorted
![]() Started up the game and had no problems at all. Tryed to add the Graf Zeppelin to my home port using the mission editor. But it never apeared when i went to start my patrol. ![]() Do you have to have to start a new career for it to work?
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#253 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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Downloads: 35
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We will work on that when you get back from your patrol ![]() |
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#254 | ||
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
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![]() Have ended my patrol and what nightmare it was did not get very far had to turn back for base due to getting bombed of the north coast of sunny scotland. Ended up with major damage and was lucky to get back alive. Thought the Graf Zeppelin might be there when i got back to base but alas she was still nowhere to be seen:hmm: .
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#255 |
Helmsman
![]() Join Date: Feb 2006
Posts: 102
Downloads: 13
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Hi there everyone,
Since I installed a fresh SH3 and GW mod ive had a strange issue but decided to leave it be for a while and just play the sim, well ill ask about it now as ive let it sit long enough lol K do this in your head, sit on the bridge looking to the bow, draw an imaginery line through the centre of the U-Boat, now then when i pan my mouse to starboard within the right hands side 180 degrees of that imaginery line, with rough weather storms etc its all smooth as silk. BUT, if i am to pan my mouse to port within the opposite sides 180 degree view within that imaginery line i get extreme slowdown on the viewing pleasure... I find this extremely strange.. dont matter which direction im heading btw its always 180 degrees view to port while on the bridge... Any ideas? It seems exactly as i start to cross that imaginery line to port and stops as i get to the rear of the boat and cross into the starboards 180 degree view... it all goes smooth and fast then... So im miffed, I even put the old seabed back over the GW one incase it was that,, but no its still the same ![]() Any help appreciated... James...(moose) |
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