SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
02-17-21, 08:00 AM | #241 |
The Old Man
Join Date: Oct 2012
Location: Pleven,BG
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Uninstall all mods in JSGME, except the main one 21.2, then install add-on 21.7 and other mods
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02-17-21, 11:47 AM | #242 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
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Yes. Installation:
------------------------------------------- SilentHunter3 GWR SH3 v21.2 Addon GWR SH3 v21.8
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Last edited by Anvar1061; 02-17-21 at 02:43 PM. |
02-17-21, 02:45 PM | #243 |
Ocean Warrior
Join Date: May 2012
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Addon_GWR_SH3_v21.8
DGUI without swastika
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Last edited by Anvar1061; 02-21-21 at 04:25 PM. |
02-17-21, 02:49 PM | #244 |
Samurai Navy
Join Date: Jan 2014
Location: Strasbourg F
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02-17-21, 06:34 PM | #245 |
Sea Lord
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commander
after a fresh installation I installed the Gwr21.2 mods to start the game without other mods so that it creates its backup then I started with "commander" and I realized that commanding does not delete the opening intro despite this one either check by checking in the "ini" file I wonder if it works normally because I don't think someone can confirm it? So does roll back work? Does "commander" work normally?
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02-17-21, 11:48 PM | #246 |
Ocean Warrior
Join Date: May 2012
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Not normal. I have two installations with the same settings. One has an introductory video, and the other doesn't. Look at the Movievs folder
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02-18-21, 06:55 AM | #247 |
Sea Lord
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yes indeed these are the files "Intro.wmv.Sh3Cmdr" and "logo.wmv.Sh3Cmdr" they must be deleted .... well usually I delete all but I wanted to check something ...
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02-18-21, 06:32 PM | #248 |
Commander
Join Date: Mar 2010
Posts: 457
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My 2 cents
Saw this yesterday and decided to give it a whirl. Here are my observations so far:
1) Difficult to understand installation instructions. I'm puzzled at the nested MOD folders. After a bit of playing about I (think, anyway) have it properly installed. 2) The initial load screen takes longer than any other mod, about twice as long. However, that's not really anything to gripe about; 30 seconds versus a minute is chump change. The subsequent career load, on the other hand...is crazy fast compared to the other supermods I'm familiar with. 3) Gramophone track only plays one song. 4&5) Both issues with the Navigation Map. The water colors (oceans, seas, etc.) are way off (see below). As well, the "helper tools" are offset from the actual plot point (again, see below). If I run across anything as I play, good or bad, I'll post here. So far, this looks very promising! |
02-18-21, 11:51 PM | #249 |
Ocean Warrior
Join Date: May 2012
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To select the navigation tools you need before you start to use them to choose the "assistant".
Sharpen your pencil. Befehlshaber der U-Boote did not issue color map. https://www.kartengruppe.it/index.ph.../222-chartscan
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Last edited by Anvar1061; 02-19-21 at 05:34 AM. |
02-19-21, 10:34 AM | #250 |
Admiral
Join Date: Jan 2006
Location: Russia ®
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Hello, Andrew.
Maybe I'm wrong, RWR detects electromagnetic radiation but is not a direction finder? Good luck. P.S. ... and I see too much signal amplitude.
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Alex ® Moses said: "Don't create yourself an idol"... |
02-19-21, 11:22 AM | #251 |
Ocean Warrior
Join Date: May 2012
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02-19-21, 03:26 PM | #252 |
Commander
Join Date: Mar 2010
Posts: 457
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2 more cents
Last edited by schlechter pfennig; 02-19-21 at 04:28 PM. |
02-20-21, 12:30 AM | #253 |
Ocean Warrior
Join Date: May 2012
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UZO has been fixed in the Addon. You need to install it after GWR v21
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02-20-21, 02:54 AM | #254 |
Admiral
Join Date: Jan 2006
Location: Russia ®
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See your pictures...
What language do you write in?
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Alex ® Moses said: "Don't create yourself an idol"... |
02-20-21, 04:54 AM | #255 |
Ocean Warrior
Join Date: May 2012
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How can I change the signal amplitude that is too large?
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