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07-18-09, 09:11 AM | #241 |
Sub Test Pilot
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Do you know if the interior of the udaloy has changed at all? id be intrested to see if it has.
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07-18-09, 09:44 AM | #242 | |
Admiral
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Thats great news. |
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07-18-09, 12:07 PM | #243 |
Sea Lord
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Yay!
PD |
07-19-09, 03:08 AM | #244 |
Silent Hunter
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Hmm we need more missions for both SP and MP!!!
Otherwise the many new platforms will be quite useless . I look forward to the release of the upcoming RA mod! and to play a game or two with you guys here.
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07-19-09, 04:53 AM | #245 | |
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I'm sure people will develop new missions for SP and MP. Having 38 playable units will satisfy anyone. |
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07-19-09, 07:35 AM | #246 |
Silent Hunter
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Errr certainly hope so Goldorak
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07-19-09, 12:59 PM | #247 | |
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PD |
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07-19-09, 01:04 PM | #248 |
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One method would be to convert old missions to "player has choice of platforms" so that the old missions can be played with any of the new platforms.
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07-19-09, 02:20 PM | #249 |
Sub Test Pilot
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i may give it a go also and yeah sounds a good idea to convert other missions too
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07-19-09, 05:44 PM | #250 |
Silent Hunter
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Well the old Sub Command and HK 688 missions are already converted. As well as SC campaigns and Bill's campaign too.
But to just convert old missions means that the new platforms are still not playable. We need a wholly new missions and campaigns that make use of these new platform. I'm glad Ra is finally going to be released. Been a while.
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07-19-09, 08:04 PM | #251 | |
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07-19-09, 09:15 PM | #252 |
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Any chance you could give us a list of the new platforms both playable and AI, so I have a better idea what I've been waiting for.
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07-20-09, 01:46 AM | #253 | |
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As for the AI units, well there are a lot of them so I'm not putting the list. Last edited by goldorak; 07-20-09 at 06:32 AM. |
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07-20-09, 10:43 AM | #254 | |
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Granting platform selection to old missions means that the new platforms will be playable. However, all the AIs enemy units will be the traditional DW units. If we want to fight against these new platforms will need new missions.
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07-20-09, 12:58 PM | #255 |
XO
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Does the RA mod have new interfaces/stations or are you stuck with the ones from the already existing platforms (so you have to use the Seawolf sonar screen for a Trfalgar for example)?
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