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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2521 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community > Destorm11
Subsim <> Make A Donation <> See The Benefits <> Support The Community SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below If you playing the stock game exit and reload the game save
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#2522 |
Chief of the Boat
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Welcome to SubSim Destorm11
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#2523 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,368
Downloads: 528
Uploads: 5
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I'm not sure if anyone else has encountered this glitch in SH5, I noticed it a lot in SH4, but here it is.
Has anyone noticed in SH4 how if you move the external camera, the waves almost like tremble. I only notice this if I am close to the water, even if I'm not viewing the external camera and I'm on the conning tower just walking around. Is there a way to fix this? Here is my mod list: Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Ubisoft Game Launcher\games\Silent Hunter 5\MODS] Accurate German Flags AI_sub_crew_1_0_2_TheDarkWraith Boogie's Refit for TWOS A Fistful of Emblems v1.51 Critical hits 1.1 Torpedos Critical hits v 1.2 gap - The SH5 EcoMod v0.2.1 - 1. Main mod gap - The SH5 EcoMod v0.2.1 - Testing missions HCT_Deutsche U-Boote Theme Happy Times v.1.0.00 IRAI_0_0_39_ByTheDarkWraith MightyFine Crew Mod 1.2.1 Stock faces Nazi Medals Real Environment - Revision_3 SH5 External Cargo 1.0 SH5 G7 Torpedoes Historical Textures Pack SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 Ship Capsize & Listing Effects 1.0_by vdr1981 sobers Blackout lights V3 SH5 SteelViking's Interior Mod V1.2 Type7Merged Cerberus62 Corrected Depth Charge Projector 1.0 sobers CrewAI mod SH5 FX_Update_0_0_21_ByTheDarkWraith FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) OPEN HORIZONS II v2.5 SubFlags_0_0_8_byTheDarkWraith sobers darker harbor walls Radio_Messages_1_2_0_Non-NewUIs_Stock Radio_Messages_1_2_0_German_Voices SH5_Playable U-FlaK_0.1
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There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
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#2524 |
Swabbie
![]() Join Date: Jul 2017
Posts: 5
Downloads: 69
Uploads: 0
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Hey all,
I am right now playing SH5 with TWoS mod in the year 1939 in november, but for some reason actual merchant ships are rare, and I see way to many trawlers. At the time I send the message I encountered a "2 ship convoy" of trawlers which are moving in a line behind one another, something I have never seen trawlers do before, but only warships and actual merchants. It might be because I am not looking right of course. In some harbours I do see actual merchants instead of trawlers so yeah. Last edited by ShipSinkerIan13; 04-28-20 at 07:34 PM. |
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#2525 |
Gefallen Engel U-666
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ShipSinkerlan13!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#2526 |
Max Otto von Stierlitz
Join Date: May 2020
Location: Denmark
Posts: 18
Downloads: 136
Uploads: 0
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Just fired 4x TIX Zaukönig II torpedoes (acoustic homing) while standing completely still and with engines off. For some reason the torpedoes locked on to ME and started circling sround me. Pls help
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#2527 |
Swabbie
![]() Join Date: Jan 2018
Posts: 6
Downloads: 42
Uploads: 0
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Hi guys i have a question....i can t hit a Tribal Destroyer with an electric torpedo even if the draft of the destroyer is 3,5 m and the torpedo is set at 1,1 m....with external cam i see the torpedo pass under the boat and the only one time that i hit the propeller (don t know how just perfect timing) the torpedo fail (dud),i ve Wolves of steel mod....sorry for the bad english
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Submarine??!....Nahhh I Swim ![]() |
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#2528 |
Swabbie
![]() Join Date: Mar 2019
Posts: 11
Downloads: 16
Uploads: 0
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Hi guys. I have a question about map contacts update. If I disable it I still see some contacts on map far miles away from my u-boat. I can be at mediterrian sea and see some contacts at atlantic ocean. How it works. Real navigation is too difficult for me.
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#2529 |
Swabbie
![]() Join Date: Jan 2020
Location: Nové Zámky, Slovakia
Posts: 8
Downloads: 15
Uploads: 0
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After the Total Germany campaign time runs out the game tells me that I have not completed strategic goals and I cannot progress to another campaign even though I sank more tonnage than any other submarine ever. Is there any way to fix this?
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#2530 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,368
Downloads: 528
Uploads: 5
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You did not complete enough missions and earn enough points to progress.
You need to complete missions. If you didn't do that and you just sank tonnage without completing objectives, you would'nt have very many "points" that are required to pass a campaign chapter.
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There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
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#2531 | |
Swabbie
![]() Join Date: Jan 2020
Location: Nové Zámky, Slovakia
Posts: 8
Downloads: 15
Uploads: 0
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#2532 | |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,368
Downloads: 528
Uploads: 5
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Are you using any mods? If so, can you post your mod list here please? Here is a how to: https://www.subsim.com/radioroom/sho...75&postcount=9
__________________
There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
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#2533 |
Swabbie
![]() Join Date: Jan 2020
Location: Nové Zámky, Slovakia
Posts: 8
Downloads: 15
Uploads: 0
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#2534 |
Nub
![]() Join Date: Aug 2020
Posts: 2
Downloads: 10
Uploads: 0
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Hello, how are you?
I am in need of help, can someone help me to solve this problem I am having when trying to install TDC, this is happening? ![]() ![]() |
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#2535 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,368
Downloads: 528
Uploads: 5
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I had that issue with TWoS before, it was due to me enabling an incompatible mod.
So can you please post your mod list? The below is a how-to on posting your mod list: https://www.subsim.com/radioroom/sho...75&postcount=9 By the way, Welcome to Subsim! ![]()
__________________
There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
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