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Old 10-19-13, 05:31 AM   #2476
Torpedo
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Hi sober!
DBM Video Background is a mod made ​​by me and Yoram777 with the name changed by someone, the name is Das Boot Departure Theme and the link is:

http://www.mediafire.com/download/5y...ture_Theme.zip


Thanks in advance.

Torpedo

Last edited by Torpedo; 10-22-13 at 04:50 AM.
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Old 10-19-13, 05:33 AM   #2477
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Quote:
Originally Posted by Torpedo View Post
Hi sober!
DBM Video Background is a mod made ​​by me and Yoram777 with the name changed by someone, the name is Das Boot Departure Theme and the link is:

http://www.mediafire.com/download/5y...ture_Theme.zip

I sent you a pm but I had no answer. It would be a good thing if you replace it with that made by Yoram777 and me.

Thanks in advance.

Torpedo
I will fix it up tomorrow , thankyou .
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Old 10-19-13, 06:12 AM   #2478
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Thanks sober!
you're really kind!

Torpedo
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Old 10-19-13, 08:21 AM   #2479
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Quote:
Originally Posted by Bathrone View Post
With the sky mechanics mod to remove the ugly banding (this is a great mod by you), the sky pixel shader file was already modified by Dynamic Environment. Is yours compatible with it? Did you base your changes on Dynamic Environment version 2.9? If not, what might a user be missing out on by overwriting the file?
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I left the sky banding fix in so that if people want a different environment mod then the sky banding mod is there.
Hi sober, with your permission I could merge your sky bandix fix settings with DynEnv's sky shader. What do you think?
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Old 10-19-13, 12:01 PM   #2480
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I finally made Silentotto Mare Nostrum work with RSD. What I never tried before was to reenable Snorkel before I started. I planned to do that in bunker. Well I m happy now.
HTML Code:
Accurate German Flags
sobers game loading tips V8 SH5
DBM Background Video
Real Environment - Revision_3
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
sobers multi color mod V5
Water reflections intensity varied by available sunlight by TheDarkWraith
sobers water splash anim SH5
sobers see thru wake fix
sobers best ever fog  V22 SH5
sobers base sky mechanics V1
sobers better terrain v3 SH5
SH5_7A_Conning_Fix
Fuel Gauge WoGaDi_SteelViking's Interior
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_3_ byTheBeast
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes - MagDet range 3m (modified for torpedoes failure patches)
AI_sub_crew_1_0_2_TheDarkWraith
NewUIs_TDC_7_4_2_ByTheDarkWraith
NewUIs_TDC_7_4_2_alt_officer_wounded_by_Torpedo
NewUIs_TDC_7_4_2_Real_Navigation
NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha
Submarine's .sim&cfg (modified for engine ratio + independent control patches).7z
Sjizzle's - Charts for NewUIs part1_07.06.2013
Manos Scopes-patch for 16x9
IRAI_0_0_39_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraithpatch1
R.E.M_by_Xrundel_TheBeast_1.2
R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
Depth Charge Fix Reduced Explosion Range
Cerberus62 Corrected Depth Charge Projector 1.0
Reworked Morale and Abilities v.1.1
Speech fixes and additions (german version)
sobers green crew training V4 SH5
TDW FX Fix for Sobers chimney smoke
Church's Compass Dials Mod v2.2 - Option Two
OPEN HORIZONS II_full v2.2
R.S.D. - Reworked Submarine Damage v5.4 by vdr1981
R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface)
Bullet_spark_test
SkyBaron's Leigh Light for SH5 1.1
Sobers Terrain fix for OH2 V2.2
RPM Hydrophone v2.2.1
Expanded Navies by Cybermat47 v.1.0.01
smaller flags for Warships 1_0b
sobers Lights Cfg V5 SH5
Trevally Tutorial - All v0.2(for OHIIv1.3)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v3.1
Trevally TDC Help v2
MadMaxs_SH5_Subdiesel (mono) v2
sobers hud sounds V1 SH5
sobers Realistic contrast V6 SH5
EQuaTool 01.01 by AvM - Large Style
AOB slide ruller for TDW UIs and MO by stoianm
gap - HD 1 deg Scope Bearing v 1.0
Shadow Improvement ModLR
sobers bad weather deck gun V5 SH5
sobers map colors SH5 V1
Grossdeutscher Rundfunk


Not the old saves without Snorkel worked either even without RSD if it was enabled in the save. Thats understandable, but maybe the game remember Snorkel setting beyond campaignsaves.
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Old 10-19-13, 01:34 PM   #2481
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Quote:
Originally Posted by gap View Post
Hi sober, with your permission I could merge your sky bandix fix settings with DynEnv's sky shader. What do you think?
Sure
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Old 10-19-13, 02:45 PM   #2482
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Watch this video by Luken too see sobers bad weather deck gun V5 SH5 mod in action .

Less accurate gun fire from sub crew and ship crew in all wave conditions .
No Yellow Trasers . Looks awesome and makes it harder to know where the firing is coming from .
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Old 10-19-13, 03:04 PM   #2483
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So no help on my CTD issue?
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Old 10-19-13, 03:37 PM   #2484
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Quote:
Originally Posted by Hotjoe View Post
So no help on my CTD issue?
Refresh my memory again please .
Computer specs ?
Are you using my latest mod list sobers 1000 19102013 ?
Did you start a new campaign ?
Where in the campaign did you get the ctd ?
etc etc .
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Old 10-19-13, 03:52 PM   #2485
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Quote:
Originally Posted by sober View Post
Refresh my memory again please .
Computer specs ?
Are you using my latest mod list sobers 1000 19102013 ?
Did you start a new campaign ?
Where in the campaign did you get the ctd ?
etc etc .
I just rebuilt my comp with the latest hardware so I dont think its that.

I loaded the 17102013 list but that was on the 17th.

Yes started a new campaign in Mamel

The CTD's happen when I hit the Man Deck Gun hotkey, click the dive to periscope depth button, etc. I havent gotten a CTD without it being linked to a specific action like this.

Someone before said somethign must have messed up my command scripts.

Last edited by Hotjoe; 10-19-13 at 04:21 PM.
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Old 10-19-13, 06:23 PM   #2486
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Quote:
Originally Posted by Hotjoe View Post
I just rebuilt my comp with the latest hardware so I dont think its that.

I loaded the 17102013 list but that was on the 17th.

Yes started a new campaign in Mamel

The CTD's happen when I hit the Man Deck Gun hotkey, click the dive to periscope depth button, etc. I havent gotten a CTD without it being linked to a specific action like this.

Someone before said somethign must have messed up my command scripts.
I cannot comment because I only use the GUI .
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Old 10-19-13, 07:05 PM   #2487
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Quote:
Originally Posted by sober View Post
I cannot comment because I only use the GUI .
....you dont use your own mods?
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Old 10-19-13, 07:26 PM   #2488
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Quote:
Originally Posted by Hotjoe View Post
....you dont use your own mods?
I try to use the GUI , not the keyboard . Of course I use all the mods on the MEP .
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Old 10-19-13, 07:40 PM   #2489
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Oh well I meant on the GUI when I said dive to periscope depth button. Sorry.

Also it CTD'd when I clicked on a dialogue option when talking to a crew member. Theres probably alot of other actions that will cause CTD that I just haven't experienced yet. I stopped playing until I can fix this.

Last edited by Hotjoe; 10-19-13 at 07:59 PM.
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Old 10-19-13, 08:05 PM   #2490
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Hi Joe, I bet you have enabled the Mighty Fine Crew Mod, and/or More Crew Commands by Dialog, don't you? If so, can you please post your mod list for me to check that you are using the correct versions and in the right order?
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