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01-01-21, 10:14 AM | #2446 | |
CTD - it's not just a job
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I'm sorry - I wandered off there... Just ask s7rikeback, it happens all of the time - my wandering off, that is... lol - back to the subject at hand! While testing some new content (get ready Guadalcanal-Solomons players), I'll do some various platform testings in conjunction, and see if I can induce "The Blob" to appear on my displays. I've got 3 computers, each with their own copy of SH4 (original disk on one, Gold disk on another, and UPlay version on the laptop), and all three have different display resolutions. The laptop has onboard Intel graphics, while the other two desktops have nVidia cards. I do not have a viable computer with an ATI card (AMD), since the AGP days are long behind us (thankfully), so I won't be able to test that any longer... ... and see?? I forget to ask a question... lol - you mention wandering about the boat - do you see this "shadow" in the interior? It's probably a bit more difficult to see things inside, but have you noticed it there? Thanks |
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01-01-21, 12:25 PM | #2447 |
Admiral
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Re: weird item... part deux...
Ahoy, propbeanie...
Ok, deselected the boxes in game settings you mentioned... &... Can report the 1st anomaly shown in pic 1 of 2 that I did.. is still there. however, the other 1, when I went to raise the attack scope.. did not appear. Strange, to say the least... Note: This test was ran in the nav training section... with the boat being the Porpoise class boat. after closing out & exiting.. I reloaded & checked with the boat I am driving now, which is a Sargo class out of Manilla... the Seadragon. I checked those self same areas... and did not see any blobs in those areas. On a side note, this anomaly, may only occur with certain boats & not the others. This is conjecture, based on the fact on having it there, with the Porpoise class, but yet... not with the Sargo... On the whole of it, can't really say that it is causing bugs or issues with the entirety of v1.39, just that it's there... on the by & by, I just pretty much note it & forget it... On a side note, I tried twice skippering an s class, & both times... got My arse handed to Me. Both times, out of Manilla, got orders to patrol Lingayen gulf for 10 days. Think I got that spelled right... Lingayen, any who... both times, despite having patrolled that area, (once 12 days, the other 11) & never got a message stating that I had completed that patrol objective... Despite that... started heading back towards Manilla, to see if I could do a sneak in/sneak out resupply. when low & behold I run into a small task force (heading was 045 1st time, 2nd was on a course of 090, 1 Nagara cruiser, 8 Tyohei Maru's, with assorted DD escorts. 1st run, watched the group get attacked by air. Know that a P40, got shot down. Before I could attack, got plastered by depth charges & sunk. Was dead stop, running silent, & was down about 165-175 deep, below a thermal layer... so no idea how they detected Me.. yet they did & plastered Me... splash/boom, just that quick. 2nd run... I got in close, on the surface no less... night attack run, when I got in range for the torps to stand a chance to get to the targets, I dove to periscope depth, let loose the fish, then dropped scope & went to make for heading 315, to exit the area where I sent the fishies off, in short get the flock outta Dodge... but.. before I could exit the location good... was dumped on by 1 of the escorts, no idea which 1... & yet again, plastered to death. With the last attempt to skipper an S class boat, I have since given up on trying to.. gotta give it to the guys who did back then, that boat should have been sent to the ol' subs home & stricken from being used... long before 12/7/41... or kept states side to be used as training boats & not out on the front lines... just My own .02 cents worth... I know... I know, hind sights 20/20 & all that jazz... I may see of giving it 1 more try.. but start off from either Pearl or Midway, if that can be done... & see how it goes from there.. Philippines, is murder... M. M.
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01-01-21, 01:14 PM | #2448 |
Swabbie
Join Date: Dec 2014
Posts: 11
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also can definitely tell the AI is much stronger, btw really enjoying the torpedo attacks(task forces and convoys), they really react differently, idk if that's historic or not, but i like it!
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01-01-21, 01:40 PM | #2449 | |
Admiral
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Re: Torp attacks...
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Yeah, I do have to agree with you there, with this go around for the mod, there is reactions to torps incoming, that was missing before. Which would occur, what with having crew that were competent to keep watch against torps incoming... so that's good. I recall before hand, I caught a task force (I believe.. it was some time back, to be quite frank about it. ) NNW of Luzon, steaming SxSSW rough guess. 2 BB's, 2 cruisers, light or heavy, don't really recall, but they were NOT Aux. Cruisers... a couple of merchie's in tow escorted by a number of DD's... I slammed torp's into the BB's... missed on the cruisers & 1 Lg. Tanker... had the sub positioned so as to be able to use both fore & aft tubes, without having to move to achieve that. Lucky Me... Escorts, did NOT react to the torps, slamming into the BB's... it was NOT until 1 started to sink that by then, did they deign to start to react. Heck, even the Cruisers, nor that tanker, even bothered to raise a fuss.. despite being missed... it was like, the whole group, was brain dead... until that 1st BB went under. go figure... M. M.
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01-01-21, 02:20 PM | #2450 | |
Swabbie
Join Date: Dec 2014
Posts: 11
Downloads: 53
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01-01-21, 03:56 PM | #2451 | ||
CTD - it's not just a job
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We do want anyone seeing those little "blobs" near the top of their screens to report in please. Had you noticed it in previous versions? What boat? Daytime? Interior? Exterior? What kind of vid card? what kind of cpu? How much TC do you use? etc. Anything else you think might be important? |
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01-01-21, 06:21 PM | #2452 | |
Admiral
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As for the 'blob's, can tell you.. I didn't use any TC when I checked with the Nav training & saw those there... I'll keep a look out for them, with setting up other careers with other classes & making note if they show up or not... as a side note, I generally don't go much past 256 TC, every once in a blue moon.. I may inadvertently hit 512. I try to keep TC use down in the low numbers, if at all possible. I'll check with TC being just 1x & see if it is there when i get loaded to where i am 'on' the boat... aka finished loading up... I do have the fps through nvidia control, set to lock that down to 30... though I can't remember what setting it is in the in game/sim settings to not have to activate when that is set like that... I wanna say I think it is vsync, but... am NOT going to swear to that, 100%.... M. M.
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01-01-21, 08:45 PM | #2453 | |
Sonar Guy
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USS Balao, July 1942, ex-Midway, no mods, no volumetric or other visual adjustments made (only properly timed sound). Completed assignment was the area just NW/W of Okinawa. Game CTDed on the next attack. I've been scrupulous with Save protocol this entire career (just wish I'd done saved a couple of attacks previous to this), so no idea why the CTD. We had been chasing a Fast Hansa on the surface, using the last of our shells to slow him and get within torpedo range, then broke off and submerged at flank as they opened fire on us. Last edited by Mios 4Me; 01-01-21 at 09:06 PM. Reason: i7-8565U 1.80 GHz 1.99 GHz processor, UHD Graphics 620 |
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01-01-21, 08:52 PM | #2454 | |
CTD - it's not just a job
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01-01-21, 10:43 PM | #2455 |
CTD - it's not just a job
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OK Mios 4Me, this really proves nothing, except that it works fine on my little laptop, but I sure had fun doing it! lol - I wish we could figure out where your computer / the mod / the game is going so wrong on you... anyway, the soon-to-be-victims:
Our little test convoy... ... with the LPC bringing up the rearI included the Large Passenger Liner just to have something big to shoot at... Can't miss, right?... - ho oh, I can... lol The Horai (LPC) signifying "distress"...I was in perfect position (thank you very much propbeanie), shooting 3 at the LPC and 3 at the LPL with the bow tubes of the Gato, with the 4 rear tubes ready to go as soon as I turned, but surely, I wouldn't need them... wrong... Hit with all 3 on the Horai, but the 3rd barely caught the bow, so not much damage. As for the LPL, well... let's just say that at 12k, they can turn and slow down a bit too fast, shall we?... lol - one hit, barely, on the nose also. The first two missed ahead... Anyway, the Horai sinks after a hit from the rear tubes, but of course, I had shot two...: Only one minute left afloat - btw, that Event Camera is showing a shot at the LPL that missed... and I do have another half-dozen pics of it, from various angles and both sides, etc., but no sign of any issues. So on with the rest of my fun: It took another hour of the LPL ziggin and a zaggin back and forth, while I did ahead flank along its route (it helps to have built the mission ). Anyway, this time, I got in closer, and did my 3 torp spread differently, to "fool" them into slowing down... got 'em. Again, this is a "test" for display anomalies, remember... The Kiturin loses its buoyancy battleSo, again, I have about a 1/2 dozen pics of the sinking, and none of them display any issues. I have also looked at the "passenger" ships, and by my "trained" eye, they are all OK. Now, z7rikeback just repaired the KMSSAnsyu=Auxiliary Transport, if you'll remember Post #2428, and something like that set-up can cause issues for other ships around... were there other ships about? What was the subject of your next attack? Also, no "blob" shadows hanging above the Gato here... I'll log-out here, and do me a "night attack" next, to see if there is a difference there... In the meantime: Attacked by a plane, while I'm submergedCan you believe it? Of course, this is an hour and fifteen after the initial attack, and I have my external camera over by the LPL, which is why it's such a "long shot" back to my boat, but we did take some minor damage, they were that close dropping from that Mavis that's circled there... good night. Had to have come from Okinawa. Did no one tell them that we're testing here?!?!??!... I'll get back in a bit with the night shift report! Edit: OK, the Night Shift Report - no change Bob. All looks fine with both of those ships when sinking after the sun has set... Last edited by propbeanie; 01-01-21 at 11:08 PM. Reason: Night Shift Report |
01-01-21, 11:53 PM | #2456 |
Sonar Guy
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Wishful thinking: It's an upgrade TO a Gato, not FROM a Gato.
I restarted the game and encountered another group at night containing an LPC; the glitch did not recur and I completed the patrol without further issue. FWIW, the areas the smoke/steam emanated from were behind the LPC after it had been hit, marking the point of contact. I'll shoot some cell phone video if it happens again. |
01-02-21, 07:01 AM | #2457 | |
XO
Join Date: Mar 2007
Location: The FREE State of FLORIDA
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Normally, when playing FOTRSUv1.39, I always Exit to Windows before I go to any other selection or load a save game. I was testing to see if the blobs followed the selection without going to desktop first.
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"It is well war is so terrible, lest we should grow too fond of it" - C.S.A. General Robert E. Lee "Only the dead have seen the end of war" - Plato Gone but not forgotten, RIP Dave "LeoVampire". |
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01-02-21, 07:03 AM | #2458 |
XO
Join Date: Mar 2007
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What is "properly timed sound"?
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"It is well war is so terrible, lest we should grow too fond of it" - C.S.A. General Robert E. Lee "Only the dead have seen the end of war" - Plato Gone but not forgotten, RIP Dave "LeoVampire". |
01-02-21, 08:40 AM | #2459 |
XO
Join Date: Mar 2007
Location: The FREE State of FLORIDA
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"BLOB" Bug Anomaly
I have traced the "BLOB" bug anomaly directly to the Environmental Effects in Graphics Options. I can turn the anomaly on and off from within the game by selecting or de-selecting Environmental Effects. As far as I know, this anomaly is only visible from the Bridge view (F4) when looking skyward. The anomalies seem to occur along the Bow-Stern axis. I believe them to be associated with the TDC, the Attack Scope and the Observation Scope. The forward most anomaly is fixed in position while the other two travel upward and downward as the scopes are raised and lowered.
I made these screenshots using a Nvidia GTX 1660. My Nvidia Control Panel settings are G-Sync OFF, 1080p 1920x1080 @60Hz (Native) and "Let 3D Application Decide" (Adjust Image Settings w/Preview). My "Nvidia Profile Inspector" applet tool has been disabled for this test. My Computer is a Custom Built Tower using the Intel i7-6700K CPU @4.00GHZ with 32 GB RAM and Windows 10 Pro 64 bit OS. SH4 was installed using the Corruption Management System from a new and properly installed legacy DVD copy of SH4 with both the SH4v1.4 update and the SH4 U-Boat Missions v1.5 update properly applied to create a PRISTINE copy of SH4 and a New and Clean dedicated Save Folder. All of the applicable recommended LAA (Large Address Aware) treatments were accomplished. FOTRSUv1.39 and Nippon Maru Mods were applied using JSGME. No other Mods are installed. NOTE: The same observations can be made from a STEAM installation of SH4. The screenshots were taken from a fresh SH4 restart, Submarine School/Navigation Training 1943 PORPOISE, Realism 90 (All Gameplay settings checked on except for "No map contact update", "No event camera" and "No external view". SH4 FOTRSU v1.39 has been running flawlessly so far in my Career Mode, Gar Class Sub out of Pearl Harbor, Dec. 9, 1941 Patrol Start Date to Empire Waters. Screenshot with Environmental Effects checkmark on (selected) The mouse cursor is pointing at the middle one, the other two are barely visible but are present... Screenshot with Environmental Effects checkmark off (de-selected)... "Blob" is gone. You can observe this behavior from within Navigation Training Bridge (F4), in Game by ESC/Options/Graphic Settings/Environmental Effects checked on or off/Apply changes/YES/BACK/RESUME HERE IS THE RUB! With ALL Graphics Sliders set to MINIMUM and ALL Graphics Effects Checkmarks OFF (de-selected), you can plainly see the "BLOB" anomaly in solid form. In this case, after resetting your Graphics Options, you have to re-start SH4 to consistently observe the effect.
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"It is well war is so terrible, lest we should grow too fond of it" - C.S.A. General Robert E. Lee "Only the dead have seen the end of war" - Plato Gone but not forgotten, RIP Dave "LeoVampire". Last edited by Front Runner; 01-02-21 at 09:03 AM. |
01-02-21, 09:10 AM | #2460 | |
Grey Wolf
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someone attached these to the peris, they are not in stock game. |
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