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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2386 | |
Navy Seal
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Jeff-Groves was given 0.26 to work on, with the freedom to revert to 0.25 if necessary. What he gives us will become 0.3 and we'll work from there. In the meantime further experimentation is not out of line at all. Learning must continue to take place if we're to survive this monster!
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#2387 |
CTD - it's not just a job
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Well, RR got it...
------------------------------------- What do SH4 ships do when presented with a bit of a challenge in the Mission Editor? ![]() Why, they improvise, of course! ![]() Those two shots are what I was editing in FotRS Ultimate Betav0.26, but lest you think it's from there, here's a shot of the same group in SM02 Palawan Passage in the "Stock" SH4 v1.3 ![]() Even the same little curly-Q is there... The route over dry land is right after the Task Force's third Waypoint. These pix are from "Playing" the mission in the ME after tex-editing the ships to play properly... Now, I have not ever played this SM through all the way to see if they do in fact drive across dry land, or if the collision avoidance would kick in (I imagine it would), but that's what I'm going to do now. This is NOT the only MIS file issue with something odd in it from Stock. That 3rd picture is from v1.3, so it's an ~old~ issue. I don't have my original install, but I'd practically bet that it's that way on the original disk I have... Edit: I almost forgot to mention, that this mission is where your boat starts basically on the surface, and you're spotted right away, 3 DD come to try and kill you. I've added in new Waypoints for the Task Force, but does anyone want to vote for or against having their boat start the mission submerged? I will point this out, that if you get under right away, and go basically North, and deep, those three coming after you stay put trying to find you where you were. If you start submerged, those three stay on the close wing of the Taffee, on YOUR side of the formation, and will ~really~ pound you when you attack the big boys... Anybody?... .
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"...and bollocks to the naysayers" - Jimbuna Last edited by propbeanie; 10-14-16 at 11:19 AM. Reason: Where to start the boat? |
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#2388 | |
Navy Seal
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS Last edited by Rockin Robbins; 10-14-16 at 02:15 PM. |
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#2389 |
CTD - it's not just a job
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Ahhh, but this is one of those Single Mission thingies, where the skipper doesn't have to worry what the next fifteen minutes brings, so long as they make their Primary... tic
![]() I'm figuring on leaving it alone, as it was in the beginning, so it shall be, other than the crashing... ![]()
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"...and bollocks to the naysayers" - Jimbuna |
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#2390 |
Pacific Aces Dev Team
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If I might suggest something else, split your Beta versions into "modules". One module contains the interface, another the extra warships, another the extra merchants, another the extra airplanes, etc. Make a list and see how many modules you can/want to split the mod into.
This essentially would allow you not to have to donload/upload everything each time, but instead you would be repairing/debugging one module at a time. Each module has its own version number, and can thus easily be combined or reverted completely or partially to previous versions. ![]()
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One day I will return to sea ... |
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#2391 |
Ocean Warrior
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That's an excellent idea Hitman,
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#2392 |
CTD - it's not just a job
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There is an XLSX and an XLS file; same file, different formats; of most of the Ships in the FotRSU version of SH4. Find it on the Google Drive WIP / PropbeaneezStuffz / SeaDataFolders* files
I'm not sure if the free office type apps can open the xlsx files or not... Let me know if you need / want a csv or other type file.
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"...and bollocks to the naysayers" - Jimbuna |
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#2393 |
Navy Seal
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Okay, it appears that Libre Office opens and writes xlsx files but Open Office doesn't yet. I don't know about separate file filters.
Microsoft made the xlsx and docx formats not to make any new features but to prevent interoperablility between different software and among different operating systems. It is a monopolistic power move by a company without the ability to carry it off. The very reason the rest of the world uses open documents formats is that its purpose is to make it possible for people to work together regardless of the software they choose to use or even what operating system they choose to use. Unless you're a Visual Basic for Applications wizard, there's no reason to use the Microsoft Office programs. I used Word 2003 until my Windows sytem crashed because of a botched update process. I switched to Open Office Write and the bulletin I publish weekly has gotten much easier to produce with better quality.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#2394 |
CTD - it's not just a job
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I've got Office 2010 because my ex-employer gave it to us through an employee incentive program, else I wouldn't mess with it at all. I had Office 97 and liked it. This "Toolbar-Ribbon" thingie in 2010 is weird. Can't find anything in the app anymore - but... free is free
![]() What works best then? I can export CSV, Tab delimited, ODS (Open Doc Spreadsheet), DIF (Data Interchange Format) or PDF. I'm not sure of the capabilities / limitations of anything other than CSV & TD...
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"...and bollocks to the naysayers" - Jimbuna |
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#2395 |
Seasoned Skipper
![]() Join Date: Jun 2007
Location: Bremen/Germany
Posts: 749
Downloads: 71
Uploads: 1
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Hello Captains,
wow, i say wow, iam really impressed about the work you doing here on FOTRS. It will take a long time for me to read all contents in this thread, cause i was along time busted in my real life and i didnt got enough time to follow this step by step . It makes me happy to see that this community is so strong. If you need some help i will help you in the kind iam able to help. After i released V2.0 for SH4V1.3 i did some overhouls in several ships wich i never released. Most things ive done on this ships are 3D modelling things to make this vessels loking greater and better. I will upload this ships soon as possible for you so you can implement this ships if you want. Regards Maddy
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AOTD is gone, iam the last survivor ........ Last edited by AOTD_MadMax; 10-19-16 at 06:50 PM. |
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#2396 |
Navy Seal
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Thank you Maddy, that would be incredible. I've always loved FOTRS and it just never got the love and attention at Subsim I thought it deserved. Then I ran into FOTRS 1.5 with the incredible sounds and ships.
Since Subsim people don't care much about multiplayer, it became our mission to bring the magnificense of FOTRS 1.5 to SH4UBM. In addition we are going to introduce certified plugin mods that will allow the player to change enemy AI, recognition manuals, add shipping, choose keyboard layouts and plotting systems. Right now we're working on the core mod, which is basically the best of Maddy with the AI reworked to work with single player. You had it cranked up to super difficult and we want it about the level of TMO 2.5 to start with. Later the players will be able to modify that with our plugins. I'm honored that you're interested in our work and it's our goal to make FOTRS Ultimate the go-to default mod for SH4 and finally get you the recognition for what you've done with the game. ![]()
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#2397 | |
Sink'em All
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I'm wondering if you might be able to shed some light on a problem that keeps cropping up the FOTRS mis files. It has to do with the mass spawning of the Akizuki destroyer and the tremendous lag that occurs with the game after you encounter them. Was this something you where ever able to get a handle on and find out what was causing this problem?
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
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#2398 | |
Seasoned Skipper
![]() Join Date: Jun 2007
Location: Bremen/Germany
Posts: 749
Downloads: 71
Uploads: 1
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![]() So my knowledge is not synchronized to the actual state of your work. Gimmi some time to think about it, am nearly 2 years out of SH4 and FOTRS-modding. In V2.0 ive located these problems by writing on a shed the area where these spawns occours. Then i looked into the files. It should be the respawntime of an small group or an lonely DD and perhaps the outspawn is missed so this unit becomes more and more and more on the latest waypoint. Regards Maddy
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AOTD is gone, iam the last survivor ........ |
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#2399 | |
Sink'em All
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
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#2400 | |
Seasoned Skipper
![]() Join Date: Jun 2007
Location: Bremen/Germany
Posts: 749
Downloads: 71
Uploads: 1
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It must be located exactly to figure out which group ore single unit got the problem. Year,time, location. It must be a problem of a group ore a single unit. I have to install your current version and then i must analyse all groups in this area for the year in which this spam happend. Crazy stupid work but the only chance to get it. Regards Maddy
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AOTD is gone, iam the last survivor ........ |
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