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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#226 |
Admiral
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@Foxhound: The bad weather fix only works with v1.4 or above of sh3.exe. You should update to v1.4 since many bugs have been fixed compared to v1.0.
Sorry, please understand that I cannot compress 5 years of education into an instant_course.pdf in assembler programming. |
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#227 |
Sailor man
![]() Join Date: Dec 2011
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i am fully aware of the gravity of the work you've done because i am a programmer of a sort myself. thanks for your attention. it's just that i see so many potentials in this game and i want to have a way to contribute.
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#228 |
Sailor man
![]() Join Date: Dec 2011
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can't you tell me anything to start with? i am very studios. how can i manipulate the DLL? plz. i can't upgrade to V1.4.
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#229 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
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#230 |
Sailor man
![]() Join Date: Dec 2011
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you know i believe h.side has down a great job here on bad weather fixes and since i don't want to sabotage this thread with a completely different issue (if i haven't already done so) let's redirect to this page of subsim (the last page on the thread Silent Hunter 3 Will it run on Windows7? which hopefully could be found under this link:
http://www.subsim.com/radioroom/show...=1#post1812899 thanks |
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#231 |
Admiral
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I decided not to give any instructions to hack the .exe and the .act's, since it has a high potential for destructive actions. Would be easy to install some TCP/IP routines in a .act and do disastrous things.
Once a malware is found in any .act , and I have to fear to get banned from this forum. But I can help you to update your V1.0.0.1 to V1.6. This works with the Weather Fix. |
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#232 |
Sailor man
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i am listening.
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#233 |
Admiral
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Does anybody know whether the UBI patch to V1.4b affects only the sh3.exe file including the .act files or does it also update some other files (like .cfg, .dat, .sim and so on)
???? |
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#234 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
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Many other files....
I'll send you a PM in a few minutes... Last edited by SquareSteelBar; 01-01-12 at 08:06 AM. |
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#235 |
Admiral
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@Foxhound: The UBI patch only works on a unmodified, uncracked sh3 installation. Do you have one?
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#236 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
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I asked that already in the thread he mentioned above:
http://www.subsim.com/radioroom/show...=1#post1812899 |
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#237 |
Sailor man
![]() Join Date: Dec 2011
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thank you for your attention H.side. i guess the fault is mine. the original problem is about licensing and i think it would be for a while before i could get my hand on a verified licensed edition of the game. however i should say that the FORT bad weather fix (which you made) actually does work with V1.0.0.1 to my knowledge. it does reduce thunderstorm durations, however saving the game while using the file is pretty risky.
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#238 |
Sailor man
![]() Join Date: Dec 2011
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h.side, i know you said you are not gonna say anything about manipulating a DLL for possible sabotage attempts that this could lead to. but i was thinking if the value of "RandomWindSpeedMax" could be limited to for example 5m/s. this would eliminate the bad weather once and for all (this of course is not a bad weather fix). i ask you how could this be done in EnvSim.act file. and as you can see, i am not asking for you to give me a crash training course on diss assembly. it's not a process, it's just changing a value. is it feasible? i would e very happy if you give me some advice on that.
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