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Old 07-22-07, 09:17 PM   #1
leovampire
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Default [REL] Living breathing Ocean

Updated: October 04 2007 with my new Reflections on the Water Work in the scene file.

To truly understand what this mod does for the game play the game patched to 1.3 first and see for yourself how the ocean and wave states work. Then add this mod to your game and see the difference. It is truly black and white in effect's!

First: before anything thank you TimeTraveller for your Mini tweeker
because all this would be beyond my abilities without it! And NVDrifter
for the scene aduster to use with mini tweeker. And extra credit to
AkbarGulag and Jaketoox for making the tweeker scene file even better.

Second: thanks to UBISOFT for making a game engine that can
handle these kind of effects,conditions and visualization!

Third: thanks to a friend of mine, Bob Wood, who gave me the
technicle data on wave Armonics and Coeficiants! He makes
custom speed boats both for ocean going and fresh water so
understands all of that to make them operate properly.

Forth: To the creater's of the 9KM visual MOD Kosh & or Probex because my LBO
is now built onto your visability work. Redwine 30m underwater Visability mod.
Canonicus for the Rain Mod.

Fifth: Thank you veery much to Jæsen Jones for your JSGME program or
I know I would have screwed up my game time and time again without it!!!

What this does to start with is gives a rime and reason to the
oceans movments vs Wind direction and speed and also matches
up sea foam effects with newly formed waves.


Second it eliminates all flying sub and ship effects from the
game. And no longer does the ocean just do it's thing and
ignors what comes in contact with it. And at the same time
no ship or sub can glide along like on an invisable rail.


Thrid it creates the same feelings old time mariners got when
they were on the ocean and the reason why so many men wanted
those kinds of jobs because the ocean is a facinating and
wonderous thing to see in all motions and movments and living
force.


Now there is an actual current and force to the ocean in it's
every movment and wave. And depending on how much thrust a ship
or sub uses against it and the direction you are going vs the
wind and ocean waves now effects how much control you have over
your sub. Ships and Subs have to lean into turns to manuver
through the current and waves. And when you are stoped and
just sitting there in ruff and or stormy sea's you will get
moved around like a rag doll in a kids hand's. As the waves
push against the sub you can watch the ballast guages to the
left of your planes man fill up with water and expell it again.
If you turn your rudder while you sit there the ocean will
turn your sub because there is an actual current.
Just hope you and your men don't get sea sick! LOL!


This is all a build up effect so you have to look at it for a
few seconds or so for everything to kick in so going from the
command room to the bridge and then free cam each time you have
to give it a few seconds to see and get the full effects the way

the game engine works!


Just a ready to use MOD link now that has 9km visability and 30m underwater
visability and the rain mod!

(LBO)_Living_Breathing_Ocean_VS3_with_New_Reflecti ons_Work



Now enjoy your living breathing ocean!

Known Problem Fix: When you are in time compression on the Sub's NAV map
PAUSE the game then go to 1x normal time compression
Before going to outside view's. This gives the game's
rendering engine a chance to catch up with what is going
on and stops the Ocean morphing and shaking effect's.

I will post some pictures lator on but believe me when I say no picture you ever create will do it justice.

Please give me credit if you use this with anymod you make
I have a lot of time and effert into research and testing for all
of this. And it is nice to be remembered.
Other than that this is freeware to do with as you please.

The mini tweeker program link:

TIMETRAVEL"SMINITWEEKER

the new improved scene dat file to add to mini tweeker or you can not make the proper changes:

TWEEKERFILEFORSCENEMODING

And here is the download link for the JSGME program by Jæsen Jones

JSGMEMODINSTALLER



On a somber note, Most of you now know that we lost one of our own in the comunity. Deepbluewolf. He lost his life avoiding a child crosing the street while he was driving. Looking back at the early posts and finding something on the main site in Ubisoft I see he was a strong suporter of LBO and me.
So I would like to dedicate this mod to his memory and wish him the calmer sea's of LBO where ever he is!!!

Dave
LeoVampire

Last edited by leovampire; 10-04-07 at 09:25 PM. Reason: New work added to mod download
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Old 07-22-07, 09:37 PM   #2
supposedtobeworking
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sounds incredible..downloading now..thanks for the work!
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Old 07-22-07, 09:40 PM   #3
wovik
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I've got to try this!

Downloading now..
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Old 07-22-07, 10:30 PM   #4
leovampire
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Default okay here is a couple of views for now





As you can see the waves are now complex and in a single scene one dosn't match another both above and under the ocean.
And 15 meters per second wind dosn't mean the waves and ocean is it's meanest because when a true storm comes it is much more intence.
In the last picture you can see even though the wind is down to 0 meters per second there are still eddies and currents and slight waves.

Last edited by leovampire; 07-23-07 at 02:22 AM.
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Old 07-22-07, 10:53 PM   #5
Fearless
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Utterly awesome. Will download this for sure when I get home from work.
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Old 07-22-07, 11:23 PM   #6
Digital_Trucker
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THis is great! Thanks for all the hard work on it. If this game gets much more immersive I'll embarass myself by trying to put my old blues on.

Now can you add fish, so that we have something to do when there is nothing to sink? Just kidding, great work!
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Old 07-23-07, 02:38 AM   #7
Lagger123987
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Quote:
Originally Posted by leovampire
First: before anything thank you N Drifter for your Mini tweeker
because all this would be beyond my abilities without it!
Actually, TimeTraveller made the MiniTweeker, not NDrifter.
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Old 07-23-07, 03:49 AM   #8
Bando
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Leo, what have they done to you in the hospital??
Whatever they did, you came out as an artist first class!!

This sim will never be the same.

I bow to you
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Old 07-23-07, 05:11 AM   #9
Jace11
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WOW, some of those screenshots look amazing... must test must test..
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Old 07-23-07, 08:20 AM   #10
Horst Mikaelis
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Holy ****!!!
Super work!

Horst
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Old 07-23-07, 08:21 AM   #11
Redwine
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Amazing add to the game Leo !!!

Many thanks for job !
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Old 07-23-07, 09:20 AM   #12
jaketoox
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GRREAT mod

I just love this mod, can't live without it....the ocean is now The Ocean...but then i run to problems...
I was patrolling at East China Sea....(3 merchants from that convoy never arrived to their destination)...run out of torps and had to change direction to home....it took me some time when i just watched that REALLY beautiful sea....wind was some 4m/s....then i turned tc to 1024....after a while i got radar message, aircraft coming, then i went to bridge and first impression was that i was going some 300 km/h BACKWARDS....weather report said that wind is 15m/s.......sea was quite flat..and it looked like some kind of fog was going really fast just a little bit over the surface... has anyone else experienced something similar...

I checked scene.dat and everything is ok in there....no errors...

....and now....back to Philippines Sea....to check that it's not just my old hercules 9700 pro which is coming to it's end.......

Anyway...happy hunting and lovely seascenes...
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Old 07-23-07, 08:32 AM   #13
Rockin Robbins
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Default Voodoo modding!

What is happening here? Ubi pops out 1.3, we say, "Wow, what a great job. All these mods are mostly not needed any more."

Then CaptainCox, WernerSobe, you and others I'm leaving out (sorry, you're all incredible) say, "Time to kick it up a notch" and you proceed to show what can be done with an "optimized" game that is made to be modified.

I haven't installed it yet, but along with Realistic Sinking Physics and the airbases mod, this is a mod that I won't live without. Excellence begets excellence and I am just astounded at all the modders' imaginations in improving SH4.

I can't wait for the huge Atlantic Sharks mod!

Leo, in spite of health obstacles, you astound me. This mod turns SH4 upside down and ducimus' pictures look like photos of the real ocean. This isn't "living and breathing" it's poetry!
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Old 07-23-07, 11:52 AM   #14
Sailor Steve
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I've always loved the aerial views of sinking ships, but that one of the tin can going down shows that the motion of the water makes a huge difference!

Great job, Leo!
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Old 07-23-07, 05:34 PM   #15
Capt. Shark Bait
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ok, lookin at the screenies for this, watch where you step. i din't need my jaw stepped on, yanno? i kinda have a need for it . got a ?, tho. is there a more friendlier way to run it, rather that creating folders within folders? oh, did i mention this looks uber ?
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