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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#226 |
Watch Officer
![]() Join Date: Apr 2005
Location: Near U-995 (Kiel, Germany)
Posts: 337
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I dont mind a few minor bugs but I am getting more and more disappointed about SH4. Are these the glorious hollywood effects (all fake)? Its no wonder it runs fast on medium rigs if its still 1024x768...
![]() I will stay with my PreOrder, try it myself but give it some shelf time. I hate low-res jaggies! ![]()
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Gute Jagd und fette Beute! |
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#227 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
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Well, this is no-go for me. Have seen screenshots here and elsewhere, and SH4 looks awful. Its washed out and strange looking, bland colours and terrible jaggies. (Kinda like GRAW (another UBI no AA-debacle) The mad part is that SH3 with GWX looks MUCH better, and they did that for free on their free time. Sure, nice with transparant water and all, but it still looks wierd. Oh, and the pre-release screenshots are a hoax.
I have also read about mad stuttering with high end systems, even with high fps. Preorder cancelled by stabiz.
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#228 |
Torpedoman
![]() Join Date: Apr 2002
Posts: 112
Downloads: 22
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#229 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#230 | ||
XO
![]() Join Date: Apr 2005
Location: Ft. Lauderdale, FL
Posts: 413
Downloads: 29
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OH THANK GOD! I can only run at max 1024x 768 due to my aged system and only a 7600 series vid card. 1024x768 HERE I COME!!! ![]() |
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#231 | ||
Engineer
![]() Join Date: Apr 2005
Posts: 210
Downloads: 86
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What you do need to worry about is that its all presented in 1024 x 768. If you have a large widescreen LCD be prepared to think you are back playing Aces of the Deep. |
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#232 |
Canadian Wolf
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The Silent Hunter Series meets Dracula, that last screen was just plain scary
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#233 |
Bosun
![]() Join Date: Feb 2007
Location: Germany
Posts: 65
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I am still amazed that people think the missing ability of pre 8xxx-nvidias is a Ubi-Bug
![]() It is a purely nVidia-bug, because the video-cards cannot render Post-Processing and FSAA in the same time. Honestly, even 8xxx use a work-around. That is not limited to Ubi or something. It's the same with HL2, BF2142 and any other game, that uses HDR-Effects and runs with pre 8xxx nVidias. If you want to get rid of it, stop complaining about a software-bug in the game and get a next generation nVidia. Or even better: If you pay attention to texture and screen quality, drop your fanboyism and get an ATi-card. ![]()
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Greets, Capt.LoneRanger ![]() |
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#234 | |
Engineer
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#235 |
Sailor man
![]() Join Date: Dec 2006
Posts: 44
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another thing is (at least for me) postproces underwater effects has very low color quality. It seems like 16bit maybe worse. (x1900xtx)
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#236 | |||
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#237 |
Watch Officer
![]() Join Date: Apr 2005
Location: Near U-995 (Kiel, Germany)
Posts: 337
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upscaling 1024x768 has nothing to do with FSAA! Its crap!
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Gute Jagd und fette Beute! |
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#238 |
Electrician's Mate
![]() Join Date: Apr 2005
Posts: 140
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Everyone is aware that you have to restart the game for resolution change to take effect right?
I am gonna try to do some 1024x vs 1280x comparisons when I get the chance.
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DJSatane - https://twitter.com/DJSatane |
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#239 | |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
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#240 | |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
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