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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2356 | |
Swabbie
![]() Join Date: Dec 2020
Posts: 9
Downloads: 73
Uploads: 0
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#2357 | |
Admiral
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That info is listed there in that post. M. M. ![]()
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#2358 | |
Navy Seal
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Interesting. Thanks for the info. ![]() |
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#2359 |
Navy Seal
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Figured you may enjoy this, story of WW I battle between US sub and a U Boat. First confirmed sinking of a submarine by a USN ship in history.
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#2360 |
Silent Hunter
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Sort of bad news, I had a leave request turned down!
![]() Also been doing tremendous work with higher-detailed crew for ships, as the stock SH4 non-player ship crew look dated....now, AI ships will have crew based on the submarine crew models, with better heads and faces. I did frame rate tests and was satisfied it won't be a big burden. Lastly, been starting work again on player units - collecting images of subs especially the big U-139 cruiser type. More images later....! And thank u for that movie Bubblehead! Lots that I didn't know about that incident, although I had read briefly about it before. |
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#2361 |
Mate
![]() Join Date: Oct 2012
Posts: 53
Downloads: 139
Uploads: 0
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Just a huge thank you to iambecomelife and to everyone else helping making mod, its really incredible how much passion is going into it, and how long its been in development, thats some real dedication right there.
I really admire such work ethics, even doing as far as taking a vacation to mod more... Its difficult to comprehend at times that there are people like this out there, and I can relate as a fellow modder of how difficult it can be sticking to a project for a while, and its been over a decade now. I wish you the best, good health and a smooth gong forward with the project. Watch out for Burn outs, they are the worst, I will continue to follow with excitement of the development of this mod and of course to its eventual release. ![]() |
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#2362 |
Swabbie
![]() Join Date: Nov 2014
Posts: 8
Downloads: 56
Uploads: 0
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So as I guess we slowly reach the end date of the release a few questions as a big fan of naval warfare in ww1 are kinda in my mind.
1) As I know Lusitania is a ship that has a model... without really searching the 158 pages of the forum are we going to see other big ships of the time? Britannic, Olympic, Mauritania, Leviathan, etc. Or event he smaller ships that have a interesting history such as those of Carpathia who met her end in the war. 2) This is more of a long shot and more of a situation of... I have not read much into this mod but is this a dynamic campaign or something similar to that of Silent hunters 4... I honestly dont mod so I dont know if SH4 can support a Dynamic Campaign where you cant sink the same ship more than it exist. 3) Just a general send off to this post. Good work so far as I can see. I think the mod will turn out great. So keep it up. |
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#2363 | |
Silent Hunter
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Ships will stop spawning once they were destroyed historically - for instance no Lusitania after May 7, 1915, and no Invincible after May 31, 1916. I can add mini-mods via JSGME to stop famous ships from respawning when you sink them (if there is enough interest). |
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#2364 | ||
Admiral
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With general merchants, that would be understandable for them to be reused more than once. Knowing that there were a multitude of more than 1 being made.. but when it comes to like, liners not so much the case. Same with BB's, CV's, basically warships... since there were more than 1 of them built of the same class design. That's understandable... That was 1 bone of contention that drove Me batty, with SH3... of known famous ships respawning... knowing full well that after a time when the most famous of these sank & was known to have.. & having them show up, time & time again, well after their demise. The most grievous of this happening would be warships, followed by certain liner ships.. that I know of. So anything that can be down to limit those ships from rising from the dead like.. a zombie, would be greatly appreciated IABL... if there is something you know of that can be used to short circuit that from happening... No pressure, just putting out there, a respectful request if you know of a way to stop that... please include it. Thanks. Am still looking forward to the release of your hard work & effort with WW I sub warfare mega mod for SH4... ![]() ![]() M. M. ![]()
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#2365 | ||
Swabbie
![]() Join Date: Nov 2014
Posts: 8
Downloads: 56
Uploads: 0
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I asked this as I am coming from FotRS where I sunk Akagi yet she seemed to suddenly respawn a month later and really threw me off. On the topic of Other ships I can understand that one. I only asked on Titanic's sisters in the war as both are famous in their own rights, Britannic being the largest ship sunk in the war, and Olympic being a troop transport who on record rammed at least to my knowledge rammed 1 sub that I can confirm. U-103. But yeah if your pressed for time dont push yourself... if the mod is fun on release thats all that should matter. Adding things over time is always a option. Keep up the good work ![]() |
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#2366 |
Navy Seal
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#2367 |
Engineer
![]() Join Date: Oct 2005
Posts: 209
Downloads: 2
Uploads: 0
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The above was an excellent episode -- wonder if it would be repeated once 'Wolves of the Kaiser' is launched.
Probably as it seems like the deck gun was a Uboat skippers favorite weapon during WWI (see de la Perière's )exploits. |
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#2368 |
Electrician's Mate
![]() Join Date: Apr 2011
Location: Somewhere
Posts: 134
Downloads: 898
Uploads: 0
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Any Idea when this mod will be out to play.
Thank You. Kongo. ![]()
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#2369 |
Swabbie
![]() Join Date: Dec 2020
Posts: 9
Downloads: 73
Uploads: 0
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#2370 | ||
Admiral
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So, with that info in hand, can figure unless they get some time off to do so, will probably be maybe closer to the end of the year... again, maybe. Best advice I can give.. is to just have some patience... as modding does take time to do & there may be times of things not working as they should or were planned to, a misstep with coding, which can cause all sorts of issues from the mildly irritating & amusing to making 1 want to snatch themselves bald not knowing what went south & finally having an.. 'ahhh haa' moment of clarity & figuring out the cause of all the grief previously gone through. ![]() Just know that IABL, will release it when it's baked & ready to be served up.. ![]() Thanks for all your hard work & love put into this project, Iambecomelife... & to all modders. ![]() ![]() ![]() M. M. ![]()
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