SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
05-21-24, 10:58 AM | #2311 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 858
Downloads: 360
Uploads: 0
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Thank you
Thank you for your dedication and hard work on v5.9.
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ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v6.2 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI |
05-21-24, 12:07 PM | #2312 |
Navy Seal
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Thanks to you all guys too, for your support
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05-21-24, 02:13 PM | #2313 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,390
Downloads: 856
Uploads: 0
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Various file hosting services are used here. Use any one you like
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05-22-24, 12:51 AM | #2314 | |
Navy Seal
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Quote:
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05-22-24, 07:25 PM | #2315 |
Sea Lord
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Hey Fifi...
Especially since it's not a mod....where are the credits be careful...lol just put the work of toyotagt86 in NYGM... that's it... I've been using it for a long time... watch out for the Fps Fifi won't be happy I know his reaction with the interiors plus he is right in some ways... you have to know what you are doing... otherwise 'ctd' its mod and stable... it would be a shame to spoil such a beautiful work.. I just downloaded it with the drobox... a 'mess'... no direct links a really uncool misery... mediafire much better...lol FYI the “sound” part is useless as well as the “config” part now why not group them all... 2&7&9... Look, I'm a good player... here's mine... in a single file, nothing to tinker with... direct links... https://www.mediafire.com/file/n1fc2...M_U669.7z/file I remind you that this mod is only a DIY assembly... made for personal purposes very simple to make..... all credits are given to Toyotagt86... I remind you that it works and goes a little below the radar I haven't seen many people playing it... discuss it... but a great job has been done in its enhanced mod, moreover the only stable mod with the interiors and the only one which has a hatch all open even on the Turm... the work of others is not a mod... especially when you do nothing yourself... Subsim has been particularly slow on the connection for the past 2 or 3 days.. |
05-23-24, 12:47 AM | #2316 |
Navy Seal
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I do not (and will not) support any full interior mod for my NYGM, I’m sorry.
Even if it works at some instant, I know it will bring CTD at some other undesirable instant
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05-23-24, 01:32 AM | #2317 |
The Analyst
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Full interior is just a nice to have and for SH3 not really important. The situation is different with SH5, where you actively move through the boat and therefore the appearance of the boat or the inferior plays a role. But less so in SH3.
In addition, full interior needs unnecessary resources, which negatively affect stability of the game.
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
05-23-24, 05:22 AM | #2318 | |
Navy Seal
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I have a question to you all guys, even though nobody will answer me with a solution … I would like that the crew ships announcement works also for friendly ships, so players have to close each ships to see if ennemy or friendly Actually (and since the launch of SH3) players can cheat the game with ships announced or not announced (hence ennemy or friendly) Any idea for a solution? Personally I don’t see any
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05-23-24, 05:29 AM | #2319 | |
Seaman
Join Date: Jul 2015
Posts: 34
Downloads: 22
Uploads: 0
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05-23-24, 08:13 AM | #2320 | |
Mate
Join Date: Aug 2021
Location: Shadowing convoys
Posts: 60
Downloads: 227
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...
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Plus, I don't understand, I wrote about my "adaptation", many days ago, but nobody told me anything about it. It would have been nice to know this BEFORE reading a message complaining about credits, bad link, and useless files. I repeat again, I stated that all the credits were for TOYOTAGT86, and my job was not the one of a professional modder - and I never claimed it to be mine... I really love this game, and I spend a lot of time trying to find a way to be helpful for the community - even if it is a simple testing to help modders to get their mod up and working, that is contributing to this fantastic game. Anyway, thank you for sharing your adaptation, and please, if you see somebody proposing something that players don't need, just say it - we are here to help each other...otherwise it wouldn't be a community. I will proceed to remove my adaptation,and carry on helping FIFI with his amazing mod as I can.
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Well,men...all set? - All set, Sir! Last edited by Silentmauri89; 05-23-24 at 09:14 AM. |
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05-23-24, 10:20 AM | #2321 | |
Navy Seal
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Quote:
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05-23-24, 12:15 PM | #2322 | |
Seaman
Join Date: Jul 2015
Posts: 34
Downloads: 22
Uploads: 0
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05-23-24, 12:26 PM | #2323 |
Navy Seal
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Next new NYGM ships (from Ccom12)
Old corvette, mainly viewable in Med, Caraibean and South Africa Armed merchant (US & Brit)
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05-23-24, 01:43 PM | #2324 | |
Watch
Join Date: Nov 2014
Posts: 23
Downloads: 28
Uploads: 0
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Maybe my NYGM is broken or something but the crew always announces friendly planes, friendly ships, etc. with a generic "Contact 337" or whatever the bearing happens to be exactly the same as they do for enemies, neutrals and so on. I've never had them not verbally announce a contact. |
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05-23-24, 03:05 PM | #2325 | |
Sea Lord
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Using direct links it will be much simpler for everyone here...you should have discussed the theme with designer Fifi...as I told you... Fifi doesn't even want to hear talking ... if you want I have another mod that Fifi did on NYGM for the interiors contact me we will talk about it if you wish.. A simple reminder to use this internal mod can endanger your installation if your machine is not at the top.!!!.especially if you do not master what you are doing.... Fifi's work is a must here... For my part it's the best I've seen... try... and play... that... from its implementation... yes, its creator has it for me kindly made to try from the start while it was a personal work still under construction... So... don't go damaging his work... which is by far the best of sh3... don't take that risk.. this mod is not essential... but it adds a slight more graphic touch... nothing in the gameplay...it risks making your experience unstable...and disappointing..lol Kind regards, Kal Maximus U669 |
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