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Old 12-15-08, 03:49 AM   #2296
grunf
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Default Sinking mechanics on Liners (realistic or too tough)?

Yesterday i had an encounter with Large European Liner on my patrol. Put 3 torps in her (bow to medium) at first, and waited a bit to see what happens. The frontal part went almost aligned with sea level.

Then i put another one in the stern for good measure (same side), and went around for a second spread. The interesting stuff is that in spite of 4 big holes on the same side, she did not list, but went evenly to sea level. Also i was suprised that in spite of the last shot that should have blown her propellers, she was happily continuing at 2 kts .

I fired a second salvo of torps (4 in total) to the other side and evenly spread, and was insanely lucky (only 1 dud), she still refuses to go down. She is almost completely leveled with sea but still making 2 kts :hmm:.

Now my questions are:

1. How much time does it take for a liner with 8 holes to sink with RFb 1.52(anyone had similar experiences)?

2. Is it possible that the sinking mech mod has affected the "indestructability" of the props ?

3. How many torps did it take you guys to take down a liner ?

Otherwise, with other ships sinking mod works like a charm

*EDIT: Fired 2 more fish at her, and finally down she went

Last edited by grunf; 12-15-08 at 05:07 PM.
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Old 12-15-08, 07:16 PM   #2297
Malakie
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The last update I have for this mod is 1.51. Do I need to re-download the entire mod then the 1.52 update or can I just download the 1.52 update and install over my 1.51 install?
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Old 12-15-08, 09:44 PM   #2298
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I would say get the full 1.52 and the 1.52 patch - but I am not one in the know - thats just a guess
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Old 12-16-08, 01:01 AM   #2299
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Quote:
Originally Posted by Malakie
The last update I have for this mod is 1.51. Do I need to re-download the entire mod then the 1.52 update or can I just download the 1.52 update and install over my 1.51 install?
You need the full 1.52 install and the patch.
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Old 12-16-08, 05:50 PM   #2300
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Quote:
Originally Posted by Orion2012
Quote:
Originally Posted by Malakie
The last update I have for this mod is 1.51. Do I need to re-download the entire mod then the 1.52 update or can I just download the 1.52 update and install over my 1.51 install?
You need the full 1.52 install and the patch.

AHH Crap.. Right now I am stuck staying with my daughter who is having pregnancy issues.. and she lives about 20 minutes south of Chicago... and believe it or not, we cannot get TV here, only a few AM radio stations AND NO INTERNET accept via my cell phone! Which means I have no ability to download that large package to update! :-( Crap.
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Old 12-16-08, 06:03 PM   #2301
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Quote:
Originally Posted by grunf
2. Is it possible that the sinking mech mod has affected the "indestructability" of the props ?
This issue is being ironed out in the patch being tested right now. Ships will now properly stop when the machinery spaces are flooded, and ships will come to a stop when the decks become sufficiently awash.
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Old 12-16-08, 06:06 PM   #2302
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In related news, we have more goodness coming from conus00, the co-author of the uniform mod released by John W. Hamm. U-boat crews will now wear their proper black-leather foul-weather gear, though the jacket will continue to be the one also worn by US crews and not the double-breasted one issued to the KM:



Other goodies are coming as well...
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Old 12-16-08, 11:05 PM   #2303
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I just bought SHIV last week and the first thing I did was download this mod. Havent gotten to play it yet, but looking forward to starting tomorrow night. Till then, I was wondering what the Uniform_Mod.7z is all about. I downloaded it, but I'm not sure exactly what it is for or how to install it. Is it part of the RFB mods?
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Old 12-17-08, 12:42 AM   #2304
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Quote:
Originally Posted by TheBlackHand
I just bought SHIV last week and the first thing I did was download this mod. Havent gotten to play it yet, but looking forward to starting tomorrow night. Till then, I was wondering what the Uniform_Mod.7z is all about. I downloaded it, but I'm not sure exactly what it is for or how to install it. Is it part of the RFB mods?
It's not needed.
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Old 12-18-08, 03:29 AM   #2305
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Something to add:

Fore deck gun sectors seem to be somehow messed up. I cannot fire deck gun to directions where there are no obstacles. Might be worth checking if there is something wrong with that.

AI merchant ship behaviour when shelled is strange. There is no return fire from merchant at first. After some time, suddenly, all hell breaks loose. Usually when either getting close or, for some reason, when firing merchant with AA gun. Very weird.

Also, repeated direct hits to merchant deck gun do not put it out of action. I tested that by getting very close and hitting merchant deck gun with 6 x 4" shells. It kept on firing.

And before someone says to make clean install..I have clean install fo SH4+UBM1.5+RFB1.5+RFB1.52 patch+RSRDC 396.

Needless to say, this is quite frustrating, making it almost impossible to finish crippled ships with deck gun.

Last edited by Sardaukar67; 12-18-08 at 03:31 AM.
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Old 12-18-08, 01:33 PM   #2306
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Quote:
Needless to say, this is quite frustrating, making it almost impossible to finish crippled ships with deck gun.
US Subs, with few exceptions, didn't "finish off" crippled merchants with their deck guns. This has been hashed and rehashed over and over ad nauseum in the forums and RFB dicussion threads.

For two important reasons:
1. The sub would have to "battle surface", bring the deck watch and guns crews on deck, prepare the gun, get the ammo loading chain in place, etc.... Too much time and risk involved (generally there were either aircraft, escorts or other armed merchants in the vicinity). Besides...
2. The sub was already configured ready to either put another fish in the vessel from either the bow or stern tubes...

Now, for a moment, put yourself in the place of a real US Sub skipper, weigh and consider the options and risks...

Cheers!
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Last edited by DeepIron; 12-18-08 at 01:34 PM.
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Old 12-18-08, 02:12 PM   #2307
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There are some legit issues there. I suppose guns should be realistically able to knock out. That said, even german reports on u-boat.net list rounds fired to "finish off" ships, and I was stunned at how high there were. 30-60 hits not being at all uncommon—that's in addition to at least one, sometimes more, torpedo hits. Read the narratives there on u-boat sinkings.
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Old 12-18-08, 05:07 PM   #2308
Malakie
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Quote:
Originally Posted by neron
Quote:
Originally Posted by neron
i have a geforce 8500gt
1790 total available graphics
512 dedicated video mem
1278 shared system mem



The Nvidia 8xxx series and their issues doing to games is an endless story !

This is from a post i made in July 08:

2.) Since 1.5 (U-Boat Misssions) i always had a crappy ingame graphic when i activate a mod. Sometimes i had CTD, sometimes the game was frozen, sometimes no chance to load a savegame. I installed EVERY nvidia driver that was released no matter if it was only beta. And four weeks ago i hit the jackpot, the beta driver 177.79 solved my problems. I sweare as long as i have this graphic card or the SH4 game i will never change this driver.

My advice: Download all nvidia drivers you can get and test them one by one. If you have Vista use the option to remove all driver software in the deinstall window before you test the next driver. I wish you all luck.

And dude, when you will be lucky and find a driver which solves your problems.... Act like me: NEVER, NEVER, NEVER AGAIN NVIDIA DRIVER UPDATES !



thanks ill try that need to be at the weekend now
thanks again
My advice.. get rid of the hardware and drives causing the problem.

About 6 months or so ago, I needed new hardware for the law enforcement agency I was part of (now retired from both military and law enforcement due to injury). I decided to try the newest stuff out there in a small 'test' run before making the large unit purchase that would be a few hundred units at the least. I had been using ATI but for some reason decided to try the new Nvidia cards and motherboards now out. We had some installed Nvidia boards and Video cards but they were a couple years old now. So I purchased 10 main boards and 10 new video cards. BTW, we use them for high end graphics and video processing in squads etc etc... going all digital.


Within 2 weeks of signing up on the Nvidia website about 6 months ago to complain about problems with brand new video cards I just bought, and the drivers, I was banned from the Nvidia forum! The mod named Brian sent me private messages telling me to quit posting negative and untrue comments on the forums. He also made some other personal comments that I will not repeat here. I sent a letter to Nvidia about this and within a day found myself banned completely... reason disseminating negative, false and misleading information about their products on the forum.

Keep in mind none of my posts were false, irate or worded with expletives. I simply stated exactly what was being experienced on our end, what we had tried of course and what actions we were prepared to take should the problem be left unresolved for much longer. And this was after noting thousands of messages regarding the IDENTICAL reports of the same exact problem. None of my posts were personal in nature, threatening, argumentative or false. Keep in mind that at that time I was still active duty and in law enforcement so professionalism is a must. Everything I posted was what we were experiencing which was also exactly like the thousands of other posts.

I informed Nvidia they had just lost more than they realized because I was not a single person being represented.. rather an entire law enforcement agency and the hardware we used in agency locations and in all our squads, on top of it. They tried to call my bluff, or I should say this Brian guy did with another email he sent me. What he did not understand was I was responsible for authorizing all purchases for hardware for the agency, which in laptops, motherboards and video cards averages about $500,000 a year or so...

I think what pushed this Brian guy, the moderator over the edge, was one of my last comments that if we did not see some kind of support within 72 hours, I would be removing ALL Nvidia products and replacing them with ATI. I said that we had noted on the forums that users had been seriously complaining for at least 6 months and so we were not willing to wait another 6 months for some support.... thus the 72 hour deadline of SOME kind of support help or answers to when we would see something. Instead of course we got banned.

As it turns out he attempted to call my bluff. However Nvidia figured out real fast I was not bluffing. After getting banned, I pulled all equipment made by Nvidia and replaced it with competing products. I contacted my sales rep and notified her of this and that we were closing our account purchasing any Nvidia products. They (Nvidia) tried to say sorry and etc etc etc..... I told them what to do with thier apologies...... and with that Brian {insert a swear word here!} moderating the forum and sending me personal insulting letters. (Of course denials occurred until I produced the screenshots! ) I also said he needed to be fired. Dunno what they did or did not do but I no longer do any personal or professional business with them.

The moral of this is, IMHO, get rid of your Nvidia card and get an ATI HD3800+ series at the least.... ALL your issues WILL go away when it comes to the video problems. They did for us at the agency AND it did for me personally.

Since moving to new hardware, I have had NO major video problems at all with exception to me blowing out one of the HD ports on the first card by plugging in a monitor with the power on and a nice static discharge... Thanks to the second port/head that unit continued to work for us until I was able to get a replacement.... two heads are definately better than one they say! yuk yuk yuk!

Anyhow if you really want to fix your video gaming issues, go to hardware and drivers that actually work and are supported by a company that actually responds to tech support requests.
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Old 12-18-08, 05:15 PM   #2309
Malakie
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Default RFB installed?

How do I tell if RFB installed correctly? I could have swore the last version I had showed new loading screens.... I ask because I bit the bullet and downloaded the full 1.52 version and patch on my little wireless modem connection. I did a full clean install of SH4 and UBoat. I then used the mod tool to install RFB and the patch. But when I run the game, all I see are normal loading screens etc.

Is there some way for me to verify that it is indeed installed and running correctly? I would like to do this before I install a couple other mods like RSRD and Environmental 5.0.

Thanks for any help...

BTW what I installed was:

RFB_v1.52_102408
RFB_v1.52_Patch_111608

in that order. Nothing more so far.


EDIT: Nevermind... talk about a brain that shut down... just realized what I did... I simply copied the extracted folder into my mods folder not realizing I needed to actually copy the SUB folder inside to the mod directory... Just happened to be looking through folders and realized what I did... Now they are at the top level and loading correctly... one of those days I guess...
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Last edited by Malakie; 12-18-08 at 06:59 PM.
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Old 12-18-08, 08:52 PM   #2310
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Glad you got it worked out! As for installing the EE5.0 mod, I'd hold off on that since the latest RFB comes with PE already integrated. Adding a different environment mod may cause problems.

As for your problems with Nvidia, that's unfortunate it had to be that way. Sounds pretty unprofessional on their part if you ask me. I've never used their products, only because my first PC came with an ATI card installed (8mb ram: Christ! How long ago was that! ) and I never, to this day had any problems with any of their products or drivers. I'm very satisfied with ATI
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