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04-29-10, 06:04 PM | #2281 |
Swabbie
Join Date: Apr 2010
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question
what does TMO19_Patch_25012010 do?
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04-29-10, 07:12 PM | #2282 | |
Captain
Join Date: Jan 2002
Location: Costa Rica
Posts: 527
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Quote:
and thanks for asking, we are both fine!!! right now Im BuPers, can you believe, I cannot edit my signature, must ask Neal about it
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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04-29-10, 07:13 PM | #2283 |
Captain
Join Date: Jan 2002
Location: Costa Rica
Posts: 527
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for one thing.. it tones down the sensitivity of the hidrophones of the IJN, making your life easier, I know I lost a boat before aplying the patch.
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
04-29-10, 07:31 PM | #2284 |
Navy Dude
Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
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I have it. If you want, send me a PM w/ your email and I'll send it to you.
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Just get me within 1000 yards, and I'll do the rest |
04-29-10, 08:12 PM | #2285 | |
Sink'em All
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Quote:
PM sent.
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
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04-30-10, 11:03 AM | #2286 |
Watch
Join Date: Apr 2010
Posts: 15
Downloads: 55
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Hi, i just installed TMO 1.9 and latest patch 25012010, so far so good, but i have some issue:
Backspace isn't working as in stock game (don't pause game it only slows to 1) Aircrafts became invisible/transparent? on navigation map when spotted. Any hints? Cheers |
04-30-10, 12:10 PM | #2287 |
XO
Join Date: Jul 2009
Location: Croatia
Posts: 420
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That was intended, just like in the latest RFB patch. A big plus to the game play IMO.
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04-30-10, 12:36 PM | #2288 |
Ocean Warrior
Join Date: Mar 2007
Location: Houston, TX
Posts: 2,726
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You can modify it back to pausing the game by editing the commands.cfg file.
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
04-30-10, 12:51 PM | #2289 |
XO
Join Date: Jul 2009
Location: Croatia
Posts: 420
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There is a bug in the game, when you pause it - engine sound stops playing until you order a new speed. This 'bypasses' the issue.
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04-30-10, 01:07 PM | #2290 |
Ocean Warrior
Join Date: Mar 2007
Location: Houston, TX
Posts: 2,726
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Really? I've never noticed it. (Not saying it doesn't happen, I just haven't been paying that much attention.)
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
04-30-10, 08:49 PM | #2291 |
Sink'em All
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Well, I tried the S-class engine fix but no luck. No matter what engine speed I try all I get is "Cannot Comply"
Anybody seen Ducimus?
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
04-30-10, 09:55 PM | #2292 |
Captain
Join Date: Jan 2002
Location: Costa Rica
Posts: 527
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maybe something wrong
have you tried reinstalling the mod? a corrupt download?
were exactly in time are you, will disable the cycle mod and try to replicate the missus says hi!!!
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
05-01-10, 05:14 AM | #2293 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,335
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Ya gotta luv it
All right! Far out! Nicely done. Spot on. Wunnerful, wunnerful.
Right on! Great Stuff! Magnificent. Spectacular. Never have so many owed so much. Thanks.
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
05-01-10, 09:48 AM | #2294 |
Nub
Join Date: Jun 2008
Posts: 3
Downloads: 26
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Super smashing great lovely....havent read all the thread so sorry if this is a repeat question but I assume I dont need to install the MaxOptics mod like so?
Plus have I got the right hotfix? and lastly, how can I get my little tail back on my nav map circle? Thanks |
05-01-10, 09:58 AM | #2295 |
Watch Officer
Join Date: Mar 2010
Location: Yuba/Sutter, CA
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