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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2251 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#2252 |
Officer
![]() Join Date: Apr 2008
Location: Pennsylvania
Posts: 239
Downloads: 108
Uploads: 1
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AVGWarhawk and Flybywire, any reasons why you aren't using RSRDC_RFBv15_v396 that was released for the RFB 1.52?
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#2253 | ||
Watch Officer
![]() Join Date: May 2005
Posts: 335
Downloads: 52
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The day publishers figured out that they could sell flashy first person shooters to teenagers in numbers greater than sand on a beach was the day that quality simulations died. --Col. Tibbets UBI SHIV Forums I guess they should have made SH4 an open boat where we run around inside and shoot each other a 1000 times. They seem to handle those games with numerous patches. --Longam UBI SHIV Forums A sad day has dawned... |
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#2254 |
Seaman
![]() Join Date: Jan 2006
Location: Durham, NC
Posts: 38
Downloads: 0
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I have a suggestion for those who want to dive deeper than 450 ft.
What about changing the "crash depth"? This is the depth you automatically level off at when you order a crash dive. It's defaulted to 150 feet. If we change that to say 800 feet, would that let the sub dive deeper? It makes more sense to do it this way than to change the radar depth for example. If you're ordering a crash dive, that means something's gone seriously wrong on the surface. Wouldn't you want to be as far away from there as possible?
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Visual. Tally. Press! Last edited by cleverusername; 12-02-08 at 11:40 PM. |
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#2255 | |
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#2256 |
Chief
![]() Join Date: Jul 2003
Posts: 329
Downloads: 266
Uploads: 0
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hi,
Stupid question no doubt, i have used the search function to no avail!! I've just installed RFB with RSRDC after a long time using TMO. i go to set up a campaign and i'm offered the difficulty choices " easy, normal, hard and very Hard" which one is RFB optomised to work with?? I don't want to remove realism by playing on the incorrect difiiculty setting, i was kinda hoping to find a "Realistic" setting like on TMO and you knew you were playing at the right level. Regards Kaleun Last edited by Kaleun; 12-04-08 at 09:37 AM. |
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#2257 |
Sea Lord
![]() Join Date: Aug 2007
Location: Too far from the Pacific right now...
Posts: 1,634
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I usually test and play at the "normal" setting with 100% realism and it's plenty challenging. When I test, I leave the external camera on, but in a personal battle or campaign, I turn it off. It's REALLY scary when you can't "peek" around to see what's happening...
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RFB / RSRDC Beta Tester RFB / RSRDC Modding Forum: http://forum.kickinbak.com/index.php RFB Top Post link: http://www.subsim.com/radioroom/showthread.php?t=125529 RFB Loadout: RFB_V1.52_102408: RFB_V1.52_Patch_111608: RSRDC_RFBv15_V396 Last edited by DeepIron; 12-04-08 at 09:41 AM. |
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#2258 | |
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#2259 |
Chief
![]() Join Date: Jul 2003
Posts: 329
Downloads: 266
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hi,
Ta for that DeepIron! i shall go forth and do battle on normal setting! Regards Kaleun |
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#2260 |
Captain
![]() Join Date: May 2006
Location: Niskayuna, NY
Posts: 482
Downloads: 103
Uploads: 0
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Synopsis: For Pete's sake, stay away from targets that want to ram you. This new DM for the sub doesn't like ramming at all, even glancing blows, rubbing, etc.
In detail: I sighted a 4,800 ton medium old tanker in early '42, just north of Java. He was hauling at 11 knots... apparently he had somewhere to be. I maneuvered into position, fired off three tubes from the rear... and each one went deep, right under the target. I swung around, fired the front four tubes in utter frustration, failing to notice that the target had since killed his speed. Chalk up four misses. Seein' as he didn't have an armament, I surface and started plunking away at him with the deck gun. We finally settled into a routine with him chasing me down, presumably in an attempt to ram me (brave little bugger). I kept ahead of him without a problem. After thoroughly perforating his bow with 25-30 rounds, I swung to starboard to fire at his stern (and engine room). He swung away, giving up on the ramming bit. As a result, we started opening the gap up. I just hit the rudder over to port, and circled around... figured I had enough room. Nope. He went from evade mode to ramming mode again. Once I realized he was getting too close for comfort, I centered the rudder, expecting to simply move down alongside the target, just brushing him. That didn't work out... he kicked the rudder over to his port, and we ended up rubbing his port side (just about at his first mast) with my engine room. Immediately, the engine room compartment and pressure hull was destroyed, along with damaging the clean fuel bunker and one diesel engine. Flooding commenced, and filled the compartment (presumably because the pressure hull and compartment were fully destroyed, my damage control couldn't do anything about it. She proceeded to slowly sink lower into the water, until she was finally submerged and the sim would let me blow ballast tanks. That failed to do anything, period. Deeper and deeper we went, 'til we finally slammed into the ocean floor at 165 feet. I ordered full stop, but the damage progressed, 'til there was no way we were getting back to the surface. Lesson: Don't get rammed. Don't get brushed. Both are bad. Last edited by theluckyone17; 12-04-08 at 10:45 AM. |
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#2261 | |
Navy Seal
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#2262 | |
Bosun
![]() Join Date: Aug 2008
Location: Finland
Posts: 61
Downloads: 100
Uploads: 0
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The sum of the intelligence on the planet is a constant; the population is growing. — Mr. Cole RFB+RSRD+OM @ 100% realism |
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#2263 | ||
Navy Seal
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#2264 | ||
Commodore
![]() Join Date: May 2007
Posts: 629
Downloads: 39
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#2265 | |||
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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