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Old 12-06-20, 02:53 PM   #2251
Smir
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Great work!!
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Old 12-06-20, 03:08 PM   #2252
Aktungbby
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Default welcome Back!

Smir! after a nine year silent run!
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Old 12-12-20, 07:54 AM   #2253
Mandrisk
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Congratulations for the idea and for the work so far, waiting eagerly for it.
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Old 02-12-21, 03:43 AM   #2254
Levyathan89
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This is truly the Star Citizen of Silent Hunter mods

Yeah, I know, you're not stealing people's money^^
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Old 02-12-21, 08:43 AM   #2255
Texas Red
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Any updates? I would like to know how it is going.
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Old 02-12-21, 11:40 AM   #2256
Capt RAP
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Hello Everyone
I have reluctantly moved to windows 10. I have got the MOD up and running. Everything is fine except in periscope view, the mouse is uncontrollable? Its
very hard to center on a target?? Has anyone else had this happen where the mouse or keyboard movements are impossible to control. and is there a way to control it? All other views are fine. Thank you for reading and thank you very much for this incredible MOD CAPT RAP
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Old 02-13-21, 12:27 AM   #2257
J0313
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How can you have this mod up and running when it hasn't been released yet.
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Old 02-13-21, 03:13 AM   #2258
Mad Mardigan
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Quote:
Originally Posted by J0313 View Post
How can you have this mod up and running when it hasn't been released yet.
Thing is... they don't have ''this'' particular mod (as you so clearly pointed out, that there is NO way they have this mod, as it has yet to be released...)...

No clear idea of what they are running, outside of an ''assumption'' of plain jane, stock SH4... unless on 1 of their other many posts (preferably, 1 NOT related to this mod thread... seeing as how they DON'T have it, as it hasn't been released yet...) of stating of having issues with SH4... with NO other info such as what the basics of their computer is... where they have SH4 installed... what mods they are using, if any... if they have used jsgme, multiSH4 or lack thereof...

The usual basic info, so as to be able to assist them...

Unless & until such info is provided, at the least.. NO clear cut idea of what to do, to assist them, other wise...

M. M.

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Old 02-13-21, 09:58 PM   #2259
J0313
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Then I guess he should have stated that he had the game up and running and not the mod. On a thread for a specific mod that isn't finished yet. It was really a rhetorical question but hey, whatever.
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Old 02-14-21, 10:45 AM   #2260
iambecomelife
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Modeling of some of the last major warships for the unit roster.
























Last edited by iambecomelife; 02-14-21 at 11:17 AM.
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Old 02-14-21, 11:11 AM   #2261
iambecomelife
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Last edited by iambecomelife; 02-14-21 at 11:21 AM.
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Old 02-14-21, 11:24 AM   #2262
iambecomelife
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Old 02-14-21, 11:28 AM   #2263
iambecomelife
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Just trying to make sure there's an interesting collection of targets for the player (and friendly units!) My big concerns next are "Tiger", "Seydlitz", and a new model of "Lutzow" ... you may remember I posted old pictures of "Lutzow" but in my opinion the model's not very good; it needs to be replaced. After that it will be smooth sailing.

And I didn't really understand the comments about how to run the mod - just to clarify, it has NOT been released to anyone. I suppose he meant to post in another thread (?)
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Old 02-14-21, 05:46 PM   #2264
propbeanie
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I am mesmerized by your gorgeous models, iambecomelife... I'll have a most difficult time staying in my submarine to sink anything, I'll be too busy sight-seeing... lol - excellent work!
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Old 02-15-21, 02:29 AM   #2265
Warbie
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Following your work for a few years now! Great Job

Can you give us some more insight about the campaign? Will it only be limited to the North Sea?

Are we going to be able to play as British subs (historically were active in Kattegat/Baltic in WW1) as well?
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