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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#211 | |
Black Magic
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#212 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Well, there ya go, couldn't have a better source.
![]() No offense, Kylania. ![]()
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Contritium praecedit superbia. |
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#213 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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Anyway to get the binoculars back to normal? I don't really like the look of the monocular..
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#214 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Simply remove the Gui folder from data\Menu in the mod. All that is there are two dds image files, so by removing that you still get the better scopes and free cam zoom stuff, but you don't get the cyclops binocs and the circle UZO, both are full screen and 8-shape'ish per stock.
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#215 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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Thanks
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#216 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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I am not sure what trouble you are having.
Is it that you can not see at night?
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Contritium praecedit superbia. |
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#217 |
Mate
![]() Join Date: Nov 2008
Posts: 51
Downloads: 151
Uploads: 0
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I have just a little problem with this mod. I have in periscope diferent lines than I see on screenshots. There are also sme "extra lines" which look like from stock. I use TDW UI.
Does anyone have any idea what is wrong? |
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#218 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Extra lines are hardcoded, not much I can do about that. Make sure you're using the TDW UI version, normal one isn't compatible with his mod.
![]() * and enable after UI mod, of course.
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Contritium praecedit superbia. |
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#219 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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I lose the tdc,s in the obs scope with the UI mod. Also the periscope view go,s back to the right like in stock. I installed the UI compatible one.
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#220 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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I'll have a look, gimme a minute.
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Contritium praecedit superbia. |
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#221 |
Black Magic
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#222 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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I don't see a problem. Only module that changes the cameras.cam is emtguf's rework. Nothing else in TDW's mod makes changes to cameras.cam.
Make sure this is enabled after the UI mod, and check no other mods in the list conflict with cameras.cam. Maybe disable emtguf's module before enabling this one. This mod makes no changes to the postioning of the scope, so that's really out of my control. * ^ seem's I'm not the only one. ![]()
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Contritium praecedit superbia. |
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#223 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Hey Arclight, I did end up perfecting that .dds file for the binoculars so that they would be round instead of football shaped(an American football that is). You are welcome to use it if you like. It makes the binocs round without causing the conflicts of doing it the .ini route.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#224 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Actually, I would appreciate it. Better than mucking around in a .cfg file causing who knows how many compatibility issues.
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Contritium praecedit superbia. |
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#225 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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Arclight: thank you for your mod. Just started using it yesterday together with TheDarkWraith's "super mod". Good work, keep it coming.
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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Tags |
more realistic periscope, rmp |
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