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Old 01-26-13, 11:09 AM   #211
gap
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Permission granted by Iambecomelife and mod reuploaded on subsim:
http://www.subsim.com/radioroom/down...o=file&id=3911

alternative mediafire link by Magic1111:
http://www.mediafire.com/?tlmt2nzmazz
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Old 02-09-13, 06:29 AM   #212
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Is there a certain install order that this mod requires? Or can I just pop it at the end of my modlist?

Grtz.
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Old 02-09-13, 07:25 AM   #213
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Quote:
Originally Posted by Lexstock View Post
Is there a certain install order that this mod requires? Or can I just pop it at the end of my modlist?
You can install it wherever you want
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Old 03-13-13, 10:36 AM   #214
Targor Avelany
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Here's some visual presents:

Still having some problem with .zon file (not sure why, but will figure out as soon as I have some free time), but otherwise works like a charm:













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Old 03-13-13, 10:53 AM   #215
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Quote:
Originally Posted by Targor Avelany View Post
Here's some visual presents:

Still having some problem with .zon file (not sure why, but will figure out as soon as I have some free time), but otherwise works like a charm:
Wunderbar, Targor!

While we are waiting for it, I have a few questions:

- is this mod going to be compatible with Ronge's lifeboat mod?

- if yes, is there a way to make some ship to spawn wooden lifeboats, some others rubber boats, and others a mix of them?

- how difficult would be adding to your mod crew in water, casualties, crates, barrels, and other debris similar to what iambecomelife made with his own Wooden Lifeboats mod?

P.S: get in touch if you need for help with the zon file

P.S. 2: I think the oar needs to be a bit longer, or boats's draft a bit deeper
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Old 03-13-13, 11:06 AM   #216
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Quote:
Originally Posted by Targor Avelany View Post
Here's some visual presents...
Well done Max

Very, very nice boats!
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Old 03-13-13, 11:09 AM   #217
Targor Avelany
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Quote:
Originally Posted by gap View Post
Wunderbar, Targor!

While we are waiting for it, I have a few questions:

- is this mod going to be compatible with Ronge's lifeboat mod?

- if yes, is there a way to make some ship to spawn wooden lifeboats, some others rubber boats, and others a mix of them?

- how difficult would be adding to your mod crew in water, casualties, crates, barrels, and other debris similar to what iambecomelife made with his own Wooden Lifeboats mod?

P.S: get in touch if you need for help with the zon file

P.S. 2: I think the oar needs to be a bit longer, or boats's draft a bit deeper
1) yes. It is based on it
2) not sure. That is something I will be looking into in the future, but I don't believe so.
3) not that hard, actually. Adding actual stuff into the boat will be easy - adding 2-3 bones to the file and assigning stuff to it... Casualties, debries - not sure. Something I need to look at.


p.s. in regards to .zon files I might bug you. The reason I have trouble with it is because I have edited the zon file, all nice and proper, but my boats stopped spawning completely.
It might have nothing to do with the zon file and it was just some weird change that I have accidentally made, so I try again and see what happens.
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Old 03-13-13, 11:49 AM   #218
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Actually, remembering my tests, this works very nicely with FX Mod that has crates floating and all kind of debries and casualties...
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Old 03-13-13, 11:49 AM   #219
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Quote:
Originally Posted by Targor Avelany View Post
1) yes. It is based on it
2) not sure. That is something I will be looking into in the future, but I don't believe so.[/QUOTE]

Good to know tat the two mods are compatible. I wonder how the game is going to handle both of them though: will sunk ships spawn 50% wooden boats and 50% rubber boats, or a random mix of them? Should we adjust crew's survival settings in ships cfg files when using both mods?

Quote:
Originally Posted by Targor Avelany View Post
3) not that hard, actually. Adding actual stuff into the boat will be easy - adding 2-3 bones to the file and assigning stuff to it... Casualties, debries - not sure. Something I need to look at.


Quote:
Originally Posted by Targor Avelany View Post
p.s. in regards to .zon files I might bug you. The reason I have trouble with it is because I have edited the zon file, all nice and proper, but my boats stopped spawning completely.
It might have nothing to do with the zon file and it was just some weird change that I have accidentally made, so I try again and see what happens.
yes, you are right: zon file settings shouldn't affect raft's spawning
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Old 03-13-13, 12:01 PM   #220
Targor Avelany
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Quote:
Originally Posted by gap View Post
Good to know tat the two mods are compatible. I wonder how the game is going to handle both of them though: will sunk ships spawn 50% wooden boats and 50% rubber boats, or a random mix of them? Should we adjust crew's survival settings in ships cfg files when using both mods?



yes, you are right: zon file settings shouldn't affect raft's spawning
Well, if you see on one of the screenies, where I took a broader shot, there is a mix of the boats.
Rongel wrote em up as lifeboat_small (the barca) and lifeboat_large.

In original they were identical, so I have changed the gr2 for the large one, as this wooden boat is definately larger than the barca

Unfortunately, I haven't really looked at the spawning mechanism of the lifeboats, so that is something for future to research.
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Old 03-13-13, 12:21 PM   #221
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Quote:
Originally Posted by gap View Post
Good to know tat the two mods are compatible. I wonder how the game is going to handle both of them though: will sunk ships spawn 50% wooden boats and 50% rubber boats, or a random mix of them?
Quote:
Originally Posted by Targor Avelany View Post
Well, if you see on one of the screenies, where I took a broader shot, there is a mix of the boats.
Rongel wrote em up as lifeboat_small (the barca) and lifeboat_large.
One time (long ago ) I had used Wooden Lifeboats and Rongel's lifeboats mods together.. and yes, there was some kind of mix of different boats..
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Old 03-13-13, 12:53 PM   #222
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Thanks for your answers guys. Once Targor releases his wonderful mod, we will deal with realistic liferaft spawning
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Old 03-13-13, 01:36 PM   #223
Targor Avelany
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Quote:
Originally Posted by volodya61 View Post
One time (long ago ) I had used Wooden Lifeboats and Rongel's lifeboats mods together.. and yes, there was some kind of mix of different boats..
Yeah, I wish there was a way to define what kind of lifeboats are generated based on the grt, for example, of the ship.
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Old 03-13-13, 05:15 PM   #224
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Targor, you made an awesome work here!

Can't wait to try it!
Much much better than only rubber boats imo...but a mix of both should be welcome working together with Rongel life boats!

Congrats for this mod
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Old 03-18-13, 05:51 PM   #225
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Please everyone, give one more time link to latest ver. lifeboats?
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