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Old 05-15-10, 07:17 PM   #2146
TheDarkWraith
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This version (v2.4.0) accesses your computer's registry to fiind the path to the files it needs to read for the mast height data. Hopefully there are no problems with it but if there is I'll have to tend to them tomorrow
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Old 05-15-10, 07:38 PM   #2147
7thSeal
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Thanks DW, giving this one a try now... surprised me seeing the mast heights automated version released so soon.
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Old 05-15-10, 07:53 PM   #2148
gouldjg
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Just want to say thanks for the great work.

I have only just managed to find the time to load this up and it is a absolute essential mod from now on.

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Old 05-15-10, 08:04 PM   #2149
Krauter
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Still no journal feature ? Any ETA on when this will be implemented?

Your work is a godsend btw

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Old 05-15-10, 08:46 PM   #2150
TheDarkWraith
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Quote:
Originally Posted by Krauter View Post
Still no journal feature ? Any ETA on when this will be implemented?

Your work is a godsend btw

ALL HAIL THEDARKWRAITH
I have two 400+ page books that I have to make it through first....about 150+ pages into the first one
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Old 05-15-10, 08:49 PM   #2151
TheDarkWraith
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Quote:
Originally Posted by 7thSeal View Post
Thanks DW, giving this one a try now... surprised me seeing the mast heights automated version released so soon.
I had a good break-through happen with it yesterday and after that it was just a matter of writing the code to access the files on the user's computer to read the data the mod needs to determine mast heights.
If any ships don't have entries or their files were corrupt then you'll see mast height as 0.0 for them. We need to make a log of which ships those are so we can fix them. I've found one already.
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Old 05-15-10, 09:03 PM   #2152
furby
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just tried the new version and was getting 0.0m for mast height(liberty class)

WIN 7 64bit

HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Ubisoft\Si lent Hunter 5

C:\Ubisoft\Silent Hunter 5

Last edited by furby; 05-16-10 at 01:58 AM.
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Old 05-15-10, 09:03 PM   #2153
kylania
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Quote:
Originally Posted by TheDarkWraith View Post
This version (v2.4.0) accesses your computer's registry to fiind the path to the files it needs to read for the mast height data. Hopefully there are no problems with it but if there is I'll have to tend to them tomorrow
I'm getting "20" for mast height for all ships. Windows 7 64bit.

installdir is found in:

HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Ubisoft\Si lent Hunter 5\GameUpdate

for me. There's essentialy nothing under just \Silent Hunter 5
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Old 05-15-10, 09:10 PM   #2154
THE_MASK
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Windows 7 64 bit
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Old 05-15-10, 10:02 PM   #2155
Krauter
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Quote:
Originally Posted by TheDarkWraith View Post
I have two 400+ page books that I have to make it through first....about 150+ pages into the first one
Excellent, thanks a lot

I'd like to be able to post my Enigma Patrol log in game to add some realism
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Old 05-15-10, 10:46 PM   #2156
jwilliams
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For windows XP Pro. 32 bit, the installdir registry is located in :-

HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Silent Hunter 5\GameUpdate

I've installed my game to D:\Simulations\SilentHunter5
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Last edited by jwilliams; 05-16-10 at 02:03 AM.
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Old 05-16-10, 04:15 AM   #2157
Jander
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WinXp 32, getting mast height 0
registry as in jwilliam's posting, install path is e:\games\silent hunter 5

[edit]
correction: get correct mast height for merchants and tankers, it seems, but mast height 0 for escorts and warships
might it be that there is a problem with the special characters in the german language? maybe your script has a problem parsing the names for "Zerstörer" or "Flottenträger"?
[/edit]
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Last edited by Jander; 05-16-10 at 04:55 AM.
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Old 05-16-10, 04:45 AM   #2158
THE_MASK
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If i hit crash dive icon on the left of the screen (vanilla icon) i end up in the radio room .
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Old 05-16-10, 05:12 AM   #2159
jwilliams
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Quote:
Originally Posted by sober View Post
If i hit crash dive icon on the left of the screen (vanilla icon) i end up in the radio room .
Yes happened to me a few times too.
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Old 05-16-10, 05:13 AM   #2160
McHub532
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Quote:
Originally Posted by jwilliams View Post
Yes happened to me a few times too.
I think TDW has it coded that way on purpose.
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