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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2146 |
Sonar Guy
![]() Join Date: Apr 2007
Location: Newfoundland,Canada
Posts: 398
Downloads: 6
Uploads: 0
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Jawoh Herr Kaluen!
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![]() GWX crew member. Come Hell or High water, we get it done! ![]() |
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#2147 |
XO
![]() Join Date: May 2005
Location: Denver, CO.
Posts: 403
Downloads: 49
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Excellent! Almost there!!
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#2148 |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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Without A Doubt gentlemen, I Salute You
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#2149 | |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
Downloads: 0
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SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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#2150 |
Admiral
![]() Join Date: Apr 2007
Location: Florida
Posts: 2,280
Downloads: 54
Uploads: 0
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I knew I had a reason for buying the Das Boot Soundtrack.
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"When you're born into this world, you're given a ticket to the freak show. If you're born in America you get a front row seat." - George Carlin |
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#2151 | ||
Chief of the Boat
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#2152 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Good evening (or whatever time) GWX team. I have a quick question for you: is there an easy way to reduce the number of radio messages I get to just the critical ones? For example, if I overwrite message_en.txt with the Stock SH3 version, will it break anything? Or could I even delete message_en.txt entirely?
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Freedom of speech - priceless. For everything else there's Mastercard. |
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#2153 |
Chief of the Boat
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AFAIK just delete the lines of text (message wise) you don't want notification of :hmm:
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#2154 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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OK, thanks!
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Freedom of speech - priceless. For everything else there's Mastercard. |
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#2155 | |||
Sonar Guy
![]() Join Date: Apr 2007
Location: Newfoundland,Canada
Posts: 398
Downloads: 6
Uploads: 0
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![]() GWX crew member. Come Hell or High water, we get it done! ![]() |
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#2156 | ||||
Chief of the Boat
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#2157 |
Commodore
![]() Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
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Where and when must I begin my career to be able to fight Soviet shipping on the Baltic in GWX mod?
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#2158 | |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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1. Play in the Black Sea (1942 onwards) with Type IIs 2. Play in Norway (1941 onwards) and fight in the Arctic 3. Play in the Baltic (1943 onwards) and fight the Soviets in shallow waters.
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![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#2159 |
Shore leave
![]() Join Date: Apr 2007
Posts: 70
Downloads: 29
Uploads: 0
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I've been wanting to play SH3 ever since it came out but my PC couldn't handle it. I just build a new rig and got SH3. Which was everything I wanted.
![]() Of course I had no idea. Then I came here and heard about GWX. I downloaded it and installed it last night. And am now at work having not slept all night. ![]() What a fantastic, increadible job!!! ![]() ![]() ![]() ![]() Thank You So Much. Great Job! ![]() And now to hear GWX 2.0. *thud* my body hits the floor of my cube. ![]() ![]() |
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#2160 |
Chief of the Boat
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You just pick yersel up off the floor, dust yersel down....and enjoy the GWXperience
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