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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2131 |
Chief
![]() Join Date: Mar 2010
Location: Drowning in mods soup
Posts: 327
Downloads: 466
Uploads: 0
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Brilliant! h.sie
![]() we can officially rename sh3 as SH9 as someone suggested ealrlier. ![]() |
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#2132 |
Admiral
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Please note: Not every contact leads to a convoy battle. At good conditions (1942, north atlantic, no storm, no fog, hourly contact reports, good course estimation, no hunter-killers) the chance that the wolfpack intercepts the convoy is about 50 and 60% (depending on the initial distance between the wolfpack and the convoy).
So you may need to play the mission more than once to see a convoy battle. Last edited by h.sie; 09-25-11 at 04:32 AM. |
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#2133 |
Grey Wolf
![]() Join Date: Jan 2002
Location: Holland
Posts: 785
Downloads: 122
Uploads: 0
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I did recieve the messages from BDU. Unfortunately no other boats were available yet. But I will try again. I'm very curious what will happen when there are boats in the area and the attack command is given!
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#2134 |
Admiral
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@Rik: If in the current mission the state is "no boats available", then this state does not change for some days. Thus, I recommend to start the same mission again and try again. New roll-a-dice.
Thanks for testing! Last edited by h.sie; 09-25-11 at 04:49 AM. |
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#2135 |
Admiral
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When wolfpack reached interception position, don't expect BDU order to attack and 1 minute later the battle begins. There was chaos - no good synchronization. Thus, it's possible that one wolfpack boat attacks before you get the order to attack. Or, you never get the order to attack or you get the order to attack but the attack begins 1 hour later or the wolfpack doesn't attack at all......because of "unknown" resons.....
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#2136 |
Pacific Aces Dev Team
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There are two files in the link, one of them "BDU AI" is password protected. I guess we only really need the other pack, right?
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One day I will return to sea ... |
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#2137 |
Admiral
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@Hitman: Yep. I deleted the other file.
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#2138 |
Admiral
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The purpose of this alpha test period is to get some experiences and to fine-adjust some parameters and probabilities.
It must also be tested whether the cause of the chaos in attack synchronisation, the strongly varying BDU response time on contact reports (30 minutes to 3 hours), is okay. I didn't change it so far, but could make it less varying, if necessary, in order to reduce chaos and enhance attack synchronisation. Last edited by h.sie; 09-25-11 at 07:05 AM. |
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#2139 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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A few months ago h.sie wrote something along the line '... in principle everything is possible now. Even wolfpacks some day.' I think the day has come!
![]() I think this is a good opportunity to thank h.sie also once again for all the other great patches he did, e.g., the 'WO automatically moves to the bridge' patch; something players wanted to have from the beginning of SH3. I know that h.sie has worked very hard during the last year to create all the patches and that he worked alone almost all the time. With remarkable persistence he learned the required skills, studied SH3, and made dreams come true. And most important for us, he had the courage to share his work despite all the legal issues surrounding a modified executable. Thanks again for all of this, h.sie. ![]() ![]() ![]() LGN1 |
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#2140 |
Admiral
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Please first test. Only if the mod is good, time has come to say "Thank you"!
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#2141 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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I knew your reply even before you posted
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#2142 |
Grey Wolf
![]() Join Date: Apr 2011
Posts: 756
Downloads: 237
Uploads: 0
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Videos folks.
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#2143 |
Pacific Aces Dev Team
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Hmmm strange thing, it doesn't allow me to patch my SH3.exe (Cracked version), but previous versions of your patch had no problem with it.
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One day I will return to sea ... |
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#2144 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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Yep - V16A0 patch doesn't work with 'reloaded' sh3.exe
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#2145 |
Grey Wolf
![]() Join Date: Jan 2002
Location: Holland
Posts: 785
Downloads: 122
Uploads: 0
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What is the actual signal for the start of the attack I recieved "Individual attack recommended" and "full movement granted"? Two attempts failed due to fog after shadowing the convoy for 1.5 day. Still trying!
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