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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#196 |
A-ganger
![]() Join Date: Apr 2005
Posts: 78
Downloads: 1
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Heck!! Well I wanted to stay on SH-3 because I liked the XXI and IX that much and I thought I couldn't be interested by US Sub's.
Well after this thread, just pre-ordered my copy of SH-4 right away. ![]() |
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#197 |
Admiral
![]() Join Date: Sep 2006
Location: Denmark
Posts: 2,395
Downloads: 23
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are these sailors i have spotted :hmm:
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#198 | |
Chief
![]() Join Date: Mar 2004
Location: Peoples Republic of West Yorkshire
Posts: 326
Downloads: 70
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__________________
Running subs aground since SH1 and Silent Service Running SH5 @ 100% difficulty + TWoS 2.2.19(RealNav + BDU + port smoke + food) + Carotio_IntercontinentalRadioPack tweaked + The Little Ships of SH5 - Coaster Pack |
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#199 | |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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#200 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
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They're actually really easy to see on the carrier deck in the gamespot trailer, only thing is theres explosions all around and they just stand there doing nothing.
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#201 |
Admiral
![]() Join Date: Sep 2006
Location: Denmark
Posts: 2,395
Downloads: 23
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wich one
there are so many trailers/movies/ W/E |
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#202 | |
Chief of the Boat
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#203 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
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The one that goes 6mins 19 secs, from the New Trailer! thread. It's streaming, but
you can download a better quality version if you register at gamespot, and hi-res if you pay (but bugger that). It's just a bit further than halfway where the carrier is sinking. |
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#204 | |
Admiral
![]() Join Date: Sep 2006
Location: Denmark
Posts: 2,395
Downloads: 23
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god im bored:rotfl: |
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#205 | |
Admiral
![]() Join Date: Sep 2006
Location: Denmark
Posts: 2,395
Downloads: 23
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thanks ![]() |
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#206 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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Thanks Boris!
Just saw the video. Holy toledo! That carrier went up like it was the 4th of July. Hot diggidy damn! I've thought of something else too, I know we could go on like this forever but; it'd be nice to see a spherical shockwave eminating out from an explosion of that magnitude. Why not throw in a bit of camera shake as the shockwave passes your P.O.V. too? Also, I always liked the 'speed of sound' Mods we saw for SHIII, it just made things that touch more realistic. I know things are getting silly with us asking for the Earth, but finishing touches that could be implemented in the next game maybe? |
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#207 |
Admiral
![]() Join Date: Sep 2006
Location: Denmark
Posts: 2,395
Downloads: 23
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does anybody know if the ships will be able to sink from flodding ?
:hmm: |
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#208 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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What do you mean Morts? I thought that sinking from flooding was kind of an integral part of sinking in the first place?
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#209 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
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Even the ships in stock SH3 sank from flooding to some degree.
I'd love to see speed of sound integrated into games. There's nothing cooler than seeing the flash of an explosion, followed by the bang seconds later. Not sure if you couls make this work dynamically in game. I also think sounds of gunfire should carry further. Just being picky really, but for a future game, I want it! |
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#210 | ||
Ace of the Deep
![]() Join Date: Mar 2001
Location: Midwest - USA
Posts: 1,057
Downloads: 42
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