SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
11-25-15, 12:53 PM | #196 | ||
Admiral
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I'm wanting to set the record straight regarding my remarks of the RSRDC Avenger, in either v550 and v575. What I said is total BS!! It goes to show talking from "memory" is never a good thing. Upon further review of what I said.....the Museum's RSRDC Avenger flies as expected, straight and level until it gets to its turn point, abruptly turns left about 90 degrees (compared to the sun position) at around 5 minutes into its flight. Then flies straight and true for another 5 minutes, making another 90 degree left turn to continue its pre set Museum flight. This is with SH4 v1.5, RSRDC v550, and its Patch1 v5xx. I'm convinced I was wrong in my statement regarding its dive into the sea. I'm not wrong in having this happen. My experience was while using the Avenger with SH4 v1.4. A completely different animal!! I'll admit I'm working with adding planes to a version of Day of Infamy for v1.4 of the game. The issue has since been resolved due to some missing files that SH v1.4 requires that the original Avenger didn't have. This is where my memory mixed up the conclusion that one would see the Avenger fail....not with v1.5, but with v1.4 of the game. My apologies!! I have no excuse except for not checking my conclusion before stating it. Although my other comments are correct......You'll get CTD's within the Museum with some of the RSRDC units, plus some of the planes don't have sound (like the Corsair).
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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11-25-15, 10:02 PM | #197 | |
Silent Hunter
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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Don't worry about it. I forget, or misremember, details of this stuff all the time. |
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11-26-15, 10:36 PM | #198 |
Silent Hunter
Join Date: Sep 2010
Posts: 3,975
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I'd hoped to be finished with this before today, but it's been slow and tedious work. |
11-28-15, 02:24 AM | #199 |
Silent Hunter
Join Date: Sep 2010
Posts: 3,975
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I think I've fixed the engine sound issues. They all seem to be the result of pointers referring to non-existent sound files. There are a very limited number of a/c engine sounds, so it is a simple matter to pick the best one. Oddly, some of them seemed like poor choices, so I made some changes. The had the 'Mavis' with the sound of the Sunderland, which is ok, but then had the Sunderland with a B-24 sound! There are only two single engine fighter sounds; the Hurricane, and the Mess. Bf109. No Zero, or Wildcat. I guess it shows what Ubi likes best. |
11-28-15, 01:42 PM | #200 |
Planesman
Join Date: Aug 2015
Posts: 182
Downloads: 148
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TorpX, maybe you can help me out. I've tried this mod and i liked it (both tmo and rfb). What i didn't like was the fact that all equipment specs has gone, is there any way to fix it? This happen with any version of ISP that i have tried.
thx |
11-28-15, 11:01 PM | #201 |
Silent Hunter
Join Date: Sep 2010
Posts: 3,975
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I went through the UPCLocalization.tsr file, using WinMerge to compare to the RFB 2.0 file. I couldn't really see what might cause the problem, so I just copied over most of the RFB portions that appeared different. That should fix it, but I'm not going to test every class/version of boat. |
11-30-15, 06:29 PM | #202 | |
Grey Wolf
Join Date: Sep 2007
Posts: 921
Downloads: 75
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Quote:
Finally got SH4 running, going to do a couple of installs, one will be for RFB, so looking forward to plugging your mod in.
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"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 |
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12-01-15, 01:22 AM | #203 | |
Silent Hunter
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
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Quote:
You're not kidding. |
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12-01-15, 11:24 AM | #204 |
Planesman
Join Date: Aug 2015
Posts: 182
Downloads: 148
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I have an update about the upgrade specs issue. With TMO+RSRDC+OTC+ISP 2.6 the problem doesn't show up. However with RFB + ISP 1.1 or RFB+RSRDC+ISP 2.15 the problem shows up.
Diggin' around lead me to find some difference that might explain what is going on. Taking for example the SJ-1 Radar RFB UPCLocalization : SJ-1 Radar=SJ-1 Radar SJ1RadarInfo=SJ-1 Radar|Type: ... SJ1RadarNotes=SJ-1 is an improvement on the ... WCAInfo=WCA Sonar|Type: .... WCANotes=WCA sonar is a combination.... ISP UPCLocaliation : SJ-1 Radar=SJ-1 Radar SJ-1RadarInfo= SJ-1 Radar|Effective Range:.... SJ-1RadarNotes=An improved.... WCAHydroInfo=WCA Listening Gear|Max Range: .... WCAHydroNotes=An early war ultrasonic passive .... As a counterproof i made the changes below to ISP UPCLocalization and everything started to work fine (in those which i changed) : SJ-1RadarInfo to SJ1RadarInfo Improved SD Radar to ImpSDRadarInfo UPDATE: I ended up creating a mod that fixes both UPCLocalization and UpgradePacks files. I fixed all info that i could by using RFB 2.0 as spec limits guide. Last edited by xXNightEagleXx; 12-01-15 at 01:09 PM. |
12-01-15, 01:21 PM | #205 |
Planesman
Join Date: Aug 2015
Posts: 182
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TorpX, let me ask you. Are you working on ISP update for RFB ?
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12-02-15, 05:43 AM | #206 | |
Silent Hunter
Join Date: Sep 2010
Posts: 3,975
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Yes, the forthcoming version will be for RFB and RSRDC. I am not planning any TMO versions, it is just too much work. |
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12-03-15, 12:15 AM | #207 | |
Grey Wolf
Join Date: Sep 2007
Posts: 921
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Quote:
Nah, couldn't be. the game designers were flawless
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"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 |
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12-06-15, 04:46 AM | #208 |
Silent Hunter
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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A quick progress report: |
12-06-15, 09:35 AM | #209 |
Grey Wolf
Join Date: Sep 2007
Posts: 921
Downloads: 75
Uploads: 0
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Do you need some engine sounds? I may still have some from when I used to mod Fighter Squadron: SDOE
I'll take a look if you need some
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"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 |
12-06-15, 10:21 AM | #210 |
Officer
Join Date: Jan 2008
Location: Herriman, Utah
Posts: 247
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Uploads: 3
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I've been reading your posts about aircraft doing weird things and came upon this on Oahu. Saw an icon that said slow moving so I checked it out. It's a B-24 with its wing tip touching the ground, engines revving, not going anywhere.
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