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Old 10-16-10, 08:05 AM   #1936
jldjs
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My MOD install is;
TMO 2.0
TMO_20_Beta_update
RSRDC_TMO_V502
RSRDC_V5xx_Patch1
MaxOptics IV for TMO_2
3000 Yard Bearing Tool(1280x)
EAXSoundsim_without_WebstersManuever_T
Return for Creaks and Man the Deck(Flak) Gun
Convoy Routes for TMO 2.0
Fixed Zero Bomb Load RSRDC
Fixed CD_sonar_RSRDC
IJN_Rad_Fix_for_TMO2_betaupdate

I had installed "3D TDC and Radar Raneg Unit v1.02" but removed it.

Also, is there a Ships MOD I shouild be using with RSRDC? Because, on my
current mission I encountered a patrol boat (forget the name} near Palau
on radar but when I zoomed in on the Nav map the "square" for this ship disappears and the dot doesn't appear. There is a label displayed indicating unnamed ship. Also, near Tokyo Bay entrance last patrol, some of the Escorts and patrol boats displayed on the Nav map as ship outlines instead of dots.
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Old 10-16-10, 08:37 AM   #1937
tater
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The _shp markers I can probably hunt down for you, but not today (today is my in-laws 50th wedding anniversary, so we're a bit busy). Might do a combined RSRDC "fixes" mod.
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Old 10-16-10, 08:47 AM   #1938
jldjs
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Thanks. Enjoy the celebration. My wife and I had our 45th last February and it is indeed something to enjoy with family.
I may just re-install again. I realized I had un-installed TMOwtw from the SHIV program and then installed all the Mods I listed. Perhaps I should have started with a fresh install of the stock SHIV 1.5. Your thoughts on this if you get a chance.
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Old 10-16-10, 08:48 AM   #1939
Armistead
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I do know a few of the added ships will show outlines instead of the dot. Probably ships added by RSRD that overwrite the dot of TMO. The large modern is one, it will show a carrier outline as that was the platform used to make it. A few of the added smaller patrol boats will do the same.

Not sure why you have 6 patrols to Bashi. Overall we that play RSRD should be seeing about the same thing, so not sure.

Your mod set up looks OK to me.

If you haven't passed Nov 12 yet or have a base save, try to head to the Solomons. The battle of Guadalcanel takes place. It goe's on for 3 days with major surface battles taking place each night. See if that works out, not to mention you'll see more action than you can handle. The 12 and 13 you want to be just sort of ESE of Savo, just a few miles. The large battle is the 12, the jp fleet comes between Savo and the Cape. The 13th I think the JP CA force comes in the North side of Savo. The 14 be west of Savo, a few miles into the slot, you should see several TF this night, a convoy of Nagara merchants, ect. Eventually a large US TF will come in from the South with two NC BB's and have a field day. If this works out, I would say RSRD is OK. You're probably in Fremantle, so takes several days to get there, but you have Brisbane and Tulagi to refit. There are several other smaller and larger battles near the Solomons in 42, learn a little history and you can stay engaged in battles or attack large invasion forces from April to December of 42 in the Solomons. Be glad to help.

Anytime I switch supermods, I do a clean install. Technically you should be OK, but a lot of mod movement can sometimes leave residue in your stock game files.

Again, you don't have to do patrols. No punishment for it as long as you sink ships. Not sure if you can transfer yet, don't think so
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Old 10-16-10, 11:26 AM   #1940
tater
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Real TMO compliance requires changing the _shp files. All the TMO ones use the same file, so it's as simple as replacing each with the same TMO dot (renamed to ship-in-question's-name_shp.dds ).

Easy to do, just need some time.
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Old 10-16-10, 12:23 PM   #1941
Robin40
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Quote:
Originally Posted by jldjs View Post
My MOD install is;
TMO 2.0
TMO_20_Beta_update
RSRDC_TMO_V502
RSRDC_V5xx_Patch1
MaxOptics IV for TMO_2
3000 Yard Bearing Tool(1280x)
EAXSoundsim_without_WebstersManuever_T
Return for Creaks and Man the Deck(Flak) Gun
Convoy Routes for TMO 2.0
Fixed Zero Bomb Load RSRDC
Fixed CD_sonar_RSRDC
IJN_Rad_Fix_for_TMO2_betaupdate

I had installed "3D TDC and Radar Raneg Unit v1.02" but removed it.

Also, is there a Ships MOD I shouild be using with RSRDC? Because, on my
current mission I encountered a patrol boat (forget the name} near Palau
on radar but when I zoomed in on the Nav map the "square" for this ship disappears and the dot doesn't appear. There is a label displayed indicating unnamed ship. Also, near Tokyo Bay entrance last patrol, some of the Escorts and patrol boats displayed on the Nav map as ship outlines instead of dots.
Why not Convoy routes for TMO+RSRD?
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Old 10-16-10, 08:48 PM   #1942
jldjs
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Because I don't know of such a Mod. Do you?
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Old 10-16-10, 09:05 PM   #1943
Armistead
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That mod changes the radio map and show the convoy traffic of TMO, RSRD, or both. I think he has all versions in one folder, so after you extract open the file and pick the version you want.

Again, it's just RSRD shipping lanes map, looks somewhat different than the stock map, but it doesn't include movements of TF, warships, ect..just shipping lanes.

http://www.subsim.com/radioroom/down...o=file&id=2739


You could look in the campaign files using ME, but that's just cheating.
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Old 10-16-10, 11:29 PM   #1944
Robin40
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Quote:
Originally Posted by jldjs View Post
Because I don't know of such a Mod. Do you?
http://www.subsim.com/radioroom/down...o=file&id=2739

ooppsss...already posted
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Old 10-17-10, 04:35 AM   #1945
Castout
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I need RSRDC for RFB 2.0 the given link would give corrupted 0 byte file. Anyone can upload them?
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Old 10-19-10, 11:44 AM   #1946
Caustic
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Quote:
Originally Posted by Castout View Post
I need RSRDC for RFB 2.0 the given link would give corrupted 0 byte file. Anyone can upload them?
You can find the RSRDC files in Lurker's filefront directory.
http://www.filefront.com/user/lurkerhlb3

Enjoy.
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Old 10-19-10, 04:40 PM   #1947
jldjs
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My last 6 patrols I've been sent to Bashi each time. I started from
Pearl Oct 42 , two patrols, transferred to Brisbane for last
4. How can I get a different area out of RSRDc?
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Old 10-19-10, 05:36 PM   #1948
Castout
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Quote:
Originally Posted by Caustic View Post
You can find the RSRDC files in Lurker's filefront directory.
http://www.filefront.com/user/lurkerhlb3

Enjoy.
Thank you Caustic
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Old 10-28-10, 01:24 PM   #1949
MaddogK
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Quote:
Originally Posted by jldjs View Post
I've been using TMO 2,0 Beta and want to try RSRDC. I installed RSRDC TMO V502 and RSRDC Vxx Patch1. I installed TMO and first and then the two RSRDC mods. Game starts, I start a career out of Midway and get about 20nm away from base and game CTDs.
Does this version of RSRDC work with TMO 2 beta?
If it should, can someone offer some advice as to how to fix the CTDs?
Thanks
WEIRD- I'm getting the same problem, in fact I don't even have to move- I sit in same spot that I spawn into and 2 minutes later I CTD.

I have SHIV 1.5 -w- RSRDC V550, GFO 1.1.7, GFO convoy route fix, and GFO Patch for RSRDC v401. nothing else installed, and nothings changed since I starting running this config 2 weeks ago- CTD's started last night and ONLY around Midway (1Jun42).
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Old 10-28-10, 01:36 PM   #1950
Armistead
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Works fine, sounds like you have other issues. I assume you're running 1.5.

That is the correct version. Here is my list of mods so you can compare.
You have a problem related to something else, game files fubared or something.

TriggerMaru_Overhaul_2
TMO_20_Beta_update
RSRDC_TMO_V502
RSRDC_V5xx_Patch1


Fixed Zero Bomb Load RSRDC
Fixed_CD_sonar_RSRDC
IJN_Radar_Fix_for_TMO2_v1
TMO_Visuals_for_RSRDC
TGT DIALS TO PK FIX - TMO
TGT AOB TO PK FIX - TMO
TBT filter green TMO 1.9 and Stock
MaxOptics IV for TMO_2
SCAF for RSRDC v502_2.0
TMO_SubTextures_FooSkin
Webster's Smaller Rain for TMO
EAXsoundsim_without_WebstersManeuver_TMO19
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