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Old 08-19-07, 09:38 PM   #181
JScones
Navy Seal
 
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Have you increased the flag size again? :hmm:
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Old 08-19-07, 10:06 PM   #182
Safe-Keeper
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It'd be great for movie-makers. Load the mod, film the scenes of the u-boat entering and leaving port, and then unload the mod and film the rest of your movie. Other than that, though, I can't think of anything.
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Old 08-19-07, 10:47 PM   #183
TheDarkWraith
Black Magic
 
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Quote:
Originally Posted by JScones
Have you increased the flag size again? :hmm:
Nope, still the scaled down to 45% original value. Why do you ask?
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Old 08-19-07, 10:50 PM   #184
JScones
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Quote:
Originally Posted by Racerboy
Quote:
Originally Posted by JScones
Have you increased the flag size again? :hmm:
Nope, still the scaled down to 45% original value. Why do you ask?
Just looked a bit bigger than the earlier one (seems to take up more of the pole). But that could simply be due to differences in turm models I guess.
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Old 08-20-07, 01:49 AM   #185
Kaleu. Jochen Mohr
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cant wait to put this on my IXB (and other type's)
downloading it right away
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Old 08-20-07, 09:08 AM   #186
Ubåtskapten
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Downloaded and tested the mod and I must say the flag really looks great!

Now I only miss the option to be able to lower it by pressing a key or something (just like the radar antenna) so I can fly it when leaving/returning to port.
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Old 08-20-07, 09:23 AM   #187
TheDarkWraith
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Quote:
Originally Posted by Ubåtskapten
Downloaded and tested the mod and I must say the flag really looks great!

Now I only miss the option to be able to lower it by pressing a key or something (just like the radar antenna) so I can fly it when leaving/returning to port.
I'm working on finding some solutions for this.
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Old 08-20-07, 10:02 AM   #188
oscar19681
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I love this mod however i downloaded it and put it in the mods folder for the mod enabler. When i go into the game there is no flag whatsoever on my pole. I have the latest gwx with currently no other mods installed.
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Old 08-20-07, 10:47 AM   #189
Kaleu. Jochen Mohr
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it worked on my game :hmm:

but i realy wanna see it on my IXb.
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Old 08-20-07, 02:31 PM   #190
java`s revenge
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This mod is also outstanding. SH3 is becoming nearly perfect.

Thanks for this great work.
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Old 08-20-07, 03:43 PM   #191
oscar19681
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Ok it works now. The flag looks so freakin awsom and indeed sh-3 is becoming nearly perfect. I wonder when this mod is completly done if we will ever see some pennant flags that would be so cool.
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Old 08-20-07, 07:39 PM   #192
TheDarkWraith
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Quote:
Originally Posted by oscar19681
Ok it works now. The flag looks so freakin awsom and indeed sh-3 is becoming nearly perfect. I wonder when this mod is completly done if we will ever see some pennant flags that would be so cool.
working on it.........It all hangs on whether I can find a way to make the flag controllable.
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Old 08-20-07, 08:44 PM   #193
Pants
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Woot this finishes off my U-997 sub nicely
Just need to figure out if i can change it to the VIIC :hmm:
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Old 08-21-07, 09:26 AM   #194
oscar19681
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Quote:
Originally Posted by Racerboy
Quote:
Originally Posted by oscar19681
Ok it works now. The flag looks so freakin awsom and indeed sh-3 is becoming nearly perfect. I wonder when this mod is completly done if we will ever see some pennant flags that would be so cool.
working on it.........It all hangs on whether I can find a way to make the flag controllable.
Well i,m sure if you can make u-boat pennats you become just as legendairy on this forum then u-boat aces were back it the atlantic war.
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Old 08-22-07, 10:08 AM   #195
TheDarkWraith
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I've made the flag attachable to the aft periscope but there's one problem with it. When you raise the periscope the flag 'magically' appears out of the hull of the ship rising with the scope. If the scope is fully extended then the flag is where it's supposed to be on the pole. If the scope is partially extended then the flag is 'floating' in thin air attached to nothing. It's still not visible under water but I'm not liking this so far. It does however make pennants and all easily possible as they could be attached to the scope and once the scope is fully raised they would be in the correct positions.
I'll keep chugging away at this.
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