SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-29-10, 01:47 PM | #181 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
Having an issue with this mod. The screen is filled with several unusable grayed out boxes upon the game loading. Can't close or minimize them, completely blocks the screen. I think another poster in this thread had the same issue, but his was related to modifying the rudder key settings on the UserOptions.ky file, and I have not modified that file (other than to change '# the current UI Style
UIStyle = SH3Style') Game is patched to 1.1. Any other ideas? |
03-29-10, 03:30 PM | #182 | |
Black Magic
|
Quote:
|
|
03-29-10, 03:47 PM | #183 |
A-ganger
Join Date: May 2005
Location: navis longa
Posts: 73
Downloads: 17
Uploads: 0
|
This mod makes the game playable. Thank you very much indeed!
I'm using the SHV-style UI which is perfectly integrated into the original UI. Just one question? Can I somehow hide the officer icons on the bottom? I'm using the crew dialog mod an prefer to give my orders by talking to my men. In my opinion it fits very well into the game. Is there a way to deactivate the officer symbols?
__________________
|
03-29-10, 04:08 PM | #184 | |
Black Magic
|
Quote:
|
|
03-29-10, 05:02 PM | #185 |
A-ganger
Join Date: May 2005
Location: navis longa
Posts: 73
Downloads: 17
Uploads: 0
|
Cheers, looking forward to the next update of this great mod!
__________________
|
03-29-10, 05:11 PM | #186 |
Officer
Join Date: Jul 2006
Location: Hull
Posts: 239
Downloads: 170
Uploads: 0
|
Take a bow Sir. Brilliant work.
May I respectfully suggest you contact the RUB team and get this MOD integrated into their project cos I'd hate to loose this! Kind Regards
__________________
Like music only more painful http://profile.myspace.com/index.cfm...ndID=108090746 |
03-29-10, 05:17 PM | #187 |
Samurai Navy
Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
|
|
03-29-10, 05:36 PM | #188 |
Seaman
Join Date: Sep 2008
Posts: 37
Downloads: 332
Uploads: 0
|
Hi I Think this is my first post here in a while, but during the Silent Hunter 3 Era I was Kreig-Schweine. When I tried to log on it wouldn't recognize my name so I just resigned up. Any way THANK YOU for the awesome mod. I was wondering if there was a way to get the heading/rudder dial to work on the SH3 style and or maybe move it to a different location? One thing I might suggest would be for it to be floating & movable.
Thank Again For Your Hard Work. |
03-29-10, 06:18 PM | #189 |
Black Magic
|
The SH3 style has a heading/rudder dial, it's located between the throttle and depth dials (it's the middle one). Where would you want it to be moved to ?
|
03-29-10, 06:18 PM | #190 |
Black Magic
|
|
03-29-10, 06:19 PM | #191 |
Black Magic
|
I think it was them that contacted me in the first place to see if I was interested in designing a UI for them. The SH5Enhanced is that 'design' so far.
|
03-29-10, 06:44 PM | #192 | |
XO
Join Date: Sep 2002
Location: New York City
Posts: 408
Downloads: 439
Uploads: 0
|
Quote:
Try toggling the UI off before speaking to the crew. |
|
03-29-10, 07:02 PM | #193 | |
Samurai Navy
Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
|
Quote:
Edit\ Whoops, quoted your wrong post but referring to changing the border color. |
|
03-29-10, 07:55 PM | #194 |
Seaman
Join Date: Sep 2008
Posts: 37
Downloads: 332
Uploads: 0
|
I'm sorry I guess I should have clarified. I realized that it had that but just really like the round dial in the SH5 Enhanced version. Thanks Again for the great mod
|
03-29-10, 08:08 PM | #195 |
Black Magic
|
round dial....are you referring to the heading bar that's integrated into the speed bar? Or the actual heading/rudder dial I also added to SH5E?
|
Tags |
dbrn, favorite, new ui |
|
|