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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#181 |
Officer
![]() Join Date: Mar 2010
Location: Botosani, Romania
Posts: 242
Downloads: 614
Uploads: 0
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You use any supermod?
Try ctrl+enter |
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#182 |
Watch
![]() Join Date: Jul 2013
Posts: 24
Downloads: 38
Uploads: 0
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No Klaus it's a lot simpler than that, the issue is he forgot to open the doors before he tried to fire. try selecting the tube or missile you want to fire, then hitting q. wait a couple seconds for the door to open and then fire
Last edited by bloopgun; 05-09-14 at 07:12 PM. |
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#183 |
Nub
![]() Join Date: May 2014
Posts: 2
Downloads: 15
Uploads: 0
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i've installed this mod, but it wont fire the torpedos, don't know why, i dont have anything else installed and used JSGME to instal Typhon.
i've the sh4 and u boat mission on steam. Is there any specification to be able to fire torpedos on this? or what should i do? |
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#184 |
Watch
![]() Join Date: Jul 2013
Posts: 24
Downloads: 38
Uploads: 0
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You have to open each tube door every time you fire. they don't stay open. default command is Q. Which I explained in the post RIGHT ABOVE yours
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#185 |
Mate
![]() Join Date: Apr 2011
Posts: 59
Downloads: 1044
Uploads: 0
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did anyone who uses the typhoon sub now has the problem that the bangor naval base in washington state disappeared and now i can not end the mission as my base is gone
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MAY YOU LIVE AS LONG AS YOU WANT AND NEVER WANT AS LONG AS YOU LIVE DO UNTO OTHERS THEN RUN VERY FAST |
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#186 |
Mate
![]() Join Date: Apr 2011
Posts: 59
Downloads: 1044
Uploads: 0
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do anyone know the commands for the typhoon i downloaded the typhoon command mod and i use shift + x to raise snorkle are there any other commands
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MAY YOU LIVE AS LONG AS YOU WANT AND NEVER WANT AS LONG AS YOU LIVE DO UNTO OTHERS THEN RUN VERY FAST |
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#187 |
Swabbie
![]() Join Date: Jan 2014
Posts: 5
Downloads: 10
Uploads: 0
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Hi, unfortunately I have come across an issue involving a CTD upon loading of the submarine. I have enabled the mod via JSGME. the only other mods that i have activated are for an improved environment. ill see what i can do on my end to fix the issue.
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#188 |
Watch
![]() Join Date: Jul 2013
Posts: 24
Downloads: 38
Uploads: 0
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Don't forget to use Q to open each individual tube door, each time you want to fire. otherwise you will not like this mod
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#189 |
Watch
![]() Join Date: Nov 2010
Posts: 15
Downloads: 6
Uploads: 0
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Looks like the link to this mod is down
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#190 | |
Weps
![]() Join Date: Apr 2007
Posts: 364
Downloads: 184
Uploads: 0
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![]() Quote:
Grtz
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#191 | |
Watch
![]() Join Date: Nov 2010
Posts: 15
Downloads: 6
Uploads: 0
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Quote:
Again, I ask is there an alternate link that doesn't involve MediaFire? I paid just to get rid of their PITA reCaptcha and other crap and the file does not download. |
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#192 |
Swabbie
![]() Join Date: Aug 2014
Posts: 8
Downloads: 95
Uploads: 0
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Hello Comrades! I need your help... when in the middle of the game (SH4) actually I installed this mod and yay!! It rocks...
![]() ![]() ![]() NOTE: The other tubes which has numbers are stable but, the some of the tube on the aft has no numbers, I engaged it then the game CRASH Help please.... Thank you in advance... hope this message reads ![]() |
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#193 | ||
Weps
![]() Join Date: Apr 2007
Posts: 364
Downloads: 184
Uploads: 0
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![]() Quote:
Quote:
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#194 |
Watch
![]() Join Date: Nov 2010
Posts: 15
Downloads: 6
Uploads: 0
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#195 |
Swabbie
![]() Join Date: Aug 2014
Posts: 8
Downloads: 95
Uploads: 0
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[QUOTE=Strange, do you have any other mods installed?[/QUOTE]
Nothing, I've installed only this mod... the typhoon sub and then I've noticed why doesn't work and I've review this thread... so I installed the 1.4 patch.. it works fine yeah totally but in the middle of the game I engaged with a merchant and sadly I fire a torpedo at the aft.... without number tube and the game crash.. |
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