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10-14-08, 07:44 PM | #181 |
PacWagon
Join Date: Jun 2007
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once again, beautiful pics I-25
@ keltos, i'm working on a lighter grey texture
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
10-14-08, 09:03 PM | #182 | |
Commodore
Join Date: Aug 2003
Location: Baden-Würtemberg, Germany
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Quote:
iv got more but those i consider the ones worth posting |
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10-15-08, 12:33 AM | #183 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
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look at that type 22 radar !!!!!! (February-March 1944 in Tokyo Bay) Submarine " I-54 " at Tokyo Bay. Submarine "I-54" at Tokyo Bay. http://66.102.9.104/translate_c?hl=f...kUo8y0l7A#more Does anyone know how to make the radiomast an extensible pbject like the periscope and assign a letter to raise/ower it ? now that it sits in a tube.... and seeing those pictures with the wires hanging front and back I think they could raise and lower the thing, otherwise the pericopes needed to be longer ! Keltos Last edited by keltos01; 10-15-08 at 01:04 AM. |
10-15-08, 06:31 AM | #184 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
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you know...thre is no schnorkel in sh4...so, find out how it works, use setkey, and kablammo (american expression, haha) you have an extendable thing under your control
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
10-15-08, 09:41 AM | #185 | |
Commodore
Join Date: Aug 2003
Location: Baden-Würtemberg, Germany
Posts: 628
Downloads: 24
Uploads: 0
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Quote:
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10-15-08, 08:37 PM | #186 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
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ran a test to see if caustics was the problem with the flickering skin texture...it wasnt. it must be the build of my hull texture...its horrible, this flickering
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
10-16-08, 02:14 AM | #187 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
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can youpost pictures of it ?
I'm still working on the tower : - railing for the range finder - hand rail on both sides of the hangar - a new tub decking maybe ? separate from the rest. keltos |
10-16-08, 06:35 AM | #188 |
PacWagon
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i have a couple pictures of it, but i am afraid, lest people see the texture
i'll have it up tonight
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
10-16-08, 08:01 AM | #189 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
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railing etc... WIP
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10-16-08, 08:21 AM | #190 |
Silent Hunter
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10-16-08, 10:55 AM | #191 |
Commodore
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Love the work
i was about to point out the "cupboards" hehe those are the ventilation trunks. but now here i go again critizising your model i think the hand ladder on the tower should not go as high as you have them, theres a swing door at the top that opens inward i also think the range finder should be a bit lower and not so high EDIT: well i'd be this is my 600th post xD |
10-16-08, 11:00 AM | #192 |
Silent Hunter
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Last edited by keltos01; 10-16-08 at 11:13 AM. |
10-16-08, 11:48 AM | #193 |
Commodore
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there you go
yea draw it in the texture would be easier |
10-16-08, 01:25 PM | #194 |
Silent Hunter
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cast in stone ?
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10-16-08, 02:18 PM | #195 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
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UV map
Last edited by keltos01; 10-16-08 at 02:32 PM. |
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