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Old 05-11-10, 11:55 PM   #1891
TheDarkWraith
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Quote:
Originally Posted by BerntBalchen View Post
Sorry it took some time, kids waking up. This is how it look now after the 1.2 patch and only the mod (NewUIs_TDC_2_2_1_ByTheDarkWraith). As you can see there is no deph gauge like SH4/3.
look 2 posts up.....I just got the mod compatible with patch 1.2....
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Old 05-12-10, 12:07 AM   #1892
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Aaahhh...nice, i see the deph graph thats default. Thats just what i needed, plus all the rest. Sweeeeet. Can i be so bold to ask when i can download it ?
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Old 05-12-10, 12:50 AM   #1893
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Originally Posted by BerntBalchen View Post
Aaahhh...nice, i see the deph graph thats default. Thats just what i needed, plus all the rest. Sweeeeet. Can i be so bold to ask when i can download it ?
should be uploading here very soon
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Old 05-12-10, 12:54 AM   #1894
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New Patch....

TDW 2.2.1

When I lock on the (shift + I) isn't working any longer to identify the target.
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Old 05-12-10, 12:56 AM   #1895
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Additionally... the dark grey circles around the enemy ships showing their visual range is not showing up on my mini-map.
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Old 05-12-10, 01:04 AM   #1896
TheDarkWraith
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Originally Posted by McHub532 View Post
Additionally... the dark grey circles around the enemy ships showing their visual range is not showing up on my mini-map.
you're using a version that isn't compatible with patch 1.2 so I would expect that. I'm getting ready to release v2.2.2 that is compatible with patch 1.2.

Last edited by TheDarkWraith; 05-12-10 at 01:17 AM.
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Old 05-12-10, 01:06 AM   #1897
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Originally Posted by McHub532 View Post
New Patch....

TDW 2.2.1

When I lock on the (shift + I) isn't working any longer to identify the target.
I don't control or modify the commands.cfg file in this mod so that's not related to me. Patch 1.2 did modify the commands.cfg file.
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Old 05-12-10, 01:10 AM   #1898
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Originally Posted by TheDarkWraith View Post
I don't control or modify the commands.cfg file in this mod so that's not related to me. Patch 1.2 did modify the commands.cfg file.
Awesome.. will stay awake for the 2.2.2 version.
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Old 05-12-10, 01:15 AM   #1899
kylania
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Quote:
Originally Posted by McHub532 View Post
New Patch....

TDW 2.2.1

When I lock on the (shift + I) isn't working any longer to identify the target.
Worked for me using Church's SH5 keys which is my shift-I = identify ship key. Didn't change that mod for 1.2 either, since I assumed the modders had fixed more than the patch ever would.
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Old 05-12-10, 01:16 AM   #1900
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Quote:
Originally Posted by McHub532 View Post
New Patch....

TDW 2.2.1

When I lock on the (shift + I) isn't working any longer to identify the target.
I found in one of the keymapping mods where in the commands.cfg file to add the Shift + I for ship identification.

SH5
--data
----cfg
------commands.cfg

Replace line 343 with the below data

[Cmd343]
Name=WP_Identify_target
Contexts=1
MnID=0x3F130002
StringID=1073
HasDelayedExecution=Yes
Key0=0x49,s,"Shift+I"
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Old 05-12-10, 01:20 AM   #1901
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Where in this god forsake'n world do you sit oh dark oné ? Im in Norways oldest town Tønsberg and sitting here sipping coffe. Waiting like a little child on the night before Xmas. Not trying to push you, only saying im refreshing the forum every 2 minutes.
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Old 05-12-10, 01:24 AM   #1902
TheDarkWraith
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Quote:
Originally Posted by BerntBalchen View Post
Where in this god forsake'n world do you sit oh dark oné ? Im in Norways oldest town Tønsberg and sitting here sipping coffe. Waiting like a little child on the night before Xmas. Not trying to push you, only saying im refreshing the forum every 2 minutes.
found some last minute bugs I had to take care of (missing tooltips). Doing the final test now to ensure they are there then uploading.
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Old 05-12-10, 01:25 AM   #1903
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Quote:
Originally Posted by BerntBalchen View Post
Where in this god forsake'n world do you sit oh dark oné ? Im in Norways oldest town Tønsberg and sitting here sipping coffe. Waiting like a little child on the night before Xmas. Not trying to push you, only saying im refreshing the forum every 2 minutes.
Head up to the top of the forum on and subscribe to this thread.. I get immediate email notifications to this thread.
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Old 05-12-10, 01:28 AM   #1904
TheDarkWraith
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ok I hope there are no more bugs but there's bound to be from the amount of changes I had to do to make it work with patch 1.2. Report them here as usual and I'll take care of them. Uploading here in a few.
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Old 05-12-10, 01:29 AM   #1905
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Quiet please gentlemen Genius at work
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