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Old 10-26-10, 09:54 AM   #1876
Karasunx
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Originally posted by Magnum


Quote:
Originally Posted by [501]Otto View Post
Sunday afternoon....

Just beautiful.
@Magnum: That screenshot feels right out of Das Boot. I love the stormy weather in Silent Hunter.

@Otto: Are you sure you didn't rip this off the History Channel?

Awesome screenshots, keep them coming.
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Old 10-26-10, 10:03 AM   #1877
Karasunx
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The hard part about playing chicken is knowing when to turn.
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Old 10-26-10, 11:33 AM   #1878
voss
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Originally Posted by Karasunx View Post


The hard part about playing chicken is knowing when to turn.
Wow! that is close!
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Old 10-26-10, 02:12 PM   #1879
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Nice ones around here, keep them coming
A couple more:
Departing from Lorient


Water splash (curious, was taking a pic, and a water splash came and let this one)
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Old 10-26-10, 04:34 PM   #1880
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Was stalking this guy when he detected me and made a full speed run to try and ram me. Was at periscope depth and didn't have time to dive deeper so ahead flank, hard to port. He just missed me (ramming) and started to circle back for a DC attack when I made a snap-shot with a stern torp and blew a big hole right in the middle of him at the waterline. Mess with the bull you get the horns
(tested using mega-mod compilation)
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Old 10-27-10, 04:15 AM   #1881
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Old 10-27-10, 04:53 AM   #1882
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Nice one,Sea looks great
Gunfighter
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Old 10-27-10, 07:49 AM   #1883
[501]Otto
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@TheDarkWraith: Nice, hunter becomes hunted Since I have FX installed, the red flare is the external sign that makes me think "Ok, that one goes down, where is the next target?"
@tonschk: Great one
Riding the storm (Unedited)
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Old 10-27-10, 09:48 AM   #1884
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Otto, that actually looks cold!
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Old 10-27-10, 02:08 PM   #1885
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Quote:
Originally Posted by [501]Otto View Post
@TheDarkWraith: Nice, hunter becomes hunted Since I have FX installed, the red flare is the external sign that makes me think "Ok, that one goes down, where is the next target?"
that's very incorrect thinking. The red flare is not a signal that the vessel is mortally wounded and is 'dead'. It only means the command deck suffered some damage > a predefined amount. You can get a red flare if you only target the command deck with your deck gun. So beware: red flare means nothing in the grand scheme of things (just purely visual)
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Old 10-27-10, 02:15 PM   #1886
[501]Otto
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Originally Posted by TheDarkWraith View Post
that's very incorrect thinking. The red flare is not a signal that the vessel is mortally wounded and is 'dead'. It only means the command deck suffered some damage > a predefined amount. You can get a red flare if you only target the command deck with your deck gun. So beware: red flare means nothing in the grand scheme of things (just purely visual)
Thx for the tip, will take care, but then...what is the difference between the red and the white flare???
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Old 10-27-10, 02:36 PM   #1887
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Thx for the tip, will take care, but then...what is the difference between the red and the white flare???
white flare I didn't put in a white flare. When does it show? How about a screenshot of it?
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Old 10-27-10, 04:48 PM   #1888
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In theory red flare is danger signal and white flare is used to lighten up the battle scene. So red flare should be used by the merchants and the white one by the escorts. In FX the red flare is just a visual eye candy, will not affect the AI response in any way ...
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Old 10-27-10, 04:56 PM   #1889
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white flare I didn't put in a white flare. When does it show? How about a screenshot of it?
I swear that I have seen white flares , will try to have a screenshot as soon as I see another one.
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Old 10-27-10, 05:29 PM   #1890
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I swear that I have seen white flares , will try to have a screenshot as soon as I see another one.
I think I know what you're talking about. You're probably seeing a starshell. Currently one ship can fire starshells with the FX Update mod. It will fire a starshell in your direction when it detects you and will keep firing them at a certain time interval.
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