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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1846 |
Grey Wolf
![]() Join Date: Apr 2011
Posts: 756
Downloads: 237
Uploads: 0
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Thanks Postal,when I remove the mod and run stock I actually laugh at the difference.I had a hard enough time making that video as I have a USB headset forcing me to unplug it,enable my audigy drivers,film the vid with no sound I can hear,disableing Audigy drivers,rebooting the PC,going into device manager and reenabling USB headset and finally just picking a video that stutters as little as possible.
![]() ![]() The skin is by Fubar and modified by Graf. http://174.123.69.202/~subsimc/radio...do=file&id=220 |
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#1847 | ||
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Quote:
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![]() WoW, how many "smart" words... I will say is easier, on your screenshot i see "switched off" rendering of water surface. ... See another example... Here you can see "the patches" (animated) are not distributed in space, as well as you can see the "hole" (black) of fog object. ![]() ![]() and wireframe view: ![]()
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 08-04-11 at 02:29 AM. |
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#1848 |
中国水兵
![]() Join Date: Dec 2010
Posts: 278
Downloads: 91
Uploads: 0
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What wind-force/wave-height is this vid representing?
The waves look nice. It looks like wind-force 7. Real wind-force 6-7 vid => Last edited by ETsd4; 08-02-11 at 09:33 AM. |
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#1849 | |
King of the Ocean
Join Date: Mar 2010
Location: Michigan, United States
Posts: 337
Downloads: 621
Uploads: 0
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![]() ![]() and in gale force winds!? ![]() ![]()
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Proud owner of SH3/4/5 Proud owner of the DCS series ![]() "He who controls the seas controls the world." |
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#1850 | |
Grey Wolf
![]() Join Date: Apr 2011
Posts: 756
Downloads: 237
Uploads: 0
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An example is the horsepower of boats and the mass of the boats are entered into the game at their correct stats but the game seems to make 700hp too powerful as if 700hp seems double or more of what 700hp should really do to a 250ton boat.I run around in my friends 400hp car at 3000 pounds and cant imagine a boat weighing 560,000 pounds and being propelled by two propellers having anything but terrible acceleration.I am no math wiz but it seems that the boats should accellerate at very slow rates. I took a IXC and put its horspower from 4400hp to 600hp and the boat still hit 18kts at 1mph winds with 4400hp causing 27mph.To me it feels more real when you see the kts slowly creeping up instead of the way it is in stock.I was thinking of looking into the merchant and escorts to see what happens when their HP is halved or even lowered to 1/4 of what it is now.Thing is there are so many boats and who knows where to look for turn times and acceleration tables. ![]() ![]() |
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#1851 | |
Chief
![]() Join Date: Feb 2011
Location: In the past...
Posts: 321
Downloads: 89
Uploads: 1
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God is a comedian playing to an audience too afraid to laugh. -Voltaire |
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#1852 |
Grey Wolf
![]() Join Date: Apr 2011
Posts: 756
Downloads: 237
Uploads: 0
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Yes Mate but be warned its really frustrating stuff.I will send you what I have done so far and you can pull out what you want.I noticed in other thread that u use NYGM and MAguiF.I use GWX and NYGM but it was made with the GWX16km mod as base so give me a bit and I'll dump it into my NYGM game and see if its trouble free.
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#1853 |
Grey Wolf
![]() Join Date: Apr 2011
Posts: 756
Downloads: 237
Uploads: 0
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Postal,I am running into many issues trying to change the NYGM scene.dat.For some odd reason my changes are making the water look awful and I have no idea why.Also,I think its too much hassle as many changes on my end will disrupt the "delicate" balance these super mods aim for.One is for example the GWX16km mod I based off and that NYGM is set for 20km.Plus I think I read that light levels in scene.dat being different will affect visual sensors.This means that the sensor work will be screwy.
If you want you can try it anyway as it does work,just do not know with what consequences.PM me your email,if your interested. |
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#1854 |
Chief
![]() Join Date: Feb 2011
Location: In the past...
Posts: 321
Downloads: 89
Uploads: 1
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My computer won't run anything but the vanilla scene.dat, so I wind up loading the original into both my GWX and NYGM folders... I recently started a career in GWX to compare enemy AI and ship design :P
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God is a comedian playing to an audience too afraid to laugh. -Voltaire |
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#1855 |
Grey Wolf
![]() Join Date: Apr 2011
Posts: 756
Downloads: 237
Uploads: 0
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Yes they both have good and bad points.Last night in GWX I fired at that torpedo boat thats always around when leaving Kiel.3 torpedo salvo at minimal dispersion and something happened that I never seen before.The torpedo boat got blown out of the water and then exploded in midair leaving only some crates and an oil slick.The whole port of Kiel then went on an attack with every weapon in vicinity firing at me and all spot lights searching in the dark.My PC went down to 5fps.
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#1856 |
Chief
![]() Join Date: Feb 2011
Location: In the past...
Posts: 321
Downloads: 89
Uploads: 1
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Now imagine that fps every time you're lining up a shot on any single ship... :P
That's why I stopped playing GWX. Now that I've fixed it... ooh, I could re-try the OLC Gold Gui... edit: Right! So I was going to request minimal changes to scene.dat as far as world size based on its severe effect on FPS on my laptop. If you guys want a bigger enviro, tho, I will respect that, and just change the "scene" back quietly on my rig ![]()
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God is a comedian playing to an audience too afraid to laugh. -Voltaire |
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#1857 |
Grey Wolf
![]() Join Date: Apr 2011
Posts: 756
Downloads: 237
Uploads: 0
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Dude thats suck...I know I have been there many times in my life.Thats why I build a new pc every 3 yrs with expensive parts.
$500.00 dollars for a video card is totally nuts!! Skip free games 3 yrs later=priceless ![]() |
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#1858 | |
Hellas
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it seems that you have spend a lot of your time to prepare these tweaks . i am sorry that haven't replied to you yet but i haven't tested it yet (real life is very 'pressing' this period) .i will let you know asap ![]()
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#1859 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,189
Downloads: 280
Uploads: 0
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Damn the 20th Centuary
It's called progress mate, and boy how we all suffer. You replace the vid card to find out the CPU has been upgraded, which means a new mobo, leading to perhaps more/different RAM. A bottomless pocket would be nice, however we do what we can. I remember paying way over £1300 for two 8800gtx's golden sample editions, then likewise a few years later for x2 GTX295............ One failed after 20 mins and couldn't be replaced.... No one had one! Later it was announced Nvidia dropped them!!!! Still stuck with one which is a PhysX only card, damn shame I know, but better than in the bin
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#1860 | |
Hellas
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![]() other way....the pocket will always be full of ...holes !
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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