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Old 05-07-13, 03:51 PM   #1831
THE_MASK
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sobers 0701 08052013
added OHIIv2.1 test patch2 Full
Start a new campaign .
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Old 05-08-13, 02:06 AM   #1832
Parmenides
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Quote:
Originally Posted by AldoJesus View Post
Parmedines remove ai subcrew from the mod list. That did the trick for me.
Thanks for your help , tried it but still get a CTD when trying to ask for a new mission after starting in the docks , I am using the newest mep file 0701 0805

Last edited by Parmenides; 05-08-13 at 02:41 AM.
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Old 05-08-13, 01:58 PM   #1833
Mikemike47
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Quote:
Originally Posted by Parmenides View Post
Thanks for your help , tried it but still get a CTD when trying to ask for a new mission after starting in the docks , I am using the newest mep file 0701 0805
You have to start a new campaign, not just a new mission.
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Old 05-08-13, 03:11 PM   #1834
Lucky07
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hi , i found another serious trobleshouting .. xD mi mistake sure but cant find it , navigation tools , when i use the expanded one ( the mode of the tool that give u degress in a circle and all of this , ) the marks or inputs in the map i make in that mode are placed in another position i choose , only work properly in normal mode , and second problem i have , torpedos speed are unchangeble , and auto tdc dont wok , only the manual ( this last one ppiff , no much important for me , but the torpedo speed yes )

i edit , using the kriegmarine golden style instead of the large style one , all work fine unless the compas , so this mod may have a problem ( or me bad instalation but using jgsme dont know it sure ) ideas ?

Mods List sobers 0701 08052013 (correct order)
followin this list i undestand that the fisrt mod to be enbled is this Accurate German Flags and the last this one TDW_GenericPatcher_v_1_0_89_0( that indeed , i dont know how to use it )

edit 2 , dy envi check ok , was cause of corrupted files , the other trouble still there xD, any idea??

edit 3 , all fixed , was fault of corrupted files , i have to download it for 3 or 4 times each , so funny no ? XD enjoy , and gg for the modders im so exited with my new sh5 full hd jajaja

Last edited by Lucky07; 05-08-13 at 09:59 PM.
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Old 05-08-13, 04:40 PM   #1835
THE_MASK
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I just uninstalled the game and save folder and reinstalled . I was able to start a new campaign with no problems .
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Old 05-09-13, 04:22 AM   #1836
Parmenides
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Quote:
Originally Posted by Mikemike47 View Post
You have to start a new campaign, not just a new mission.
I know, but my problem is in game after starting a new campaign talking to the officer and CTD there

or if I enter ship a click on the navigation map/desk its a CTD.

and I did a fresh install

Last edited by Parmenides; 05-09-13 at 04:43 AM.
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Old 05-10-13, 09:54 AM   #1837
Tonci87
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Hey Sober, what about adding this Mod to the list?

http://www.subsim.com/radioroom/showthread.php?t=204151

It seems to make the hydrophone actually usefull.

Would it conflict with something else?
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Old 05-10-13, 06:20 PM   #1838
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sobers 00900 11052013
added
RPM Hydrophone merchants 2.0 -for OHII full v2.0- (english)
_addon chart_RPM Hydrophone Merchants 2.0 -for OHII full v2.0-

changed mod order
Equipment_Upgrades_Fix_v1_4_byTheBeast
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
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Old 05-10-13, 06:33 PM   #1839
Fifi
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Quote:
Originally Posted by sober View Post
sobers 00900 11052013
added
RPM Hydrophone merchants 2.0 -for OHII full v2.0- (english)
_addon chart_RPM Hydrophone Merchants 2.0 -for OHII full v2.0-
Hi Sober,
Any reason for RPM Hydrophone merchants 2.0 -for OHII full v2.0- (english) to be before OHII, please?
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Old 05-10-13, 06:54 PM   #1840
THE_MASK
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Quote:
Originally Posted by Fifi View Post
Hi Sober,
Any reason for RPM Hydrophone merchants 2.0 -for OHII full v2.0- (english) to be before OHII, please?
Not sure what you mean .
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Old 05-10-13, 08:02 PM   #1841
Mikemike47
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Quote:
Originally Posted by sober View Post
Not sure what you mean .
This should have been clarified so you did not have to ask why.

(MOD) RPM Hydrophone Merchants 2.0 ||| two versions

From the website:
Code:
JSGME pattern:

xxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxx
NewUis TDC v7_x_x TDW
xxxxxxxxxxxxx
xxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxx
Open Horizons II full v2.0 or Open Horizons II v2.1 full
-------------------------------------fix patch 2
-------------------------------------OHII v2.2(beta)(changes only)
xxxxxxxxxxxxx
xxxx
xxxxxxxxxx
xxxxxxxxxxxxxxxxxxxx
RPM Hydrophone Merchants 2.0 -for OHII full v2.0- (english)
_addon_chart_RPM Hydrophone merchants 2.0 -for OHII full v2.0- <--- RPM table in the game. Replaces Shipping chart Colored of NewUis TDC tdw.
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Old 05-10-13, 08:06 PM   #1842
THE_MASK
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So , what is the problem ?
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Old 05-10-13, 08:23 PM   #1843
Fifi
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I think the guy who made this mod specified it has to be activated after NewUIs and OHII...but maybe i'm wrong...but i think not
(it changes many "sea" folder to be able to work correctly imo, and OH has "sea" folder too...)
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Old 05-10-13, 08:27 PM   #1844
THE_MASK
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sobers 1200 11052013
added
changed the mod order again
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
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Old 05-10-13, 08:28 PM   #1845
THE_MASK
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Quote:
Originally Posted by Fifi View Post
I think the guy who made this mod specified it has to be activated after NewUIs and OHII...but maybe i'm wrong...but i think not
(it changes many "sea" folder to be able to work correctly imo, and OH has "sea" folder too...)
It is activated after OH2 .
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